169 lines
4.3 KiB
C++
169 lines
4.3 KiB
C++
//
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// The developer of the original code and/or files is Tripwire, Inc.
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// Portions created by Tripwire, Inc. are copyright (C) 2000 Tripwire,
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// Inc. Tripwire is a registered trademark of Tripwire, Inc. All rights
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// reserved.
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//
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// This program is free software. The contents of this file are subject
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// to the terms of the GNU General Public License as published by the
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// Free Software Foundation; either version 2 of the License, or (at your
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// option) any later version. You may redistribute it and/or modify it
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// only in compliance with the GNU General Public License.
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//
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// This program is distributed in the hope that it will be useful.
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// However, this program is distributed AS-IS WITHOUT ANY
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// WARRANTY; INCLUDING THE IMPLIED WARRANTY OF MERCHANTABILITY OR FITNESS
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// FOR A PARTICULAR PURPOSE. Please see the GNU General Public License
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// for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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// USA.
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//
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// Nothing in the GNU General Public License or any other license to use
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// the code or files shall permit you to use Tripwire's trademarks,
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// service marks, or other intellectual property without Tripwire's
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// prior written consent.
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//
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// If you have any questions, please contact Tripwire, Inc. at either
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// info@tripwire.org or www.tripwire.org.
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//
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#include "core/stdcore.h"
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#include "core/refcountobj.h"
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#include "core/debug.h"
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class cRefCountTestObj : public cRefCountObj
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{
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public:
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cRefCountTestObj();
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virtual void Release() const;
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void AddChild(cRefCountTestObj* pChild);
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private:
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virtual ~cRefCountTestObj();
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std::list<cRefCountTestObj*> mChildren;
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int8* mpSomeMem;
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};
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cRefCountTestObj::cRefCountTestObj()
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{
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// allocate some mem that should be caught
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// by the memory manager if this object does not
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// get destructed.
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mpSomeMem = new int8[10];
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}
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cRefCountTestObj::~cRefCountTestObj()
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{
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while (!mChildren.empty())
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{
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mChildren.front()->Release();
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mChildren.pop_front();
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}
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delete mpSomeMem;
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}
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void cRefCountTestObj::AddChild(cRefCountTestObj* pChild)
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{
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mChildren.push_back(pChild);
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}
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void cRefCountTestObj::Release() const
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{
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cRefCountObj::Release();
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}
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// --
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class cRefCountTestObjList
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{
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public:
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cRefCountTestObjList();
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~cRefCountTestObjList();
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void Add(cRefCountTestObj* pNewObj);
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std::list<cRefCountTestObj*> mList;
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};
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cRefCountTestObjList::cRefCountTestObjList()
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{
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}
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cRefCountTestObjList::~cRefCountTestObjList()
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{
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while(!mList.empty())
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{
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mList.front()->Release();
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mList.pop_front();
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}
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}
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void cRefCountTestObjList::Add(cRefCountTestObj* pNewObj)
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{
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mList.push_back(pNewObj);
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}
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///////////////////////////////////////////////////////////////////////////////
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void TestRefCountObj()
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{
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cDebug db("TestRefCountObj()");
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db.TraceAlways("Entering...\n");
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// Note the following test of Reference counted objects containing
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// copies of themselves failed. Perhaps someday we will upgrade the
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// reference counting interface to allow this type of structure.
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/*
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cRefCountTestObj* pObj1 = new cRefCountTestObj;
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cRefCountTestObj* pObj2 = new cRefCountTestObj;
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pObj1->AddChild(pObj2);
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pObj1->AddRef();
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pObj2->AddChild(pObj1);
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pObj1->Release();
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ASSERT(cRefCountObj::objectCounter == 0);
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ASSERT(cRefCountObj::referenceCounter == 0);
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*/
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int i;
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{
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cRefCountTestObjList list1, list2, list3;
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for (i = 0; i < 3; ++i)
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list1.Add(new cRefCountTestObj);
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std::list<cRefCountTestObj*>::iterator itr;
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for (itr = list1.mList.begin(); itr != list1.mList.end(); ++itr)
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{
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(*itr)->AddRef();
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list2.Add(*itr);
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}
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for (itr = list2.mList.begin(); itr != list2.mList.end(); ++itr)
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{
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(*itr)->AddRef();
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list3.Add(*itr);
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if (++itr == list2.mList.end())
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break;
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}
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}
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//These fields only exist in debug builds, so we can't use TEST() here.
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ASSERT(cRefCountObj::objectCounter == 0);
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ASSERT(cRefCountObj::referenceCounter == 0);
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db.TraceAlways("Done...\n");
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return;
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}
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