tripwire-open-source/src/core/userstring.h

135 lines
4.5 KiB
C++

//
// The developer of the original code and/or files is Tripwire, Inc.
// Portions created by Tripwire, Inc. are copyright (C) 2000 Tripwire,
// Inc. Tripwire is a registered trademark of Tripwire, Inc. All rights
// reserved.
//
// This program is free software. The contents of this file are subject
// to the terms of the GNU General Public License as published by the
// Free Software Foundation; either version 2 of the License, or (at your
// option) any later version. You may redistribute it and/or modify it
// only in compliance with the GNU General Public License.
//
// This program is distributed in the hope that it will be useful.
// However, this program is distributed AS-IS WITHOUT ANY
// WARRANTY; INCLUDING THE IMPLIED WARRANTY OF MERCHANTABILITY OR FITNESS
// FOR A PARTICULAR PURPOSE. Please see the GNU General Public License
// for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
// USA.
//
// Nothing in the GNU General Public License or any other license to use
// the code or files shall permit you to use Tripwire's trademarks,
// service marks, or other intellectual property without Tripwire's
// prior written consent.
//
// If you have any questions, please contact Tripwire, Inc. at either
// info@tripwire.org or www.tripwire.org.
//
///////////////////////////////////////////////////////////////////////////////
// UserString.h -- A single point of access for all strings that will be
// displayed to the end user. This implementation is intended to ease
// any future localization efforts.
///////////////////////////////////////////////////////////////////////////////
#ifndef __USERSTRING_H
#define __USERSTRING_H
#ifndef __DEBUG_H
#include "core/debug.h"
#endif
#ifndef _MAP_
#include <map>
#endif
///////////////////////////////////////////////////////////////////////////////
// class iUserString -- Abstract interface for retrieving User Strings
///////////////////////////////////////////////////////////////////////////////
class iUserString
{
public:
virtual ~iUserString() {}
struct tStringPair
{
int id;
TCHAR* string;
};
// Select between the different localized string sets
// for this product. Returns false if string not defined.
virtual bool SelectStringSet(int setID) = 0;
// Get the string from the localized string set
virtual const TCHAR* GetString(int stringID) const = 0;
// Clear all strings in specified string set
virtual void ClearStringSet(int id) = 0;
// Add an array of string pairs to a string set. The pair array passed in
// should terminate with an id of -1. If this string set contains string IDs
// that already exist in the string set, they will "overwrite" the
// the previous strings.
// Note: We store only pointers to the string pairs so they must remain
// around for as long as this class uses them. A static array defined at
// compile time is perfect for this.
virtual void AddStringSet(int setID, const tStringPair* pPairArray) = 0;
// Add a single string. The above rules apply.
virtual void AddString(int setID, int stringID, TCHAR* string) = 0;
// singleton manipulation
static iUserString* GetInstance();
static void SetInstance(iUserString* pInst);
private:
static iUserString* mpInstance;
};
///////////////////////////////////////////////////////////////////////////////
// Macros useful for building UserString tables.
///////////////////////////////////////////////////////////////////////////////
/*
Example Use:
static struct iUserString::tStringPair englishStrings[] =
{
USERSTRING(STR_HELLO_WORLD, "Hello World\n")
USERSTRING(STR_OUT_OF_MEM, "Fatal Error: Out of memory.\n")
USERSTRING_END()
};
pUSMB->AddStringSet(LANG_USENGLISH, englishStrings);
*/
#define USERSTRING(id, str) { (id), _T(str) },
#define USERSTRING_END() { -1, _T("") }
///////////////////////////////////////////////////////////////////////////////////////////////////
// inline implementation
///////////////////////////////////////////////////////////////////////////////////////////////////
inline iUserString* iUserString::GetInstance()
{
ASSERT(mpInstance);
return mpInstance;
}
inline void iUserString::SetInstance(iUserString* pInst)
{
mpInstance = pInst;
}
#ifdef _MSC_VER
//#pragma warning(default:4786)
#endif /* _MSC_VER */
#endif // __USERSTRING_H