// // The developer of the original code and/or files is Tripwire, Inc. // Portions created by Tripwire, Inc. are copyright (C) 2000-2018 Tripwire, // Inc. Tripwire is a registered trademark of Tripwire, Inc. All rights // reserved. // // This program is free software. The contents of this file are subject // to the terms of the GNU General Public License as published by the // Free Software Foundation; either version 2 of the License, or (at your // option) any later version. You may redistribute it and/or modify it // only in compliance with the GNU General Public License. // // This program is distributed in the hope that it will be useful. // However, this program is distributed AS-IS WITHOUT ANY // WARRANTY; INCLUDING THE IMPLIED WARRANTY OF MERCHANTABILITY OR FITNESS // FOR A PARTICULAR PURPOSE. Please see the GNU General Public License // for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, // USA. // // Nothing in the GNU General Public License or any other license to use // the code or files shall permit you to use Tripwire's trademarks, // service marks, or other intellectual property without Tripwire's // prior written consent. // // If you have any questions, please contact Tripwire, Inc. at either // info@tripwire.org or www.tripwire.org. // /////////////////////////////////////////////////////////////////////////////// // growheap.h // #ifndef __GROWHEAP_H #define __GROWHEAP_H #ifndef __TYPES_H #include "types.h" #endif #ifndef __TCHAR_H #include "core/tchar.h" #endif //----------------------------------------------------------------------------- // cGrowHeap -- a heap that can grow but never shrink // All items alloced should be well below growBy in size //----------------------------------------------------------------------------- class cGrowHeap_i; class cGrowHeap { public: cGrowHeap(size_t initialSize, size_t growby, const TCHAR* name); // creates a heap that is initially initialSize big, and increases the // size by growBy every time there is no more room. // initialSize and growby must be a multiple of BYTE_ALIGN ~cGrowHeap(); void* Malloc(size_t size); void Clear(); // resets the grow heap's state. size_t TotalMemUsage() const; // returns the total memory usage of this heap private: cGrowHeap_i* mpData; }; #endif