Fix off by one error in fix_28_t
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@ -32,11 +32,12 @@ static inline fix3_28_t norm_fix3_28_from_s16sample(int16_t a) {
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/* So, we're using a Q3.28 fixed point system here, and we want the incoming
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audio signal to be represented as a number between -1 and 1. To do this,
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we need the 16-bit value to map to the 28-bit right-of-decimal field in
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our fixed point number. 28-16 = 12, so we shift the incoming value by
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our fixed point number. The 16 bit samples are siged, so bit 15 needs to
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be positioned at bit 28. 28-15 = 13, so we shift the incoming value by
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that much to covert it to the desired Q3.28 format and do the normalization
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all in one go.
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*/
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return (fix3_28_t)a << 12;
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return (fix3_28_t)a << 13;
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}
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/// @brief Convert fixed point samples into signed integer. Used to convert
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@ -69,9 +70,9 @@ static inline int16_t norm_fix3_28_to_s16sample(fix3_28_t a) {
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}
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}
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/* When we converted the USB audio sample to a fixed point number, we applied
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a normalization, or a gain of 1/65536. To convert it back, we can undo that
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a normalization, or a gain of 1/32767. To convert it back, we can undo that
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by shifting it back by the same amount we shifted it in the first place. */
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return (a >> 12);
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return (a >> 13);
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}
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static inline fix3_28_t fix3_28_from_flt(float a) {
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@ -194,7 +194,7 @@ void __no_inline_not_in_flash_func(core1_entry)() {
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x_f16 = bqf_transform(x_f16, &bqf_filters_right[j],
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&bqf_filters_mem_right[j]);
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out[i] = (int16_t) norm_fix3_28_to_s16sample(x_f16);
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out[i] = (int32_t) norm_fix3_28_to_s16sample(x_f16);
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}
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}
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