tripwire-open-source/src/core/errorbucketimpl.h

175 lines
5.4 KiB
C++

//
// The developer of the original code and/or files is Tripwire, Inc.
// Portions created by Tripwire, Inc. are copyright (C) 2000-2018 Tripwire,
// Inc. Tripwire is a registered trademark of Tripwire, Inc. All rights
// reserved.
//
// This program is free software. The contents of this file are subject
// to the terms of the GNU General Public License as published by the
// Free Software Foundation; either version 2 of the License, or (at your
// option) any later version. You may redistribute it and/or modify it
// only in compliance with the GNU General Public License.
//
// This program is distributed in the hope that it will be useful.
// However, this program is distributed AS-IS WITHOUT ANY
// WARRANTY; INCLUDING THE IMPLIED WARRANTY OF MERCHANTABILITY OR FITNESS
// FOR A PARTICULAR PURPOSE. Please see the GNU General Public License
// for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
// USA.
//
// Nothing in the GNU General Public License or any other license to use
// the code or files shall permit you to use Tripwire's trademarks,
// service marks, or other intellectual property without Tripwire's
// prior written consent.
//
// If you have any questions, please contact Tripwire, Inc. at either
// info@tripwire.org or www.tripwire.org.
//
///////////////////////////////////////////////////////////////////////////////
// errorbucketimpl.h
//
// This component contains classes derived from cErrorBucket and helper classes.
// They were broken out of errorbucket.h becuase many components will only need to
// know about cErrorBucket, so we reduce system dependencies by keeping these classes
// separate.
#ifndef __ERRORBUCKETIMPL_H
#define __ERRORBUCKETIMPL_H
#ifndef __ERRORBUCKET_H
#include "errorbucket.h"
#endif
#ifndef __DEBUG_H
#include "debug.h"
#endif
#ifndef __ERROR_H
#include "error.h"
#endif
#ifndef __ERRORUTIL_H
#include "errorutil.h"
#endif
#ifndef __SERIALIZABLE_H
#include "serializable.h"
#endif
//////////////////////////////////////////////////////
// cErrorReporter -- sends all error messages to
// stderr
//////////////////////////////////////////////////////
class cErrorReporter : public cErrorBucket
{
public:
static void PrintErrorMsg(const eError& error, const TSTRING& strExtra = _T(""));
// function that HandleError() uses to print the error messages to stderr.
// this function uses the current authoritative format for error reporting, so
// other functions needing to display errors to the user should use this.
//
// NOTE:bam 5/7/99 -- I don't think the below is true anymore?
// NOTE:mdb -- if the error has an ID of zero, nothing will be printed. This
// is a way to throw a fatal error where the error reporting has already
// occurred.
protected:
virtual void HandleError(const eError& error);
};
///////////////////////////////////////////////////////
// cErrorTracer -- traces all errors with the D_ERROR debug
// level
///////////////////////////////////////////////////////
class cErrorTracer : public cErrorBucket
{
protected:
virtual void HandleError(const eError& error);
};
//////////////////////////////////////////////////////
// cErrorQueue -- keeps track of all the errors that
// are reported to it, providing an interface for
// retrieving them at a later time
//////////////////////////////////////////////////////
class cErrorQueue : public cErrorBucket, public iTypedSerializable
{
friend class cErrorQueueIter;
public:
void Clear();
// remove all errors from the queue
int GetNumErrors() const;
// returns how many errors are in the queue
//
// iSerializable interface
//
virtual void Read (iSerializer* pSerializer, int32 version = 0); // throw (eSerializer, eArchive)
virtual void Write(iSerializer* pSerializer) const; // throw (eSerializer, eArchive)
//
// Debugging
//
void TraceContents(int dl = -1) const;
protected:
virtual void HandleError(const eError& error);
private:
typedef std::list<ePoly> ListType;
ListType mList;
DECLARE_TYPEDSERIALIZABLE()
};
class cErrorQueueIter
{
public:
cErrorQueueIter(cErrorQueue& queue);
cErrorQueueIter(const cErrorQueue& queue);
~cErrorQueueIter() {}
// iteration methods
void SeekBegin();
void Next();
bool Done() const;
// access to the error
const ePoly& GetError() const;
// both of these return results are undefined if the iterator
// is not valid (ie - IsDone() == true)
private:
cErrorQueue::ListType& mList;
cErrorQueue::ListType::iterator mIter;
};
//////////////////////////////////////////////////////
// cErrorBucketNull -- an error bucket that plays the
// role of /dev/null
//////////////////////////////////////////////////////
class cErrorBucketNull : public cErrorBucket
{
virtual void AddError(const eError& ) {}
protected:
virtual void HandleError(const eError& ) {}
};
//////////////////////////////////////////////////////
// cErrorBucketPassThru -- does nothing with errors;
// just passes them on to its children
//////////////////////////////////////////////////////
class cErrorBucketPassThru : public cErrorBucket
{
protected:
virtual void HandleError(const eError& ) {}
};
#endif