/**
* Copyright 2022 Colin Lam, Ploopy Corporation
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* SPECIAL THANKS TO:
* Ben Brewer, a.k.a. flatmush
* for his exceptional work on libfixmath, on which this is based.
*/
#ifndef FIX16_H
#define FIX16_H
#include
#include
/// @brief Fixed point math type, in format Q3.28. One sign bit, 3 bits for left-of-decimal
///and 28 for right-of-decimal. This arrangment works because we normalize the incoming USB
///audio data to ]-1,1[ before operating on it, to push as much of the precision in the signal
///to the right of the decimal as possible.
typedef int32_t fix3_28_t;
/// @brief Represents the number 1 in Q3.28. There are 3 bits and a sign bit to the left of the
///decimal, so 1.0000 would be represented as 0b 0001 followed by 28 zeros.
static const fix3_28_t fix16_one = 0x10000000;
/// @brief Represents zero in fixed point world.
static const fix3_28_t fix16_zero = 0x00000000;
static inline fix3_28_t norm_fix3_28_from_s16sample(int16_t);
static inline int32_t norm_fix3_28_to_s16sample(fix3_28_t);
static inline fix3_28_t fix3_28_from_flt(float);
static inline fix3_28_t fix3_28_from_dbl(double);
static inline fix3_28_t fix16_mul(fix3_28_t, fix3_28_t);
#include "fix16.inl"
#endif