/** * Copyright 2022 Colin Lam, Ploopy Corporation * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * SPECIAL THANKS TO: * Ben Brewer, a.k.a. flatmush * for his exceptional work on libfixmath, on which this is based. */ #ifndef FIX16_H #define FIX16_H #include #include /// @brief Fixed point math type, in format Q3.28. One sign bit, 3 bits for left-of-decimal ///and 28 for right-of-decimal. This arrangment works because we normalize the incoming USB ///audio data to ]-1,1[ before operating on it, to push as much of the precision in the signal ///to the right of the decimal as possible. typedef int32_t fix3_28_t; /// @brief Represents the number 1 in Q3.28. There are 3 bits and a sign bit to the left of the ///decimal, so 1.0000 would be represented as 0b 0001 followed by 28 zeros. static const fix3_28_t fix16_one = 0x10000000; /// @brief Represents zero in fixed point world. static const fix3_28_t fix16_zero = 0x00000000; static inline fix3_28_t norm_fix3_28_from_s16sample(int16_t); static inline int32_t norm_fix3_28_to_s16sample(fix3_28_t); static inline fix3_28_t fix3_28_from_flt(float); static inline fix3_28_t fix3_28_from_dbl(double); static inline fix3_28_t fix16_mul(fix3_28_t, fix3_28_t); #include "fix16.inl" #endif