608 lines
18 KiB
Vue
608 lines
18 KiB
Vue
<template>
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<section class="ui inverted segment player-wrapper" :aria-label="labels.audioPlayer" :style="style">
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<div class="player">
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<audio-track
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ref="currentAudio"
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v-if="currentTrack"
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@errored="handleError"
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:is-current="true"
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:start-time="$store.state.player.currentTime"
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:autoplay="$store.state.player.playing"
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:key="audioKey"
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:track="currentTrack">
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</audio-track>
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<div v-if="currentTrack" class="track-area ui unstackable items">
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<div class="ui inverted item">
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<div class="ui tiny image">
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<img ref="cover" @load="updateBackground" v-if="currentTrack.album.cover && currentTrack.album.cover.original" :src="$store.getters['instance/absoluteUrl'](currentTrack.album.cover.medium_square_crop)">
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<img v-else src="../../assets/audio/default-cover.png">
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</div>
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<div class="middle aligned content">
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<router-link class="small header discrete link track" :to="{name: 'library.tracks.detail', params: {id: currentTrack.id }}">
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{{ currentTrack.title }}
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</router-link>
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<div class="meta">
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<router-link class="artist" :to="{name: 'library.artists.detail', params: {id: currentTrack.artist.id }}">
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{{ currentTrack.artist.name }}
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</router-link> /
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<router-link class="album" :to="{name: 'library.albums.detail', params: {id: currentTrack.album.id }}">
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{{ currentTrack.album.title }}
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</router-link>
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</div>
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<div class="description">
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<track-favorite-icon
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v-if="$store.state.auth.authenticated"
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:class="{'inverted': !$store.getters['favorites/isFavorite'](currentTrack.id)}"
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:track="currentTrack"></track-favorite-icon>
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<track-playlist-icon
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v-if="$store.state.auth.authenticated"
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:class="['inverted']"
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:track="currentTrack"></track-playlist-icon>
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</div>
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</div>
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</div>
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</div>
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<div class="progress-area" v-if="currentTrack && !errored">
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<div class="ui grid">
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<div class="left floated four wide column">
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<p class="timer start" @click="updateProgress(0)">{{currentTimeFormatted}}</p>
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</div>
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<div v-if="!isLoadingAudio" class="right floated four wide column">
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<p class="timer total">{{durationFormatted}}</p>
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</div>
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</div>
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<div
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ref="progress"
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:class="['ui', 'small', 'orange', 'inverted', {'indicating': isLoadingAudio}, 'progress']"
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@click="touchProgress">
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<div class="buffer bar" :data-percent="bufferProgress" :style="{ 'width': bufferProgress + '%' }"></div>
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<div class="bar" :data-percent="progress" :style="{ 'width': progress + '%' }"></div>
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</div>
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</div>
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<div class="ui small warning message" v-if="currentTrack && errored">
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<div class="header">
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<translate>We cannot load this track</translate>
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</div>
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<p v-if="hasNext && playing && $store.state.player.errorCount < $store.state.player.maxConsecutiveErrors">
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<translate>The next track will play automatically in a few seconds...</translate>
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<i class="loading spinner icon"></i>
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</p>
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<p>
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<translate>You may have a connectivity issue.</translate>
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</p>
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</div>
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<div class="two wide column controls ui grid">
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<span
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role="button"
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:title="labels.previousTrack"
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:aria-label="labels.previousTrack"
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class="two wide column control"
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@click.prevent.stop="previous"
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:disabled="emptyQueue">
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<i :class="['ui', 'backward step', {'disabled': emptyQueue}, 'secondary', 'icon']"></i>
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</span>
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<span
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role="button"
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v-if="!playing"
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:title="labels.play"
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:aria-label="labels.play"
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@click.prevent.stop="togglePlay"
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class="two wide column control">
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<i :class="['ui', 'play', {'disabled': !currentTrack}, 'secondary', 'icon']"></i>
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</span>
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<span
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role="button"
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v-else
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:title="labels.pause"
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:aria-label="labels.pause"
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@click.prevent.stop="togglePlay"
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class="two wide column control">
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<i :class="['ui', 'pause', {'disabled': !currentTrack}, 'secondary', 'icon']"></i>
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</span>
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<span
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role="button"
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:title="labels.next"
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:aria-label="labels.next"
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class="two wide column control"
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@click.prevent.stop="next"
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:disabled="!hasNext">
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<i :class="['ui', {'disabled': !hasNext}, 'forward step', 'secondary', 'icon']" ></i>
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</span>
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<div
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class="wide column control volume-control"
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v-on:mouseover="showVolume = true"
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v-on:mouseleave="showVolume = false"
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v-bind:class="{ active : showVolume }">
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<span
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role="button"
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v-if="volume === 0"
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:title="labels.unmute"
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:aria-label="labels.unmute"
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@click.prevent.stop="unmute">
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<i class="volume off secondary icon"></i>
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</span>
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<span
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role="button"
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v-else-if="volume < 0.5"
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:title="labels.mute"
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:aria-label="labels.mute"
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@click.prevent.stop="mute">
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<i class="volume down secondary icon"></i>
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</span>
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<span
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role="button"
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v-else
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:title="labels.mute"
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:aria-label="labels.mute"
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@click.prevent.stop="mute">
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<i class="volume up secondary icon"></i>
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</span>
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<input
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type="range"
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step="0.05"
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min="0"
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max="1"
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v-model="sliderVolume"
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v-if="showVolume" />
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</div>
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<div class="two wide column control looping" v-if="!showVolume">
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<span
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role="button"
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v-if="looping === 0"
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:title="labels.loopingDisabled"
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:aria-label="labels.loopingDisabled"
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@click.prevent.stop="$store.commit('player/looping', 1)"
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:disabled="!currentTrack">
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<i :class="['ui', {'disabled': !currentTrack}, 'step', 'repeat', 'secondary', 'icon']"></i>
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</span>
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<span
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role="button"
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@click.prevent.stop="$store.commit('player/looping', 2)"
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:title="labels.loopingSingle"
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:aria-label="labels.loopingSingle"
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v-if="looping === 1"
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:disabled="!currentTrack">
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<i
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class="repeat secondary icon">
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<span class="ui circular tiny orange label">1</span>
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</i>
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</span>
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<span
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role="button"
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:title="labels.loopingWhole"
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:aria-label="labels.loopingWhole"
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v-if="looping === 2"
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:disabled="!currentTrack"
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@click.prevent.stop="$store.commit('player/looping', 0)">
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<i
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class="repeat orange secondary icon">
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</i>
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</span>
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</div>
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<span
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role="button"
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:disabled="queue.tracks.length === 0"
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:title="labels.shuffle"
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:aria-label="labels.shuffle"
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v-if="!showVolume"
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@click.prevent.stop="shuffle()"
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class="two wide column control">
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<div v-if="isShuffling" class="ui inline shuffling inverted tiny active loader"></div>
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<i v-else :class="['ui', 'random', 'secondary', {'disabled': queue.tracks.length === 0}, 'icon']" ></i>
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</span>
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<div class="one wide column" v-if="!showVolume"></div>
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<span
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role="button"
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:disabled="queue.tracks.length === 0"
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:title="labels.clear"
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:aria-label="labels.clear"
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v-if="!showVolume"
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@click.prevent.stop="clean()"
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class="two wide column control">
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<i :class="['ui', 'trash', 'secondary', {'disabled': queue.tracks.length === 0}, 'icon']" ></i>
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</span>
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</div>
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<GlobalEvents
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@keydown.space.prevent.exact="togglePlay"
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@keydown.ctrl.left.prevent.exact="previous"
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@keydown.ctrl.right.prevent.exact="next"
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@keydown.ctrl.down.prevent.exact="$store.commit('player/incrementVolume', -0.1)"
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@keydown.ctrl.up.prevent.exact="$store.commit('player/incrementVolume', 0.1)"
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@keydown.l.prevent.exact="$store.commit('player/toggleLooping')"
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@keydown.s.prevent.exact="shuffle"
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/>
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</div>
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</section>
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</template>
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<script>
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import { mapState, mapGetters, mapActions } from "vuex"
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import GlobalEvents from "@/components/utils/global-events"
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import ColorThief from "@/vendor/color-thief"
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import { Howl } from "howler"
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import AudioTrack from "@/components/audio/Track"
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import TrackFavoriteIcon from "@/components/favorites/TrackFavoriteIcon"
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import TrackPlaylistIcon from "@/components/playlists/TrackPlaylistIcon"
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export default {
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components: {
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TrackFavoriteIcon,
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TrackPlaylistIcon,
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GlobalEvents,
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AudioTrack
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},
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data() {
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let defaultAmbiantColors = [
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[46, 46, 46],
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[46, 46, 46],
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[46, 46, 46],
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[46, 46, 46]
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]
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return {
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isShuffling: false,
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sliderVolume: this.volume,
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defaultAmbiantColors: defaultAmbiantColors,
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showVolume: false,
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ambiantColors: defaultAmbiantColors,
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audioKey: String(new Date()),
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dummyAudio: null
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}
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},
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mounted() {
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// we trigger the watcher explicitely it does not work otherwise
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this.sliderVolume = this.volume
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// this is needed to unlock audio playing under some browsers,
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// cf https://github.com/goldfire/howler.js#mobilechrome-playback
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// but we never actually load those audio files
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this.dummyAudio = new Howl({
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preload: false,
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autoplay: false,
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src: ["noop.webm", "noop.mp3"]
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})
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},
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destroyed() {
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this.dummyAudio.unload()
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},
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methods: {
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...mapActions({
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togglePlay: "player/togglePlay",
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mute: "player/mute",
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unmute: "player/unmute",
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clean: "queue/clean",
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updateProgress: "player/updateProgress"
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}),
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shuffle() {
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let disabled = this.queue.tracks.length === 0
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if (this.isShuffling || disabled) {
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return
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}
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let self = this
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let msg = this.$gettext("Queue shuffled!")
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this.isShuffling = true
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setTimeout(() => {
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self.$store.dispatch("queue/shuffle", () => {
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self.isShuffling = false
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self.$store.commit("ui/addMessage", {
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content: msg,
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date: new Date()
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})
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})
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}, 100)
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},
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next() {
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let self = this
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this.$store.dispatch("queue/next").then(() => {
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self.$emit("next")
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})
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},
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previous() {
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let self = this
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this.$store.dispatch("queue/previous").then(() => {
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self.$emit("previous")
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})
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},
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touchProgress(e) {
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let time
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let target = this.$refs.progress
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time = (e.layerX / target.offsetWidth) * this.duration
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this.$refs.currentAudio.setCurrentTime(time)
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},
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updateBackground() {
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if (!this.currentTrack.album.cover) {
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this.ambiantColors = this.defaultAmbiantColors
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return
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}
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let image = this.$refs.cover
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this.ambiantColors = ColorThief.prototype.getPalette(image, 4).slice(0, 4)
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},
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handleError({ sound, error }) {
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this.$store.commit("player/isLoadingAudio", false)
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this.$store.dispatch("player/trackErrored")
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}
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},
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computed: {
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...mapState({
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currentIndex: state => state.queue.currentIndex,
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playing: state => state.player.playing,
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isLoadingAudio: state => state.player.isLoadingAudio,
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volume: state => state.player.volume,
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looping: state => state.player.looping,
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duration: state => state.player.duration,
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bufferProgress: state => state.player.bufferProgress,
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errored: state => state.player.errored,
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queue: state => state.queue
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}),
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...mapGetters({
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currentTrack: "queue/currentTrack",
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hasNext: "queue/hasNext",
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emptyQueue: "queue/isEmpty",
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durationFormatted: "player/durationFormatted",
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currentTimeFormatted: "player/currentTimeFormatted",
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progress: "player/progress"
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}),
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labels() {
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let audioPlayer = this.$gettext("Media player")
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let previousTrack = this.$gettext("Previous track")
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let play = this.$gettext("Play track")
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let pause = this.$gettext("Pause track")
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let next = this.$gettext("Next track")
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let unmute = this.$gettext("Unmute")
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let mute = this.$gettext("Mute")
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let loopingDisabled = this.$gettext(
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"Looping disabled. Click to switch to single-track looping."
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)
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let loopingSingle = this.$gettext(
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"Looping on a single track. Click to switch to whole queue looping."
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)
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let loopingWhole = this.$gettext(
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"Looping on whole queue. Click to disable looping."
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)
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let shuffle = this.$gettext("Shuffle your queue")
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let clear = this.$gettext("Clear your queue")
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return {
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audioPlayer,
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previousTrack,
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play,
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pause,
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next,
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unmute,
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mute,
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loopingDisabled,
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loopingSingle,
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loopingWhole,
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shuffle,
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clear
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}
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},
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style: function() {
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let style = {
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background: this.ambiantGradiant
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}
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return style
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},
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ambiantGradiant: function() {
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let indexConf = [
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{ orientation: 330, percent: 100, opacity: 0.7 },
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{ orientation: 240, percent: 90, opacity: 0.7 },
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{ orientation: 150, percent: 80, opacity: 0.7 },
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{ orientation: 60, percent: 70, opacity: 0.7 }
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]
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let gradients = this.ambiantColors
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.map((e, i) => {
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let [r, g, b] = e
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let conf = indexConf[i]
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return `linear-gradient(${
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conf.orientation
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}deg, rgba(${r}, ${g}, ${b}, ${
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conf.opacity
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}) 10%, rgba(255, 255, 255, 0) ${conf.percent}%)`
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})
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.join(", ")
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return gradients
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}
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},
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watch: {
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currentTrack(newValue, oldValue) {
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if (!this.isShuffling && newValue != oldValue) {
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this.audioKey = String(new Date())
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}
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if (!newValue || !newValue.album.cover) {
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this.ambiantColors = this.defaultAmbiantColors
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}
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},
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volume(newValue) {
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this.sliderVolume = newValue
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},
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sliderVolume(newValue) {
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this.$store.commit("player/volume", newValue)
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}
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}
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}
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</script>
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<!-- Add "scoped" attribute to limit CSS to this component only -->
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<style scoped lang="scss">
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.ui.progress {
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margin: 0.5rem 0 1rem;
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}
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.progress {
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cursor: pointer;
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.bar {
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min-width: 0 !important;
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}
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}
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.ui.inverted.item > .content > .description {
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color: rgba(255, 255, 255, 0.9) !important;
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}
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.ui.item {
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.meta {
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font-size: 90%;
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line-height: 1.2;
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}
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}
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.timer.total {
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text-align: right;
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}
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.timer.start {
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cursor: pointer;
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}
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.track-area {
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margin-top: 0;
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.header,
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.meta,
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.artist,
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.album {
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color: white !important;
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}
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}
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.controls a {
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color: white;
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}
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.controls .icon.big {
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cursor: pointer;
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font-size: 2em !important;
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}
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.controls .icon {
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cursor: pointer;
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vertical-align: middle;
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}
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.secondary.icon {
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font-size: 1.5em;
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}
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.progress-area .actions {
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text-align: center;
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}
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.volume-control {
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position: relative;
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width: 12.5% !important;
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[type="range"] {
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max-width: 70%;
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position: absolute;
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bottom: 1.1rem;
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left: 25%;
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cursor: pointer;
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}
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input[type="range"]:focus {
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outline: none;
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}
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input[type="range"]::-webkit-slider-runnable-track {
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cursor: pointer;
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}
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input[type="range"]::-webkit-slider-thumb {
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background: white;
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cursor: pointer;
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-webkit-appearance: none;
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border-radius: 3px;
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width: 10px;
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}
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input[type="range"]::-moz-range-track {
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cursor: pointer;
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background: white;
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opacity: 0.3;
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}
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input[type="range"]::-moz-focus-outer {
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border: 0;
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}
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input[type="range"]::-moz-range-thumb {
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background: white;
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cursor: pointer;
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border-radius: 3px;
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width: 10px;
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}
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input[type="range"]::-ms-track {
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cursor: pointer;
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background: transparent;
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border-color: transparent;
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color: transparent;
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}
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input[type="range"]::-ms-fill-lower {
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background: white;
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opacity: 0.3;
|
|
}
|
|
input[type="range"]::-ms-fill-upper {
|
|
background: white;
|
|
opacity: 0.3;
|
|
}
|
|
input[type="range"]::-ms-thumb {
|
|
background: white;
|
|
cursor: pointer;
|
|
border-radius: 3px;
|
|
width: 10px;
|
|
}
|
|
input[type="range"]:focus::-ms-fill-lower {
|
|
background: white;
|
|
}
|
|
input[type="range"]:focus::-ms-fill-upper {
|
|
background: white;
|
|
}
|
|
}
|
|
|
|
.active.volume-control {
|
|
width: 60% !important;
|
|
}
|
|
|
|
.looping.control {
|
|
i {
|
|
position: relative;
|
|
}
|
|
.label {
|
|
position: absolute;
|
|
font-size: 0.7rem;
|
|
bottom: -0.7rem;
|
|
right: -0.7rem;
|
|
}
|
|
}
|
|
.ui.feed.icon {
|
|
margin: 0;
|
|
}
|
|
.shuffling.loader.inline {
|
|
margin: 0;
|
|
}
|
|
|
|
@keyframes MOVE-BG {
|
|
from {
|
|
transform: translateX(0px);
|
|
}
|
|
to {
|
|
transform: translateX(46px);
|
|
}
|
|
}
|
|
|
|
.indicating.progress {
|
|
overflow: hidden;
|
|
}
|
|
|
|
.ui.progress .bar {
|
|
transition: none;
|
|
}
|
|
|
|
.ui.inverted.progress .buffer.bar {
|
|
position: absolute;
|
|
background-color: rgba(255, 255, 255, 0.15);
|
|
}
|
|
.indicating.progress .bar {
|
|
left: -46px;
|
|
width: 200% !important;
|
|
color: grey;
|
|
background: repeating-linear-gradient(
|
|
-55deg,
|
|
grey 1px,
|
|
grey 10px,
|
|
transparent 10px,
|
|
transparent 20px
|
|
) !important;
|
|
|
|
animation-name: MOVE-BG;
|
|
animation-duration: 2s;
|
|
animation-timing-function: linear;
|
|
animation-iteration-count: infinite;
|
|
}
|
|
</style>
|