// // The developer of the original code and/or files is Tripwire, Inc. // Portions created by Tripwire, Inc. are copyright (C) 2000 Tripwire, // Inc. Tripwire is a registered trademark of Tripwire, Inc. All rights // reserved. // // This program is free software. The contents of this file are subject // to the terms of the GNU General Public License as published by the // Free Software Foundation; either version 2 of the License, or (at your // option) any later version. You may redistribute it and/or modify it // only in compliance with the GNU General Public License. // // This program is distributed in the hope that it will be useful. // However, this program is distributed AS-IS WITHOUT ANY // WARRANTY; INCLUDING THE IMPLIED WARRANTY OF MERCHANTABILITY OR FITNESS // FOR A PARTICULAR PURPOSE. Please see the GNU General Public License // for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, // USA. // // Nothing in the GNU General Public License or any other license to use // the code or files shall permit you to use Tripwire's trademarks, // service marks, or other intellectual property without Tripwire's // prior written consent. // // If you have any questions, please contact Tripwire, Inc. at either // info@tripwire.org or www.tripwire.org. // /////////////////////////////////////////////////////////////////////////////// // fconametbl.h // // cFCONameTbl -- a hash table used in the implementation of cFCOName #ifndef __FCONAMETBL_H #define __FCONAMETBL_H #ifndef __DEBUG_H #include "core/debug.h" #endif #ifndef __REFCOUNTOBJ_H #include "core/refcountobj.h" #endif #ifndef __HASHTABLE_H #include "core/hashtable.h" #endif // uncomment this to allocate fconametblnodes from a pool. /* #ifndef __OBJECTPOOL_H #include "objectpool.h" #endif */ // end TODO class cFCONameTbl_i; /////////////////////////////////////////////////////////////////////////////// // cFCONameTblNode -- a node in the cFCONameTbl, this class has the following // properties: // (1) it is reference counted, so ambiguity over who owns it doesn't exist // (2) it keeps track of a case-sensitive character string // (3) it keeps a pointer to another cFCONameTblNode that is the lower-case // version of the node (if the node is totally lower case, then mpLowerNode // is NULL, but GetLowercaseNode() still returns a valid pointer) // TODO -- make this serializable /////////////////////////////////////////////////////////////////////////////// class cFCONameTblNode : public cRefCountObj { friend class cFCONameTbl; public: bool operator== (const cFCONameTblNode& rhs) const; bool operator!= (const cFCONameTblNode& rhs) const; // for efficency, op== is defined as (this == &rhs) const cFCONameTblNode* GetLowercaseNode() const; void SetLowercaseNode(cFCONameTblNode* pNewNode); // gets and sets the lowercase node pointer. Might point to itself if the string // this node contains is totally lower case. TCHAR* GetString() const; // gets the string associated with this node void SetString(const TSTRING& newStr); // sets the string associated with this node // TODO -- this is a very dangerous operation to do; do we ever want the client // to be able to do this (that is, should this method exist)? // uncomment to allocate these from a pool // static cObjectPoolBase msAllocator; // void* operator new(size_t) { return msAllocator.Alloc(); } // void operator delete(void* addr) { msAllocator.Free(addr); } protected: // these are protected to keep the client from creating nodes on the stack // or delete()ing them. cFCONameTblNode(const TSTRING& name, const cFCONameTblNode* node); ~cFCONameTblNode(); virtual void Delete() const; // overridden from cRefCountObj; this is done so that if we are alloced // from a memory pool, we can be deleted appropriately. private: cFCONameTblNode(const cFCONameTblNode& rhs); // not impl cFCONameTblNode& operator= (const cFCONameTblNode& rhs);// not impl TCHAR* mpString; const cFCONameTblNode* mpLowerNode; }; /////////////////////////////////////////////////////////////////////////////// // cFCONameTbl -- keeps a hash table of cFCONameTblNodes. This class does the following: // (1) serves as a factory for cFCONameTableNodes, returning objects that have // properly filled out mpLowerNode fields // (2) Keeps track of all nodes created; two successive calls to create "aBc" will // return the same pointer; a call to create "abc" will return a pointer to the // Node("aBc")->GetLowercaseNode() /////////////////////////////////////////////////////////////////////////////// class cFCONameTbl { public: cFCONameTbl(int defSize = HASH_VERY_LARGE); // defSize is the initial hash table size ~cFCONameTbl(); cFCONameTblNode* CreateNode(const TSTRING& nodeName); // if the named node already exists in the table, it returns a pointer to the // existing node; otherwise, it creates the node and its lower case representation, // (if the lowercase node doesn't already exist),adds them to the table // and returns a pointer to them. The returned object has been AddRef()ed void Clear(); // clears out all the entries in the table /////////////////////////////////////////////////////////////////////////////// // cCharCmp -- class used with the hash table that does a string compare // of two TCHAR*s to determine equality class cCharCmp { public: bool operator()(const TCHAR* lhs, const TCHAR* rhs) { return (_tcscmp(lhs,rhs) == 0); } }; private: // TODO -- it is not evident what type the KEY_TYPE should be for the hash tbl; if it is // a string, we will be storing two copies of all the strings! If it is a const TCHAR*, then // the equality operator won't work (maybe we should template the hash table with the operators // needed for the hash as well) cHashTable mTable; }; //############################################################################# // inline implementation //############################################################################# //////////////////////// // cFCONameTblNode //////////////////////// inline bool cFCONameTblNode::operator== (const cFCONameTblNode& rhs) const { return (this == &rhs); } inline bool cFCONameTblNode::operator!= (const cFCONameTblNode& rhs) const { return (this != &rhs); } inline const cFCONameTblNode* cFCONameTblNode::GetLowercaseNode() const { // if mpLowerNode == NULL, then we assume that we are the lowercase node. if(! mpLowerNode) return this; return mpLowerNode; } inline TCHAR* cFCONameTblNode::GetString() const { return mpString; } #endif