refactored volume updates and filter configs to run on core 1
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c03b463390
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@ -156,14 +156,6 @@ static void _as_audio_packet(struct usb_endpoint *ep) {
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uint32_t ready = multicore_fifo_pop_blocking();
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uint32_t ready = multicore_fifo_pop_blocking();
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multicore_fifo_push_blocking(CORE0_READY);
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multicore_fifo_push_blocking(CORE0_READY);
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// Update the volume if required. We do this from core1 as
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// core0 is more heavily loaded, doing this from core0 can
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// lead to audio crackling.
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update_volume();
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// Update filters if required
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apply_config_changes();
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// keep on truckin'
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// keep on truckin'
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usb_grow_transfer(ep->current_transfer, 1);
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usb_grow_transfer(ep->current_transfer, 1);
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usb_packet_done(ep);
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usb_packet_done(ep);
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@ -172,6 +164,7 @@ static void _as_audio_packet(struct usb_endpoint *ep) {
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void core1_entry() {
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void core1_entry() {
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uint8_t *userbuf = (uint8_t *) multicore_fifo_pop_blocking();
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uint8_t *userbuf = (uint8_t *) multicore_fifo_pop_blocking();
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int32_t *out = (int32_t *) userbuf;
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int32_t *out = (int32_t *) userbuf;
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int limit_counter = 100;
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// Signal that the thread has started
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// Signal that the thread has started
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multicore_fifo_push_blocking(CORE1_READY);
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multicore_fifo_push_blocking(CORE1_READY);
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@ -198,6 +191,19 @@ void core1_entry() {
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}
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}
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}
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}
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// Update the volume and filter configs if required. We do this from
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// core1 as core0 is more heavily loaded, doing this from core0 can
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// lead to audio crackling.
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// Use of a counter reduces the amount of crackling when changing
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// volume.
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if (limit_counter != 0)
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limit_counter--;
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else {
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limit_counter = 100;
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update_volume();
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apply_config_changes();
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}
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// Signal to core 0 that the data has all been transformed
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// Signal to core 0 that the data has all been transformed
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multicore_fifo_push_blocking(CORE1_READY);
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multicore_fifo_push_blocking(CORE1_READY);
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