// // The developer of the original code and/or files is Tripwire, Inc. // Portions created by Tripwire, Inc. are copyright (C) 2000-2018 Tripwire, // Inc. Tripwire is a registered trademark of Tripwire, Inc. All rights // reserved. // // This program is free software. The contents of this file are subject // to the terms of the GNU General Public License as published by the // Free Software Foundation; either version 2 of the License, or (at your // option) any later version. You may redistribute it and/or modify it // only in compliance with the GNU General Public License. // // This program is distributed in the hope that it will be useful. // However, this program is distributed AS-IS WITHOUT ANY // WARRANTY; INCLUDING THE IMPLIED WARRANTY OF MERCHANTABILITY OR FITNESS // FOR A PARTICULAR PURPOSE. Please see the GNU General Public License // for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, // USA. // // Nothing in the GNU General Public License or any other license to use // the code or files shall permit you to use Tripwire's trademarks, // service marks, or other intellectual property without Tripwire's // prior written consent. // // If you have any questions, please contact Tripwire, Inc. at either // info@tripwire.org or www.tripwire.org. // /////////////////////////////////////////////////////////////////////////////// // errorbucketimpl.h // // This component contains classes derived from cErrorBucket and helper classes. // They were broken out of errorbucket.h becuase many components will only need to // know about cErrorBucket, so we reduce system dependencies by keeping these classes // separate. #ifndef __ERRORBUCKETIMPL_H #define __ERRORBUCKETIMPL_H #ifndef __ERRORBUCKET_H #include "errorbucket.h" #endif #ifndef __DEBUG_H #include "debug.h" #endif #ifndef __ERROR_H #include "error.h" #endif #ifndef __ERRORUTIL_H #include "errorutil.h" #endif #ifndef __SERIALIZABLE_H #include "serializable.h" #endif ////////////////////////////////////////////////////// // cErrorReporter -- sends all error messages to // stderr ////////////////////////////////////////////////////// class cErrorReporter : public cErrorBucket { public: static void PrintErrorMsg(const eError& error, const TSTRING& strExtra = _T("")); // function that HandleError() uses to print the error messages to stderr. // this function uses the current authoritative format for error reporting, so // other functions needing to display errors to the user should use this. // // NOTE:bam 5/7/99 -- I don't think the below is true anymore? // NOTE:mdb -- if the error has an ID of zero, nothing will be printed. This // is a way to throw a fatal error where the error reporting has already // occurred. protected: virtual void HandleError(const eError& error); }; /////////////////////////////////////////////////////// // cErrorTracer -- traces all errors with the D_ERROR debug // level /////////////////////////////////////////////////////// class cErrorTracer : public cErrorBucket { protected: virtual void HandleError(const eError& error); }; ////////////////////////////////////////////////////// // cErrorQueue -- keeps track of all the errors that // are reported to it, providing an interface for // retrieving them at a later time ////////////////////////////////////////////////////// class cErrorQueue : public cErrorBucket, public iTypedSerializable { friend class cErrorQueueIter; public: void Clear(); // remove all errors from the queue int GetNumErrors() const; // returns how many errors are in the queue // // iSerializable interface // virtual void Read (iSerializer* pSerializer, int32 version = 0); // throw (eSerializer, eArchive) virtual void Write(iSerializer* pSerializer) const; // throw (eSerializer, eArchive) // // Debugging // void TraceContents(int dl = -1) const; protected: virtual void HandleError(const eError& error); private: typedef std::list ListType; ListType mList; DECLARE_TYPEDSERIALIZABLE() }; class cErrorQueueIter { public: cErrorQueueIter(cErrorQueue& queue); cErrorQueueIter(const cErrorQueue& queue); ~cErrorQueueIter() {} // iteration methods void SeekBegin(); void Next(); bool Done() const; // access to the error const ePoly& GetError() const; // both of these return results are undefined if the iterator // is not valid (ie - IsDone() == true) private: cErrorQueue::ListType& mList; cErrorQueue::ListType::iterator mIter; }; ////////////////////////////////////////////////////// // cErrorBucketNull -- an error bucket that plays the // role of /dev/null ////////////////////////////////////////////////////// class cErrorBucketNull : public cErrorBucket { virtual void AddError(const eError& ) {} protected: virtual void HandleError(const eError& ) {} }; ////////////////////////////////////////////////////// // cErrorBucketPassThru -- does nothing with errors; // just passes them on to its children ////////////////////////////////////////////////////// class cErrorBucketPassThru : public cErrorBucket { protected: virtual void HandleError(const eError& ) {} }; #endif