tripwire-open-source/src/core/serializerimpl.h

135 lines
5.1 KiB
C++

//
// The developer of the original code and/or files is Tripwire, Inc.
// Portions created by Tripwire, Inc. are copyright (C) 2000 Tripwire,
// Inc. Tripwire is a registered trademark of Tripwire, Inc. All rights
// reserved.
//
// This program is free software. The contents of this file are subject
// to the terms of the GNU General Public License as published by the
// Free Software Foundation; either version 2 of the License, or (at your
// option) any later version. You may redistribute it and/or modify it
// only in compliance with the GNU General Public License.
//
// This program is distributed in the hope that it will be useful.
// However, this program is distributed AS-IS WITHOUT ANY
// WARRANTY; INCLUDING THE IMPLIED WARRANTY OF MERCHANTABILITY OR FITNESS
// FOR A PARTICULAR PURPOSE. Please see the GNU General Public License
// for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
// USA.
//
// Nothing in the GNU General Public License or any other license to use
// the code or files shall permit you to use Tripwire's trademarks,
// service marks, or other intellectual property without Tripwire's
// prior written consent.
//
// If you have any questions, please contact Tripwire, Inc. at either
// info@tripwire.org or www.tripwire.org.
//
///////////////////////////////////////////////////////////////////////////////
// serializerimpl.h
//
// cSerializerImpl -- an implementation of the iSerializer interface
#ifndef __SERIALIZERIMPL_H
#define __SERIALIZERIMPL_H
#ifndef __SERIALIZER_H
#include "serializer.h"
#endif
#ifndef __SERIALIZABLE_H
#include "serializable.h"
#endif
#ifndef __SREFCOUNTOBJ_H
#include "srefcountobj.h"
#endif
#ifndef __SREFCOUNTTBL_H
#include "srefcounttbl.h"
#endif
class cArchive;
class cSerializerImpl : public iSerializer
{
public:
enum Mode { S_READ, S_WRITE };
cSerializerImpl (cArchive& archive, Mode action, const TSTRING& fileName = _T("") );
// fileName is only used for error reporting purposes
virtual ~cSerializerImpl();
bool IsWriting() const;
// Initializing and closing the archive
virtual void Init(); // throw eSerializer
// initializes the serializer; must be called before any reading or writing is done
virtual void Finit();
// called after a session of serialization is done; called implicitely by the destructor
// if not called explicitely before destruction
//Reading and writing objects Init() should have already been called or all these will fail.
virtual void WriteObjectDynCreate(const iTypedSerializable* pObj); // throw (eSerializer, eArchive)
// writes an object such that it can be dynamically created when read back in with
// ReadObject.
virtual iTypedSerializable* ReadObjectDynCreate(); // throw (eSerializer, eArchive);
// reads an object from the archive, returning a pointer to it. The caller is responsible for
// deleteing or Release()ing it when done.
virtual void WriteObject(const iTypedSerializable* pObj); // throw (eSerializer, eArchive)
// writes an object to the archive that will not be dynamically created
virtual void ReadObject(iTypedSerializable* pObj); // throw (eSerializer, eArchive)
// reads an object that was written with WriteObject()
// members for registering classes to be serialized. One of these must be called exactly once
// for each class that is to be serialized.
static void RegisterSerializable (const cType& type, iTypedSerializable::CreateFunc pFunc);
static void RegisterSerializableRefCt (const cType& type, iSerRefCountObj::CreateFunc pFunc);
// writing interface
// TODO -- I am not sure if I want to keep these or just have the serializer expose the archive. Actually,
// I think the best thing might be to have iSerializable only know about the archive
// Standard data read/write
// (All functions can throw eArchave exceptions).
virtual void ReadInt16(int16& ret);
virtual void ReadInt32(int32& ret);
virtual void ReadInt64(int64& ret);
virtual void ReadString(TSTRING& ret);
virtual int ReadBlob(void* pBlob, int count);
virtual void WriteInt16(int16 i);
virtual void WriteInt32(int32 i);
virtual void WriteInt64(int64 i);
virtual void WriteString(const TSTRING& s);
virtual void WriteBlob(const void* pBlob, int count);
virtual TSTRING GetFileName() const;
private:
cArchive* mpArchive; // the archive we are serializing to
Mode mMode; // are we writing or reading?
bool mbInit; // has init been called?
cSerRefCountTable mRefCtObjTbl; // keeps track of all ref counted objects that
// have been read or written during serialization
TSTRING mFileName;
// creation function maps
typedef std::map<uint32, iTypedSerializable::CreateFunc> SerMap;
typedef std::map<uint32, iSerRefCountObj::CreateFunc> SerRefCountMap;
static SerMap mSerCreateMap;
static SerRefCountMap mSerRefCountCreateMap;
static void InitSerializableMaps();
static void FinitSerializableMaps();
};
#endif