tripwire-open-source/src/cryptlib/queue.cpp

267 lines
5.4 KiB
C++

// queue.cpp - written and placed in the public domain by Wei Dai
#include "pch.h"
#include "queue.h"
#include "misc.h"
// this class for use by ByteQueue only
class ByteQueueNode
{
public:
ByteQueueNode(unsigned int maxSize);
unsigned int CurrentSize() const
{return tail-head;}
unsigned int UsedUp() const
{return (head==MaxSize());}
unsigned int Put(byte inByte);
unsigned int Put(const byte *inString, unsigned int length);
unsigned int Get(byte &outByte);
unsigned int Get(byte *outString, unsigned int getMax);
unsigned int Peek(byte &outByte) const;
void CopyTo(BufferedTransformation &target) const
{target.Put(buf+head, tail-head);}
void CopyTo(byte *target) const
{memcpy(target, buf+head, tail-head);}
byte operator[](unsigned int i) const
{return buf[i-head];}
ByteQueueNode *next;
private:
unsigned int MaxSize() const {return buf.size;}
SecByteBlock buf;
unsigned int head, tail;
};
ByteQueueNode::ByteQueueNode(unsigned int maxSize)
: buf(maxSize)
{
head = tail = 0;
next = 0;
}
unsigned int ByteQueueNode::Put(byte inByte)
{
if (MaxSize()==tail)
return 0;
buf[tail++]=inByte;
return 1;
}
unsigned int ByteQueueNode::Put(const byte *inString, unsigned int length)
{
unsigned int l = STDMIN(length, MaxSize()-tail);
memcpy(buf+tail, inString, l);
tail += l;
return l;
}
unsigned int ByteQueueNode::Get(byte &outByte)
{
if (tail==head)
return 0;
outByte=buf[head++];
return 1;
}
unsigned int ByteQueueNode::Get(byte *outString, unsigned int getMax)
{
unsigned int l = STDMIN(getMax, tail-head);
memcpy(outString, buf+head, l);
head += l;
return l;
}
unsigned int ByteQueueNode::Peek(byte &outByte) const
{
if (tail==head)
return 0;
outByte=buf[head];
return 1;
}
// ********************************************************
ByteQueue::ByteQueue(unsigned int nodeSize)
: nodeSize(nodeSize)
{
head = tail = new ByteQueueNode(nodeSize);
}
ByteQueue::ByteQueue(const ByteQueue &copy)
{
CopyFrom(copy);
}
void ByteQueue::CopyFrom(const ByteQueue &copy)
{
nodeSize = copy.nodeSize;
head = tail = new ByteQueueNode(*copy.head);
for (ByteQueueNode *current=copy.head->next; current; current=current->next)
{
tail->next = new ByteQueueNode(*current);
tail = tail->next;
}
tail->next = NULL;
}
ByteQueue::~ByteQueue()
{
Destroy();
}
void ByteQueue::Destroy()
{
ByteQueueNode *next;
for (ByteQueueNode *current=head; current; current=next)
{
next=current->next;
delete current;
}
}
void ByteQueue::CopyTo(BufferedTransformation &target) const
{
for (ByteQueueNode *current=head; current; current=current->next)
current->CopyTo(target);
}
void ByteQueue::CopyTo(byte *target) const
{
for (ByteQueueNode *current=head; current; current=current->next)
{
current->CopyTo(target);
target += current->CurrentSize();
}
}
unsigned long ByteQueue::CurrentSize() const
{
unsigned long size=0;
for (ByteQueueNode *current=head; current; current=current->next)
size += current->CurrentSize();
return size;
}
void ByteQueue::Put(byte inByte)
{
if (!tail->Put(inByte))
{
tail->next = new ByteQueueNode(nodeSize);
tail = tail->next;
tail->Put(inByte);
}
}
void ByteQueue::Put(const byte *inString, unsigned int length)
{
unsigned int l;
while ((l=tail->Put(inString, length)) < length)
{
tail->next = new ByteQueueNode(nodeSize);
tail = tail->next;
inString += l;
length -= l;
}
}
unsigned int ByteQueue::Get(byte &outByte)
{
int l = head->Get(outByte);
if (head->UsedUp())
{
ByteQueueNode *temp=head;
head = head->next;
delete temp;
if (!head) // just deleted the last node
head = tail = new ByteQueueNode(nodeSize);
}
return l;
}
unsigned int ByteQueue::Get(byte *outString, unsigned int getMax)
{
unsigned int getMaxSave=getMax;
ByteQueueNode *current=head;
while (getMax && current)
{
int l=current->Get(outString, getMax);
outString += l;
getMax -= l;
current = current->next;
}
while (head && head->UsedUp())
{
current=head;
head=head->next;
delete current;
}
if (!head) // every single node has been used up and deleted
head = tail = new ByteQueueNode(nodeSize);
return (getMaxSave-getMax);
}
unsigned int ByteQueue::Peek(byte &outByte) const
{
return head->Peek(outByte);
}
ByteQueue & ByteQueue::operator=(const ByteQueue &rhs)
{
Destroy();
CopyFrom(rhs);
return *this;
}
bool ByteQueue::operator==(const ByteQueue &rhs) const
{
const unsigned long currentSize = CurrentSize();
if (currentSize != rhs.CurrentSize())
return false;
for (unsigned long i = 0; i<currentSize; i++)
if ((*this)[i] != rhs[i])
return false;
return true;
}
byte ByteQueue::operator[](unsigned long i) const
{
for (ByteQueueNode *current=head; current; current=current->next)
{
if (i < current->CurrentSize())
return (*current)[i];
i -= current->CurrentSize();
}
// i should be less than CurrentSize(), therefore we should not be here
assert(false);
return 0;
}