100 lines
3.7 KiB
C++
100 lines
3.7 KiB
C++
//
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// The developer of the original code and/or files is Tripwire, Inc.
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// Portions created by Tripwire, Inc. are copyright (C) 2000-2017 Tripwire,
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// Inc. Tripwire is a registered trademark of Tripwire, Inc. All rights
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// reserved.
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//
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// This program is free software. The contents of this file are subject
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// to the terms of the GNU General Public License as published by the
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// Free Software Foundation; either version 2 of the License, or (at your
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// option) any later version. You may redistribute it and/or modify it
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// only in compliance with the GNU General Public License.
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//
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// This program is distributed in the hope that it will be useful.
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// However, this program is distributed AS-IS WITHOUT ANY
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// WARRANTY; INCLUDING THE IMPLIED WARRANTY OF MERCHANTABILITY OR FITNESS
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// FOR A PARTICULAR PURPOSE. Please see the GNU General Public License
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// for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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// USA.
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//
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// Nothing in the GNU General Public License or any other license to use
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// the code or files shall permit you to use Tripwire's trademarks,
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// service marks, or other intellectual property without Tripwire's
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// prior written consent.
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//
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// If you have any questions, please contact Tripwire, Inc. at either
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// info@tripwire.org or www.tripwire.org.
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//
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// fspropset_t.cpp -- FSPropSet test driver
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#include "fs/stdfs.h"
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#include "fs/fspropset.h"
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#include "twtest/test.h"
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#include "core/debug.h"
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///////////////////////////////////////////////////////////////////////////////
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// PrintPropVector -- function that prints the contents of a cFCOPropVector
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///////////////////////////////////////////////////////////////////////////////
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static void PrintPropVector(const cFCOPropVector& v, cDebug& d)
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{
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TOSTRINGSTREAM stream;
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for(int i=0; i<v.GetSize(); i++)
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{
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if(v.ContainsItem(i))
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stream << i << "," << " ";
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}
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stream << std::ends;
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d.TraceDebug("%s\n", stream.str().c_str());
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}
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void TestFSPropSet()
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{
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cDebug d("TestFSPropSet");
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cFSPropSet propSet;
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// mess around with inode...
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d.TraceDebug("Setting Inode (property %d)\n", cFSPropSet::PROP_INODE);
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propSet.SetInode(53);
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TEST(propSet.GetInode() == 53);
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d.TraceDebug("Valid Vector is now \n");
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PrintPropVector(propSet.GetValidVector(), d);
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TEST(cFSPropSet::PROP_INODE == propSet.GetPropIndex(_T("Inode Number")));
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TEST(TSTRING(_T("Inode Number")).compare(propSet.GetPropName(cFSPropSet::PROP_INODE)) == 0);
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// mess around with blocks...
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d.TraceDebug("Setting Blocks (property %d)\n", cFSPropSet::PROP_BLOCKS);
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propSet.SetBlocks(50);
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TEST(propSet.GetBlocks() == 50);
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d.TraceDebug("Valid Vector is now \n");
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PrintPropVector(propSet.GetValidVector(), d);
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TEST(cFSPropSet::PROP_BLOCKS == propSet.GetPropIndex(_T("Blocks")));
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TEST(TSTRING(_T("Blocks")).compare(propSet.GetPropName(cFSPropSet::PROP_BLOCKS)) == 0);
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// try copying it...
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cFSPropSet ps2 = propSet;
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d.TraceDebug("Copied Object's Valid Vector:\n");
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PrintPropVector(propSet.GetValidVector(), d);
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TEST(ps2.GetValidVector() == propSet.GetValidVector());
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TEST(ps2.GetBlocks() == propSet.GetBlocks());
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TEST(ps2.GetInode() == propSet.GetInode());
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// try invalidating properties...
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propSet.InvalidateProp(cFSPropSet::PROP_INODE);
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TEST( propSet.GetValidVector().ContainsItem(cFSPropSet::PROP_INODE) == false );
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propSet.InvalidateAll();
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cFCOPropVector emptyVector(propSet.GetValidVector().GetSize());
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TEST(propSet.GetValidVector() == emptyVector);
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return;
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}
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void RegisterSuite_FSPropSet()
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{
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RegisterTest("FSPropSet", "Basic", TestFSPropSet);
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}
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