103 lines
3.4 KiB
C++
103 lines
3.4 KiB
C++
//
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// The developer of the original code and/or files is Tripwire, Inc.
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// Portions created by Tripwire, Inc. are copyright (C) 2000-2017 Tripwire,
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// Inc. Tripwire is a registered trademark of Tripwire, Inc. All rights
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// reserved.
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//
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// This program is free software. The contents of this file are subject
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// to the terms of the GNU General Public License as published by the
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// Free Software Foundation; either version 2 of the License, or (at your
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// option) any later version. You may redistribute it and/or modify it
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// only in compliance with the GNU General Public License.
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//
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// This program is distributed in the hope that it will be useful.
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// However, this program is distributed AS-IS WITHOUT ANY
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// WARRANTY; INCLUDING THE IMPLIED WARRANTY OF MERCHANTABILITY OR FITNESS
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// FOR A PARTICULAR PURPOSE. Please see the GNU General Public License
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// for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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// USA.
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//
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// Nothing in the GNU General Public License or any other license to use
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// the code or files shall permit you to use Tripwire's trademarks,
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// service marks, or other intellectual property without Tripwire's
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// prior written consent.
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//
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// If you have any questions, please contact Tripwire, Inc. at either
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// info@tripwire.org or www.tripwire.org.
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//
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///////////////////////////////////////////////////////////////////////////////
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// errorbucket.h
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//
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#ifndef __ERRORBUCKET_H
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#define __ERRORBUCKET_H
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#ifndef __TYPES_H
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#include "types.h"
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#endif
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#ifndef __TCHAR_H
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#include "core/tchar.h"
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#endif
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class eError;
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///////////////////////////////////////////////////////////////////////////////
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// cErrorBucket -- contains an interface that handles error reporting, and
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// contains a link to a child bucket. Each concrete implementation of the
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// cErrorBucket interface will perform its own specific task related to the
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// error's occurence (print to stderr, store in a queue, etc) and then forward
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// the error on to its child link. The parent bucket does not own the destruction
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// of the pointer to the child bucket.
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///////////////////////////////////////////////////////////////////////////////
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class cErrorBucket
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{
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public:
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cErrorBucket();
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virtual ~cErrorBucket() {}
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virtual void AddError(const eError& error);
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// add an error to the bucket
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cErrorBucket* GetChild();
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// returns the bucket that the current bucket is chained to, or
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// NULL if nothing is attached to it.
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cErrorBucket* SetChild(cErrorBucket* pNewChild);
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// sets the child link of this bucket; returns the old link value
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protected:
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virtual void HandleError(const eError& error) = 0;
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// override this to implement error handling functionality specific to
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// the derived class
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cErrorBucket* mpChild;
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};
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//#############################################################################
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// inline implementation
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///////////////////
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// cErrorBucket
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///////////////////
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inline cErrorBucket::cErrorBucket() :
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mpChild(0)
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{
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}
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inline cErrorBucket* cErrorBucket::GetChild()
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{
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return mpChild;
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}
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inline cErrorBucket* cErrorBucket::SetChild(cErrorBucket* pNewChild)
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{
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cErrorBucket* pOldChild = mpChild;
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mpChild = pNewChild;
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return pOldChild;
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}
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#endif
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