340 lines
12 KiB
C++
340 lines
12 KiB
C++
//
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// The developer of the original code and/or files is Tripwire, Inc.
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// Portions created by Tripwire, Inc. are copyright (C) 2000-2018 Tripwire,
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// Inc. Tripwire is a registered trademark of Tripwire, Inc. All rights
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// reserved.
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//
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// This program is free software. The contents of this file are subject
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// to the terms of the GNU General Public License as published by the
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// Free Software Foundation; either version 2 of the License, or (at your
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// option) any later version. You may redistribute it and/or modify it
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// only in compliance with the GNU General Public License.
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//
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// This program is distributed in the hope that it will be useful.
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// However, this program is distributed AS-IS WITHOUT ANY
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// WARRANTY; INCLUDING THE IMPLIED WARRANTY OF MERCHANTABILITY OR FITNESS
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// FOR A PARTICULAR PURPOSE. Please see the GNU General Public License
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// for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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// USA.
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//
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// Nothing in the GNU General Public License or any other license to use
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// the code or files shall permit you to use Tripwire's trademarks,
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// service marks, or other intellectual property without Tripwire's
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// prior written consent.
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//
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// If you have any questions, please contact Tripwire, Inc. at either
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// info@tripwire.org or www.tripwire.org.
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//
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///////////////////////////////////////////////////////////////////////////////
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// archive.h -- classes that abstract a raw byte archive
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//
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// cArchive -- interface for single-direction (one pass) reads and writes
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// cBidirArchive -- interface for a random-access archive
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// cMemArchive -- implementation of a bidirectional archive in memory
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// cFileArchive -- implementation of a bidirectional archive as a file
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#ifndef __ARCHIVE_H
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#define __ARCHIVE_H
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#ifndef __DEBUG_H
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#include "debug.h"
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#endif
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#ifndef __ERRORUTIL_H
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#include "errorutil.h"
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#endif
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#ifndef __FILEERROR_H
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#include "fileerror.h"
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#endif
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#ifndef __FILE_H
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#include "file.h"
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#endif
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//=============================================================================
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// eArchive exception classes
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//=============================================================================
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TSS_FILE_EXCEPTION(eArchive, eFileError);
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TSS_FILE_EXCEPTION(eArchiveOpen, eArchive);
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TSS_FILE_EXCEPTION(eArchiveWrite, eArchive);
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TSS_FILE_EXCEPTION(eArchiveRead, eArchive);
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TSS_FILE_EXCEPTION(eArchiveEOF, eArchive);
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TSS_FILE_EXCEPTION(eArchiveSeek, eArchive);
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TSS_FILE_EXCEPTION(eArchiveMemmap, eArchive);
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TSS_FILE_EXCEPTION(eArchiveOutOfMem, eArchive);
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TSS_FILE_EXCEPTION(eArchiveInvalidOp, eArchive);
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TSS_FILE_EXCEPTION(eArchiveFormat, eArchive);
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TSS_FILE_EXCEPTION(eArchiveNotRegularFile, eArchive);
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TSS_BEGIN_EXCEPTION(eArchiveCrypto, eArchive)
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virtual TSTRING GetMsg() const;
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// eCryptoArchive appends a special string to the end of
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// all exception messages
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TSS_END_EXCEPTION()
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TSS_EXCEPTION(eArchiveStringTooLong, eArchive);
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// throw( eArchiveOpen( cErrorUtil::MakeFileError( fileError.GetMsg(), strTempFile ) ) );
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//=============================================================================
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// cArchive
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//=============================================================================
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class cArchive
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{
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public:
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virtual ~cArchive()
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{
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}
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// convenience methods
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//
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// Specific Read functions throw(eArchive) if EOF is reached because
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// if the caller is requesting a certain amount of data to be present,
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// reaching EOF is unexpected
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//
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// ReadBlob and WriteBlob return number of bytes read or written. Notice
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// that ReadBlob does not throw an exception since eventually EOF is expected.
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//
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// ReadBlob can take NULL as a destination pointer
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//
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// All write functions throw exceptions for unexpected events like
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// running out of memory or disk space.
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//
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void ReadInt16(int16_t& ret); // throw(eArchive)
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void ReadInt32(int32_t& ret); // throw(eArchive)
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void ReadInt64(int64_t& ret); // throw(eArchive)
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void ReadString(TSTRING& ret); // throw(eArchive)
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int ReadBlob(void* pBlob, int count);
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void WriteInt16(int16_t i); // throw(eArchive)
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void WriteInt32(int32_t i); // throw(eArchive)
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void WriteInt64(int64_t i); // throw(eArchive)
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void WriteString(const TSTRING& s); // throw(eArchive)
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void WriteBlob(const void* pBlob, int count); // throw(eArchive)
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static int32_t GetStorageSize(const TSTRING& str);
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// this method calculates how many bytes the given string will take up in the archive and returns
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// that value
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// NOTE -- if the implementation of ReadString() or WriteString() ever changes, this method will also
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// need to change.
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int64_t Copy(cArchive* pFrom, int64_t amt); // throw(eArchive)
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// this method copies amt bytes from pFrom to itself, throwing an eArchive if anything goes wrong.
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// only makes sense to call for reading archives
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virtual bool EndOfFile() = 0;
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protected:
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// overrides
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virtual int Read(void* pDest, int count) = 0;
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virtual int Write(const void* pDest, int count) = 0; // throw(eArchive);
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};
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///////////////////////////////////////////////////////////////////////////////
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// class cBidirArchive --
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///////////////////////////////////////////////////////////////////////////////
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class cBidirArchive : public cArchive
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{
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public:
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enum SeekFrom
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{
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BEGINNING = 0,
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CURRENT = 1,
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END = -1
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};
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virtual void Seek(int64_t offset, SeekFrom from) = 0; // throw(eArchive);
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virtual int64_t CurrentPos() const = 0;
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virtual int64_t Length() const = 0;
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};
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///////////////////////////////////////////////////////////////////////////////
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// class cMemMappedArchive -- Archive that can be memory mapped.
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///////////////////////////////////////////////////////////////////////////////
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class cMemMappedArchive : public cBidirArchive
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{
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public:
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enum
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{
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MAP_TO_EOF = -1
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};
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cMemMappedArchive();
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virtual ~cMemMappedArchive();
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virtual void MapArchive(int64_t offset, int64_t len) = 0; // throw(eArchive);
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virtual void MapArchive(int64_t offset, int64_t len) const = 0; // throw(eArchive);
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// the const version of MapArchive() does not allow the archive to grow in size
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int64_t GetMappedOffset() const; // throw(eArchive)
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int64_t GetMappedLength() const; // throw(eArchive)
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void* GetMap(); // throw(eArchive)
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const void* GetMap() const;
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protected:
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mutable void* mpMappedMem;
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mutable int64_t mMappedOffset;
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mutable int64_t mMappedLength;
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// call in derived class to set above vars
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void SetNewMap(void* pMap, int64_t offset, int64_t length) const;
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};
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///////////////////////////////////////////////////////////////////////////////
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// class cMemoryArchive -- An archive that stores itself in a memory buffer.
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// This buffer can grow as needed up until a pre-specified maximum
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// size. The buffer can be read and written to and can be memory
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// mapped.
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///////////////////////////////////////////////////////////////////////////////
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class cMemoryArchive : public cMemMappedArchive
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{
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public:
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cMemoryArchive(int maxSize = 0x8000000); // default max size == 128MB
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~cMemoryArchive();
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virtual bool EndOfFile();
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virtual void Seek(int64_t offset, SeekFrom from); // throw(eArchive)
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virtual int64_t CurrentPos() const;
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virtual int64_t Length() const;
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virtual void MapArchive(int64_t offset, int64_t len); // throw(eArchive)
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virtual void MapArchive(int64_t offset, int64_t len) const; // throw(eArchive)
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void Truncate(); // set the length to the current pos
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int8_t* GetMemory() const
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{
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return mpMemory;
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}
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protected:
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int8_t* mpMemory;
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int mAllocatedLen;
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int mMaxAllocatedLen;
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int mLogicalSize;
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int mReadHead;
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virtual int Read(void* pDest, int count);
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virtual int Write(const void* pDest, int count); // throw(eArchive)
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virtual void AllocateMemory(int len); // throw(eArchive)
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};
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///////////////////////////////////////////////////////////////////////////////
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// cFixedMemArchive -- a memory archive that operates on a fixed-sized block of
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// memory that has already been allocated
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///////////////////////////////////////////////////////////////////////////////
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class cFixedMemArchive : public cBidirArchive
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{
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public:
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cFixedMemArchive();
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cFixedMemArchive(int8_t* pMem, int32_t size);
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virtual ~cFixedMemArchive();
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void Attach(int8_t* pMem, int32_t size);
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// this method associates the archive with pMem and sets the size of the
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// archive. Unlike cMemoryArchive, this may never grow or shrink in size.
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//-----------------------------------
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// cBidirArchive interface
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//-----------------------------------
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virtual void Seek(int64_t offset, SeekFrom from); // throw(eArchive);
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virtual int64_t CurrentPos() const;
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virtual int64_t Length() const;
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virtual bool EndOfFile();
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protected:
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//-----------------------------------
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// cArchive interface
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//-----------------------------------
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virtual int Read(void* pDest, int count); // throw(eArchive)
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virtual int Write(const void* pDest, int count); // throw(eArchive)
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int8_t* mpMemory;
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int32_t mSize;
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int32_t mReadHead;
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};
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class cFileArchive : public cBidirArchive
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{
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public:
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cFileArchive();
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virtual ~cFileArchive();
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enum OpenFlags
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{
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FA_OPEN_TEXT = 0x1,
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FA_OPEN_TRUNCATE = 0x2,
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FA_SCANNING = 0x4,
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FA_DIRECT = 0x8
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};
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// TODO: Open should throw
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virtual void OpenRead(const TCHAR* filename, uint32_t openFlags = 0);
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virtual void OpenReadWrite(const TCHAR* filename, uint32_t openFlags = FA_OPEN_TRUNCATE);
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// opens a file for reading or writing; the file is always created if it doesn't exist,
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// and is truncated to zero length if truncateFile is set to true;
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TSTRING GetCurrentFilename(void) const;
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virtual void Close(void);
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void Truncate(); // throw(eArchive) // set the length to the current pos
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//-----------------------------------
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// cBidirArchive interface
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//-----------------------------------
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virtual bool EndOfFile();
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virtual void Seek(int64_t offset, SeekFrom from); // throw(eArchive)
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virtual int64_t CurrentPos() const;
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virtual int64_t Length() const;
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protected:
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int64_t mFileSize; //Size of FileArchive
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int64_t mReadHead; //Current position of read/write head
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//-----------------------------------
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// cArchive interface
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//-----------------------------------
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virtual int Read(void* pDest, int count);
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virtual int Write(const void* pDest, int count); //throw(eArchive)
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bool isWritable;
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cFile mCurrentFile;
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TSTRING mCurrentFilename; //current file
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uint32_t mOpenFlags;
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};
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///////////////////////////////////////////////////////////////
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// cLockedTemporaryFileArchive -- this class uses as an archive a file
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// that is not accessable to any other process besides the calling one.
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// the file will be deleted from the filesystem on Close();
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//
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// implemented by using cFileArchive and overwriting open and close
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// functions
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//
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class cLockedTemporaryFileArchive : public cFileArchive
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{
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public:
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virtual void OpenReadWrite(const TCHAR* filename = NULL, uint32_t openFlags = FA_OPEN_TRUNCATE);
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// creates the file. filename must not exist on the file system.
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// if filename is NULL, the class will create and use a temporary file.
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// truncateFile has no meaning
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//virtual void OpenReadWriteThrow ( const TCHAR* filename = NULL, bool truncateFile = true ) throw (eArchive);
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// this is the same as OpenReadWrite, except an exception is thrown on error (of type
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// cArchive::ERR_OPEN_FAILED)
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virtual void Close();
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// close and delete the file
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private:
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// open for read only makes no sense if we're always creating the file,
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// so disallow read only file opens
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virtual void OpenRead(const TCHAR*, uint32_t openFlags = 0)
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{
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ASSERT(false);
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THROW_INTERNAL("archive.h");
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}
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};
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#endif
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