Minor cleanup. Added Independent Left/Right volume control.
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@ -46,15 +46,21 @@
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i2s_obj_t i2s_write_obj;
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static uint8_t *userbuf;
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bqf_coeff_t bqf_filters_left[FILTER_STAGES];
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bqf_coeff_t bqf_filters_right[FILTER_STAGES];
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bqf_mem_t bqf_filters_mem_left[FILTER_STAGES];
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bqf_mem_t bqf_filters_mem_right[FILTER_STAGES];
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bqf_coeff_t bqf_filters_left[MAX_FILTER_STAGES];
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bqf_coeff_t bqf_filters_right[MAX_FILTER_STAGES];
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bqf_mem_t bqf_filters_mem_left[MAX_FILTER_STAGES];
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bqf_mem_t bqf_filters_mem_right[MAX_FILTER_STAGES];
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static struct {
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uint32_t freq;
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int16_t volume;
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int16_t target_volume;
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union {
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int16_t volume[2];
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int32_t _volume;
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};
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union {
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int16_t target_volume[2];
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int32_t _target_volume;
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};
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bool mute;
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} audio_state = {
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.freq = 48000,
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@ -153,20 +159,18 @@ void core1_entry() {
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// Update the volume if required. We do this from core1 as
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// core0 is more heavily loaded, doing this from core0 can
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// lead to audio crackling.
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if (audio_state.volume != audio_state.target_volume) {
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// Volume attenuation:
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if (audio_state._volume != audio_state._target_volume) {
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// PCM3060 volume attenuation:
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// 0: 0db (default)
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// 55: -100db
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// 56..: Mute
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uint8_t value = 255 + (audio_state.target_volume / 128);
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uint8_t buf[3];
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buf[0] = 65; // register addr
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buf[1] = value; // data left
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buf[2] = value; // data right
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buf[1] = 255 + (audio_state.target_volume[0] / 128); // data left
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buf[2] = 255 + (audio_state.target_volume[1] / 128); // data right
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i2c_write_blocking(i2c0, PCM_I2C_ADDR, buf, 3, false);
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audio_state.volume = audio_state.target_volume;
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audio_state._volume = audio_state._target_volume;
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}
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}
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}
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@ -335,9 +339,9 @@ static const audio_device_config ad_conf = {
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.bSourceID = 1,
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.bControlSize = 1,
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.bmaControls = {
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AUDIO_FEATURE_MUTE | AUDIO_FEATURE_VOLUME,
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0,
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0
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AUDIO_FEATURE_MUTE, // Master channel
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AUDIO_FEATURE_VOLUME, // Left channel
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AUDIO_FEATURE_VOLUME, // Right channel
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},
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.iFeature = 0,
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},
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@ -521,7 +525,17 @@ static bool do_get_current(struct usb_setup_packet *setup) {
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}
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case 2: { // volume
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/* Current volume. See UAC Spec 1.0 p.77 */
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usb_start_tiny_control_in_transfer(audio_state.volume, 2);
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const uint8_t cn = (uint8_t) setup->wValue;
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if (cn == AUDIO_CHANNEL_LEFT_FRONT) {
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usb_start_tiny_control_in_transfer(audio_state.target_volume[0], 2);
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}
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else if (cn == AUDIO_CHANNEL_RIGHT_FRONT) {
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usb_start_tiny_control_in_transfer(audio_state.target_volume[1], 2);
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}
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else
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{
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return false;
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}
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return true;
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}
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}
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@ -590,7 +604,7 @@ static void _audio_reconfigure() {
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}
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}
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static void audio_set_volume(int16_t volume) {
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static void audio_set_volume(int8_t channel, int16_t volume) {
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// volume is in the range 127.9961dB (0x7FFF) .. -127.9961dB (0x8001). 0x8000 = mute
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// the old code reported a min..max volume of -90.9961dB (0xA500) .. 0dB (0x0)
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@ -603,12 +617,21 @@ static void audio_set_volume(int16_t volume) {
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else if (volume < (int16_t) MIN_VOLUME) {
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volume = MIN_VOLUME;
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}
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audio_state.target_volume = volume;
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if (channel == AUDIO_CHANNEL_LEFT_FRONT || channel == 0) {
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audio_state.target_volume[0] = volume;
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}
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if (channel == AUDIO_CHANNEL_RIGHT_FRONT || channel == 0) {
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audio_state.target_volume[1] = volume;
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}
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}
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static void audio_cmd_packet(struct usb_endpoint *ep) {
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assert(audio_control_cmd_t.cmd == AUDIO_REQ_SetCurrent);
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struct usb_buffer *buffer = usb_current_out_packet_buffer(ep);
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// printf("%s: CMD: %u, Type: %u, CS: %u, CN: %u, Unit: %u, Len: %u\n", __PRETTY_FUNCTION__, audio_control_cmd_t.cmd, audio_control_cmd_t.type,
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// audio_control_cmd_t.cs, audio_control_cmd_t.cn, audio_control_cmd_t.unit, audio_control_cmd_t.len);
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audio_control_cmd_t.cmd = 0;
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if (buffer->data_len >= audio_control_cmd_t.len) {
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if (audio_control_cmd_t.type == USB_REQ_TYPE_RECIPIENT_INTERFACE) {
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@ -622,7 +645,7 @@ static void audio_cmd_packet(struct usb_endpoint *ep) {
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break;
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}
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case 2: { // volume
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audio_set_volume(*(int16_t *) buffer->data);
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audio_set_volume(audio_control_cmd_t.cn, *(int16_t *) buffer->data);
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break;
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}
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}
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@ -763,7 +786,7 @@ void usb_sound_card_init() {
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assert(device);
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device->setup_request_handler = ad_setup_request_handler;
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audio_set_volume(DEFAULT_VOLUME);
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audio_set_volume(0, DEFAULT_VOLUME);
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_audio_reconfigure();
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usb_device_start();
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@ -125,7 +125,7 @@ static bool do_get_minimum(struct usb_setup_packet *);
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static bool do_get_maximum(struct usb_setup_packet *);
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static bool do_get_resolution(struct usb_setup_packet *);
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static void _audio_reconfigure(void);
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static void audio_set_volume(int16_t);
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static void audio_set_volume(int8_t, int16_t);
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static void audio_cmd_packet(struct usb_endpoint *);
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static bool as_set_alternate(struct usb_interface *, uint);
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static bool do_set_current(struct usb_setup_packet *);
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@ -19,47 +19,46 @@
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#include "bqf.h"
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#include "run.h"
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int FILTER_STAGES = 0;
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/*****************************************************************************
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* Here is where your digital signal processing journey begins. Follow this
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* guide, and don't forget any steps!
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*
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* 1. Go to user.h and change FILTER_STAGES to the number of filter stages you
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* want.
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* 2. Define the filters that you want to use. Check out "bqf.c" for a
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* 1. Define the filters that you want to use. Check out "bqf.c" for a
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* complete list of what they are and how they work. Using those filters, you
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* can create ANY digital signal shape you want. Anything you can dream of.
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* 3. You're done! Enjoy the sounds of anything you want.
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* 2. You're done! Enjoy the sounds of anything you want.
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****************************************************************************/
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void define_filters() {
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// First filter.
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bqf_memreset(&bqf_filters_mem_left[0]);
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bqf_memreset(&bqf_filters_mem_right[0]);
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bqf_peaking_config(SAMPLING_FREQ, 38.0, -19.0, 0.9, &bqf_filters_left[0]);
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bqf_peaking_config(SAMPLING_FREQ, 38.0, -19.0, 0.9, &bqf_filters_right[0]);
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bqf_memreset(&bqf_filters_mem_left[FILTER_STAGES]);
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bqf_memreset(&bqf_filters_mem_right[FILTER_STAGES]);
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bqf_peaking_config(SAMPLING_FREQ, 38.0, -19.0, 0.9, &bqf_filters_left[FILTER_STAGES]);
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bqf_peaking_config(SAMPLING_FREQ, 38.0, -19.0, 0.9, &bqf_filters_right[FILTER_STAGES++]);
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// Second filter.
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bqf_memreset(&bqf_filters_mem_left[1]);
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bqf_memreset(&bqf_filters_mem_right[1]);
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bqf_lowshelf_config(SAMPLING_FREQ, 2900.0, 3.0, 4.0, &bqf_filters_left[1]);
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bqf_lowshelf_config(SAMPLING_FREQ, 2900.0, 3.0, 4.0, &bqf_filters_right[1]);
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bqf_memreset(&bqf_filters_mem_left[FILTER_STAGES]);
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bqf_memreset(&bqf_filters_mem_right[FILTER_STAGES]);
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bqf_lowshelf_config(SAMPLING_FREQ, 2900.0, 3.0, 4.0, &bqf_filters_left[FILTER_STAGES]);
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bqf_lowshelf_config(SAMPLING_FREQ, 2900.0, 3.0, 4.0, &bqf_filters_right[FILTER_STAGES++]);
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// Third filter.
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bqf_memreset(&bqf_filters_mem_left[2]);
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bqf_memreset(&bqf_filters_mem_right[2]);
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bqf_peaking_config(SAMPLING_FREQ, 430.0, 6.0, 3.5, &bqf_filters_left[2]);
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bqf_peaking_config(SAMPLING_FREQ, 430.0, 6.0, 3.5, &bqf_filters_right[2]);
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bqf_memreset(&bqf_filters_mem_left[FILTER_STAGES]);
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bqf_memreset(&bqf_filters_mem_right[FILTER_STAGES]);
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bqf_peaking_config(SAMPLING_FREQ, 430.0, 6.0, 3.5, &bqf_filters_left[FILTER_STAGES]);
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bqf_peaking_config(SAMPLING_FREQ, 430.0, 6.0, 3.5, &bqf_filters_right[FILTER_STAGES++]);
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// Fourth filter.
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bqf_memreset(&bqf_filters_mem_left[3]);
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bqf_memreset(&bqf_filters_mem_right[3]);
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bqf_highshelf_config(SAMPLING_FREQ, 8400.0, 3.0, 4.0, &bqf_filters_left[3]);
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bqf_highshelf_config(SAMPLING_FREQ, 8400.0, 3.0, 4.0, &bqf_filters_right[3]);
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bqf_memreset(&bqf_filters_mem_left[FILTER_STAGES]);
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bqf_memreset(&bqf_filters_mem_right[FILTER_STAGES]);
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bqf_highshelf_config(SAMPLING_FREQ, 8400.0, 3.0, 4.0, &bqf_filters_left[FILTER_STAGES]);
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bqf_highshelf_config(SAMPLING_FREQ, 8400.0, 3.0, 4.0, &bqf_filters_right[FILTER_STAGES++]);
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// Fifth filter.
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bqf_memreset(&bqf_filters_mem_left[4]);
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bqf_memreset(&bqf_filters_mem_right[4]);
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bqf_peaking_config(SAMPLING_FREQ, 4800.0, 6.0, 5.0, &bqf_filters_left[4]);
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bqf_peaking_config(SAMPLING_FREQ, 4800.0, 6.0, 5.0, &bqf_filters_right[4]);
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bqf_memreset(&bqf_filters_mem_left[FILTER_STAGES]);
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bqf_memreset(&bqf_filters_mem_right[FILTER_STAGES]);
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bqf_peaking_config(SAMPLING_FREQ, 4800.0, 6.0, 5.0, &bqf_filters_left[FILTER_STAGES]);
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bqf_peaking_config(SAMPLING_FREQ, 4800.0, 6.0, 5.0, &bqf_filters_right[FILTER_STAGES++]);
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}
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@ -20,13 +20,13 @@
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#include "bqf.h"
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// todo fix this. people will forget this.
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#define FILTER_STAGES 5 // Don't forget to set this to the right size!
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#define MAX_FILTER_STAGES 8
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extern int FILTER_STAGES;
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extern bqf_coeff_t bqf_filters_left[FILTER_STAGES];
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extern bqf_coeff_t bqf_filters_right[FILTER_STAGES];
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extern bqf_mem_t bqf_filters_mem_left[FILTER_STAGES];
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extern bqf_mem_t bqf_filters_mem_right[FILTER_STAGES];
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extern bqf_coeff_t bqf_filters_left[MAX_FILTER_STAGES];
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extern bqf_coeff_t bqf_filters_right[MAX_FILTER_STAGES];
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extern bqf_mem_t bqf_filters_mem_left[MAX_FILTER_STAGES];
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extern bqf_mem_t bqf_filters_mem_right[MAX_FILTER_STAGES];
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void define_filters(void);
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@ -5,7 +5,7 @@ This is a basic utility for testing the Ploopy headphones filtering routines on
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Find a source file and use ffmpeg to convert it to 16bit stereo PCM samples:
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```
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ffmpeg -i <input file> -map 0:6 -vn -f s16le -acodec pcm_s16le input.pcm
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ffmpeg -i <input file> -vn -f s16le -acodec pcm_s16le input.pcm
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```
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Run `filter_test` to process the PCM samples. The `filter_test` program takes two arguments an input file and an output file:
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@ -4,10 +4,10 @@
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#include "fix16.h"
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#include "user.h"
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bqf_coeff_t bqf_filters_left[FILTER_STAGES];
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bqf_coeff_t bqf_filters_right[FILTER_STAGES];
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bqf_mem_t bqf_filters_mem_left[FILTER_STAGES];
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bqf_mem_t bqf_filters_mem_right[FILTER_STAGES];
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bqf_coeff_t bqf_filters_left[MAX_FILTER_STAGES];
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bqf_coeff_t bqf_filters_right[MAX_FILTER_STAGES];
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bqf_mem_t bqf_filters_mem_left[MAX_FILTER_STAGES];
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bqf_mem_t bqf_filters_mem_right[MAX_FILTER_STAGES];
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const char* usage = "Usage: %s INFILE OUTFILE\n\n"
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"Reads 16bit stereo PCM data from INFILE, runs it through the Ploopy headphones\n"
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