152 lines
4.1 KiB
C++
152 lines
4.1 KiB
C++
//
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// The developer of the original code and/or files is Tripwire, Inc.
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// Portions created by Tripwire, Inc. are copyright (C) 2000-2018 Tripwire,
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// Inc. Tripwire is a registered trademark of Tripwire, Inc. All rights
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// reserved.
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//
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// This program is free software. The contents of this file are subject
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// to the terms of the GNU General Public License as published by the
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// Free Software Foundation; either version 2 of the License, or (at your
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// option) any later version. You may redistribute it and/or modify it
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// only in compliance with the GNU General Public License.
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//
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// This program is distributed in the hope that it will be useful.
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// However, this program is distributed AS-IS WITHOUT ANY
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// WARRANTY; INCLUDING THE IMPLIED WARRANTY OF MERCHANTABILITY OR FITNESS
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// FOR A PARTICULAR PURPOSE. Please see the GNU General Public License
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// for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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// USA.
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//
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// Nothing in the GNU General Public License or any other license to use
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// the code or files shall permit you to use Tripwire's trademarks,
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// service marks, or other intellectual property without Tripwire's
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// prior written consent.
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//
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// If you have any questions, please contact Tripwire, Inc. at either
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// info@tripwire.org or www.tripwire.org.
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//
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///////////////////////////////////////////////////////////////////////////////
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// refcountobj.cpp
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#include "stdcore.h"
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#include "refcountobj.h"
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#include "debug.h"
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// TODO:dmb - not sure about commenting this out, do we want to include <typeinfo.h> ???
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//#include "typeinfo.h"
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#include "errorutil.h"
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#ifdef DEBUG
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int cRefCountObj::objectCounter = 0;
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int cRefCountObj::referenceCounter = 0;
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#include <typeinfo>
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// ok, this is getting serious!
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#include <set>
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typedef std::set<void*> RefSet; // collection of addresses of all reference counted objects
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RefSet* gpRefCountObj_Objects = 0;
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// a way to see what hasn't been accounted for....
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struct cRefCountObj_Debug
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{
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~cRefCountObj_Debug()
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{
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RefSet::iterator i;
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cDebug d("cRefCountObj_Debug");
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if (gpRefCountObj_Objects)
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{
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for (i = gpRefCountObj_Objects->begin(); i != gpRefCountObj_Objects->end(); i++)
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{
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d.TraceNever("Refrence Counted Object %p still exists\n", *i);
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}
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}
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}
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} gRefCountObj_Debug;
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#endif // DEBUG
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cRefCountObj::cRefCountObj()
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{
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mRefCount = 1;
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//std::cout << "Allocated RefObj(" << std::hex << (int)this << ")\n";
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#ifdef DEBUG
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++objectCounter;
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++referenceCounter;
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cDebug d("cRefCountObj::cRefCountObj");
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d.TraceNever("Object Created[%p] %s\n", this, typeid(*this).name());
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if (!gpRefCountObj_Objects)
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gpRefCountObj_Objects = new RefSet;
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gpRefCountObj_Objects->insert(this);
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#endif
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}
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cRefCountObj::~cRefCountObj()
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{
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ASSERT(mRefCount == 0);
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//std::cout << "Deleted RefObj(" << std::hex << (int)this << ")\n";
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#ifdef DEBUG
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--objectCounter;
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cDebug d("cRefCountObj::~cRefCountObj");
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d.TraceNever("Object Destroyed[%p] %s Objects Left = %d\n", this, typeid(*this).name(), objectCounter);
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if (objectCounter == 0)
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{
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d.TraceDebug("****** All Reference Counted Objects Destroyed! ******\n");
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}
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ASSERT(gpRefCountObj_Objects);
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RefSet::const_iterator i = gpRefCountObj_Objects->find(this);
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ASSERT(i != gpRefCountObj_Objects->end());
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gpRefCountObj_Objects->erase(this);
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if (gpRefCountObj_Objects->size() == 0)
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{
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delete gpRefCountObj_Objects;
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gpRefCountObj_Objects = 0;
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}
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#endif
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}
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void cRefCountObj::AddRef() const
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{
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ASSERT(this);
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if (mRefCount <= 0)
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{
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THROW_INTERNAL("refcountobj.cpp");
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}
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++mRefCount;
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#ifdef DEBUG
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++referenceCounter;
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#endif
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}
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void cRefCountObj::Release() const
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{
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if (--mRefCount == 0)
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{
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Delete();
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}
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#ifdef DEBUG
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--referenceCounter;
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#endif
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}
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void cRefCountObj::Delete() const
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{
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delete this;
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}
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