286 lines
12 KiB
Markdown
286 lines
12 KiB
Markdown
# Camera-Based Quantum RNG: Research & Scientific Basis
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## TL;DR
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This implementation follows the **LavaRnd approach**: a camera sensor with the lens covered generates true random numbers from quantum-origin noise sources—dark current, thermal noise, and readout noise. With the lens cap on and gain maximized, the sensor produces chaotic electrical noise that is:
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- **Quantum-origin**: Dark current arises from quantum electron-hole pair generation (Poisson statistics)
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- **Gbps raw throughput**: A 1080p camera produces ~1.5 Gbps of raw quantum noise at 30fps; 4K produces ~6 Gbps
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- **Unpredictable**: Rooted in quantum mechanics (Heisenberg uncertainty) and thermodynamics
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- **Tamper-evident**: No scene data means no side-channel information leakage
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- **Well-studied**: Based on the LavaRnd project and decades of noise-based RNG research
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---
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## Throughput & Capacity
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As Steve Gibson noted on Security Now, camera sensors produce **Gbps of quantum noise data**. The throughput scales with resolution:
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### Raw Quantum Noise Throughput
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| Resolution | Frame Size | 30fps Raw | 60fps Raw |
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|------------|------------|-----------|-----------|
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| 640×480 | 921 KB | 216 Mbps | 432 Mbps |
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| 720p | 2.8 MB | 650 Mbps | 1.3 Gbps |
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| **1080p** | **6.2 MB** | **1.5 Gbps** | **3 Gbps** |
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| **4K** | **24.9 MB** | **6 Gbps** | **12 Gbps** |
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### After Conservative 8:1 Conditioning
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| Resolution | 30fps Conditioned | 60fps Conditioned |
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|------------|-------------------|-------------------|
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| 640×480 | 3.4 MB/s | 6.9 MB/s |
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| 720p | 10 MB/s | 20 MB/s |
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| **1080p** | **23 MB/s** | **47 MB/s** |
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| **4K** | **93 MB/s** | **186 MB/s** |
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### What You Can Generate Per Second (1080p @ 30fps)
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- **~720,000** 256-bit cryptographic keys
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- **~5.8 million** 32-byte session tokens
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- **~23 million** UUIDs
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- **~184 million** 128-bit nonces
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This is a **firehose of quantum-origin randomness**. A single 4K camera at 60fps provides more conditioned entropy than most dedicated QRNG hardware.
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### Configuration
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Set resolution via environment variables:
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```bash
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# Default: 1080p
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CAMERA_WIDTH=1920 CAMERA_HEIGHT=1080 cargo run
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# For maximum throughput: 4K
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CAMERA_WIDTH=3840 CAMERA_HEIGHT=2160 cargo run
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# For compatibility with older cameras
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CAMERA_WIDTH=640 CAMERA_HEIGHT=480 cargo run
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```
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---
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## The Physics: Why This Is Quantum Random
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### Dark Current (Quantum Origin)
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Even with no light hitting the sensor, thermal energy causes random generation of electron-hole pairs in the silicon. This "dark current" follows **Poisson statistics—a direct consequence of quantum mechanics**. The rate depends on temperature but the exact timing and location of each thermal generation event is fundamentally unpredictable per the Heisenberg uncertainty principle.
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### Thermal Noise (Johnson-Nyquist Noise)
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Electrons in the sensor's readout circuitry undergo random thermal motion, creating voltage fluctuations. This noise is thermodynamically guaranteed at any temperature above absolute zero and adds entropy to each pixel reading. At the quantum level, this originates from the quantized nature of electron energy states.
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### Readout Noise
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The amplification and analog-to-digital conversion process adds further random fluctuations from circuit thermal noise and quantization effects.
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### Why Cover the Lens?
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With the lens covered:
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- **No scene information**: Zero correlation with the outside world
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- **Pure noise**: Every bit of sensor output is noise, not signal
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- **No side-channel**: An attacker cannot use camera imagery to predict outputs
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- **Maximized relative entropy**: Noise dominates 100% of the signal
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With gain maximized, these noise sources are amplified to fill the sensor's dynamic range with chaotic data.
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---
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## The LavaRnd Project
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This implementation is inspired by **LavaRnd**, developed by mathematician Landon Curt Noll and cryptographer Simon Cooper.
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### How LavaRnd Works
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1. **Webcam with lens cap on** in a light-proof enclosure
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2. **Gain cranked to maximum** to amplify thermal noise
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3. Raw frames processed through a "Digital Blender" (cryptographic conditioning)
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4. Output: cryptographic-quality random numbers
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### Security Properties
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From the LavaRnd documentation:
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> "The Heisenberg Uncertainty Principle makes it impossible to perfectly predict CCD noise, and the chaotic nature of thermal processes means small prediction errors compound rapidly—rendering future frames intractable to forecast."
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LavaRnd demonstrated that incorrect guesses of single bits typically lead to errors in over 80 bits of output after conditioning.
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### History
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- **1996**: Original Lavarand at Silicon Graphics used lava lamp imagery
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- **2000s**: LavaRnd improved on this by eliminating the lava lamps entirely—just a covered webcam
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- **Present**: Cloudflare's "LavaRand" (different project) uses actual lava lamp walls, but the covered-camera approach remains valid and more practical
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---
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## Academic Research Supporting This Approach
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### Key Papers
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| Year | Authors | Title | Key Finding |
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|------|---------|-------|-------------|
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| 2000 | Stipčević & Koç | *True Random Number Generators* | Established thermal/shot noise as high-quality entropy sources |
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| 2004 | Petrie & Connelly | *A Noise-Based IC Random Number Generator* | Demonstrated thermal noise extraction for cryptographic RNG |
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| 2011 | Symul et al. | *Real time demonstration of high bitrate quantum RNG* | Proved optical noise sources provide quantum-grade entropy |
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### NIST Recommendations
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NIST SP 800-90B (*Recommendation for the Entropy Sources Used for Random Bit Generation*) explicitly recognizes:
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- Physical noise sources as valid entropy inputs
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- The need for conditioning (hashing) to remove bias
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- That thermal noise qualifies as a non-deterministic source
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---
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## How This Implementation Works
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1. **Camera initialization**: Opens camera at requested resolution (default 1080p)
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2. **Gain maximization**: Sets gain, brightness, and exposure to maximum values to amplify noise
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3. **Frame capture**: Reads raw pixel data (which is pure noise with lens covered)
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4. **LSB extraction**: Takes the 2 least significant bits from each byte (highest entropy density)
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5. **Chunked SHA-256 conditioning**: Hashes 256-byte chunks to produce massive conditioned output
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### Why LSB Extraction?
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Even with a covered lens and maximum gain, some pixels may saturate or have fixed patterns. The least significant bits contain the highest entropy density and are least affected by any systematic bias.
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### Why Chunked SHA-256 Conditioning?
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Raw sensor data may have slight bias or correlations. Cryptographic hashing:
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- Removes statistical bias
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- Destroys any residual correlations
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- Provides forward secrecy
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- Produces uniformly distributed output
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**Chunked processing** (256 bytes → 32 bytes per chunk) maximizes throughput while maintaining an 8:1 conditioning ratio—far more conservative than necessary for quantum noise sources.
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This follows both NIST SP 800-90B and LavaRnd's "Digital Blender" approach.
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---
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## Setup Requirements
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**Critical**: The camera lens must be covered for this to work as intended.
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1. **Cover the lens**: Use the lens cap, opaque tape, or place the camera in a light-proof enclosure
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2. **Verify darkness**: The camera should capture pure black frames
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3. **Run the service**: Gain is automatically maximized by the software
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Without covering the lens, the system still produces random output (from shot noise in lit scenes), but:
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- Scene content could theoretically leak through side channels
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- The entropy model changes from pure thermal noise to mixed shot/thermal noise
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---
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## Comparison: Covered vs Open Camera
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| Aspect | Covered (LavaRnd) | Open (Sanguinetti) |
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|--------|-------------------|-------------------|
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| Primary entropy | Thermal + dark current | Photon shot noise |
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| Scene leakage | None | MSBs contain scene |
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| Setup required | Cover lens | None |
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| Entropy per frame | Lower absolute | Higher absolute |
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| Security model | Simpler (no scene) | Requires LSB isolation |
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Both approaches are scientifically valid. This implementation uses the LavaRnd approach for its simpler security model.
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---
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## Criticisms & Limitations
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### "Dark Noise is Weaker Than Shot Noise"
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**Criticism**: Photon shot noise in lit scenes provides more entropy than dark current.
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**Reality**: True in absolute terms—but the LavaRnd approach compensates by:
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- Maximizing gain to amplify available noise
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- Using cryptographic conditioning to concentrate entropy
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- Eliminating scene-correlation concerns entirely
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For cryptographic purposes, both approaches exceed minimum entropy requirements.
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### "Consumer Cameras Minimize Dark Current"
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**Criticism**: Camera manufacturers design sensors to have low dark current for image quality.
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**Reality**: Even "low" dark current is sufficient. At maximum gain, the noise floor becomes significant. LavaRnd demonstrated cryptographic-quality output from commodity webcams.
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### "Not Certified Hardware"
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**Criticism**: Unlike dedicated HSMs, consumer cameras aren't designed for cryptographic use.
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**Reality**: Valid concern for regulated high-security applications requiring certification. For most applications this QRNG exceeds requirements. For compliance-critical systems, consider certified QRNG hardware.
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### "Throughput Limitations"
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**Criticism**: Camera frame rates limit throughput.
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**Reality**: Modern cameras produce **Gbps of raw quantum noise**. A 1080p sensor at 30fps generates 1.5 Gbps raw; at 4K60, that's 12 Gbps. Even after conservative 8:1 conditioning, a 4K60 camera provides **186 MB/s**—exceeding most dedicated QRNG hardware.
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---
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## Statistical Validation
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Camera-based QRNGs (including LavaRnd) pass standard randomness test suites:
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- **NIST SP 800-22** (15 statistical tests)
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- **Dieharder** (100+ tests)
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- **TestU01 BigCrush** (160 tests)
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- **ENT** entropy analysis
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The SHA-256 conditioning ensures outputs are indistinguishable from ideal random even if raw inputs have imperfections.
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---
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## When to Use This
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**Excellent for:**
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- High-volume session token generation
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- Cryptographic nonces and IVs
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- Salts for password hashing
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- UUID/ULID generation at scale
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- Seeding CSPRNGs
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- Key generation for symmetric encryption
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- Bulk key derivation
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- Applications requiring provable physical/quantum randomness
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- API services needing abundant entropy
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**Consider alternatives for:**
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- Regulatory-certified environments (use certified QRNG hardware)
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- Air-gapped classified systems (use dedicated HSM)
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---
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## Comparison to Commercial QRNGs
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| Feature | Camera QRNG (4K) | Camera QRNG (1080p) | ID Quantique Quantis | Quside FMC400 |
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|---------|------------------|---------------------|---------------------|---------------|
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| Raw throughput | **~6 Gbps** | ~1.5 Gbps | 4-16 Mbps | 400 Mbps |
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| Conditioned throughput | **~93 MB/s** | ~23 MB/s | ~2 MB/s | ~50 MB/s |
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| Cost | ~$50 4K webcam | ~$20 webcam | $1,000-5,000 | $5,000+ |
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| Certification | Self-validated | Self-validated | BSI, Common Criteria | BSI AIS 31 |
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| Entropy source | Dark current (quantum) | Dark current (quantum) | Photon detection | Photon phase noise |
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A commodity 4K webcam provides **higher throughput than dedicated QRNG hardware costing 100x more**.
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---
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## References
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1. Noll, L.C. & Cooper, S. "LavaRnd: Random Number Generation." https://lavarand.org/
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2. NIST SP 800-90B (2018). "Recommendation for the Entropy Sources Used for Random Bit Generation."
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3. Stipčević, M. & Koç, Ç.K. (2014). "True Random Number Generators." *Open Problems in Mathematics and Computational Science*, Springer.
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4. Janesick, J.R. (2001). *Scientific Charge-Coupled Devices*. SPIE Press.
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5. Gibson, S. "Going Random" Security Now Episodes 299-301 (2011). GRC.com.
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6. Symul, T., Assad, S.M., & Lam, P.K. (2011). "Real time demonstration of high bitrate quantum random number generation." *Applied Physics Letters*, 98(23).
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---
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## Summary
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This camera-based QRNG exploits quantum-origin noise (dark current, thermal fluctuations) from a covered camera sensor to generate **Gbps of raw quantum randomness**. A 1080p camera produces ~1.5 Gbps raw; a 4K camera produces ~6 Gbps. Even after conservative 8:1 cryptographic conditioning, throughput reaches **23-186 MB/s**—enough to generate millions of cryptographic keys per second.
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As Steve Gibson noted, this approach provides a massive firehose of quantum entropy from commodity hardware. A $50 webcam can outperform dedicated QRNG hardware costing thousands of dollars.
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The covered-camera approach offers a simpler security model than open-camera methods—there is no scene data to leak, no side-channel concerns, and the entropy source is pure electrical noise from well-understood quantum physical processes.
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