Now use vuex to manage state for player/queue/radios
This commit is contained in:
parent
254996453f
commit
df94ae37bf
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@ -1,184 +0,0 @@
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import logger from '@/logging'
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import time from '@/utils/time'
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const Cov = {
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on (el, type, func) {
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el.addEventListener(type, func)
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},
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off (el, type, func) {
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el.removeEventListener(type, func)
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}
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}
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class Audio {
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constructor (src, options = {}) {
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let preload = true
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if (options.preload !== undefined && options.preload === false) {
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preload = false
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}
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this.tmp = {
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src: src,
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options: options
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}
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this.onEnded = function (e) {
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logger.default.info('track ended')
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}
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if (options.onEnded) {
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this.onEnded = options.onEnded
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}
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this.onError = options.onError
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this.state = {
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preload: preload,
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startLoad: false,
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failed: false,
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try: 3,
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tried: 0,
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playing: false,
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paused: false,
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playbackRate: 1.0,
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progress: 0,
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currentTime: 0,
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volume: 0.5,
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duration: 0,
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loaded: '0',
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durationTimerFormat: '00:00',
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currentTimeFormat: '00:00',
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lastTimeFormat: '00:00'
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}
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if (options.volume !== undefined) {
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this.state.volume = options.volume
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}
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this.hook = {
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playState: [],
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loadState: []
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}
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if (preload) {
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this.init(src, options)
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}
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}
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init (src, options = {}) {
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if (!src) throw Error('src must be required')
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this.state.startLoad = true
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if (this.state.tried >= this.state.try) {
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this.state.failed = true
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logger.default.error('Cannot fetch audio', src)
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if (this.onError) {
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this.onError(src)
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}
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return
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}
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this.$Audio = new window.Audio(src)
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Cov.on(this.$Audio, 'error', () => {
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this.state.tried++
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this.init(src, options)
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})
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if (options.autoplay) {
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this.play()
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}
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if (options.rate) {
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this.$Audio.playbackRate = options.rate
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}
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if (options.loop) {
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this.$Audio.loop = true
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}
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if (options.volume) {
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this.setVolume(options.volume)
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}
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this.loadState()
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}
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loadState () {
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if (this.$Audio.readyState >= 2) {
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Cov.on(this.$Audio, 'progress', this.updateLoadState.bind(this))
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} else {
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Cov.on(this.$Audio, 'loadeddata', () => {
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this.loadState()
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})
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}
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}
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updateLoadState (e) {
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if (!this.$Audio) return
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this.hook.loadState.forEach(func => {
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func(this.state)
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})
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this.state.duration = Math.round(this.$Audio.duration * 100) / 100
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this.state.loaded = Math.round(10000 * this.$Audio.buffered.end(0) / this.$Audio.duration) / 100
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this.state.durationTimerFormat = time.parse(this.state.duration)
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}
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updatePlayState (e) {
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this.state.currentTime = Math.round(this.$Audio.currentTime * 100) / 100
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this.state.duration = Math.round(this.$Audio.duration * 100) / 100
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this.state.progress = Math.round(10000 * this.state.currentTime / this.state.duration) / 100
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this.state.durationTimerFormat = time.parse(this.state.duration)
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this.state.currentTimeFormat = time.parse(this.state.currentTime)
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this.state.lastTimeFormat = time.parse(this.state.duration - this.state.currentTime)
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this.hook.playState.forEach(func => {
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func(this.state)
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})
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}
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updateHook (type, func) {
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if (!(type in this.hook)) throw Error('updateHook: type should be playState or loadState')
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this.hook[type].push(func)
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}
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play () {
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if (this.state.startLoad) {
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if (!this.state.playing && this.$Audio.readyState >= 2) {
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logger.default.info('Playing track')
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this.$Audio.play()
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this.state.paused = false
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this.state.playing = true
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Cov.on(this.$Audio, 'timeupdate', this.updatePlayState.bind(this))
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Cov.on(this.$Audio, 'ended', this.onEnded)
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} else {
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Cov.on(this.$Audio, 'loadeddata', () => {
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this.play()
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})
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}
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} else {
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this.init(this.tmp.src, this.tmp.options)
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Cov.on(this.$Audio, 'loadeddata', () => {
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this.play()
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})
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}
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}
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destroyed () {
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this.$Audio.pause()
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Cov.off(this.$Audio, 'timeupdate', this.updatePlayState)
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Cov.off(this.$Audio, 'progress', this.updateLoadState)
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Cov.off(this.$Audio, 'ended', this.onEnded)
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this.$Audio.remove()
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}
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pause () {
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logger.default.info('Pausing track')
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this.$Audio.pause()
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this.state.paused = true
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this.state.playing = false
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this.$Audio.removeEventListener('timeupdate', this.updatePlayState)
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}
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setVolume (number) {
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if (number > -0.01 && number <= 1) {
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this.state.volume = Math.round(number * 100) / 100
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this.$Audio.volume = this.state.volume
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}
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}
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setTime (time) {
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if (time < 0 && time > this.state.duration) {
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return false
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}
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this.$Audio.currentTime = time
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}
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}
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export default Audio
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@ -1,332 +0,0 @@
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import Vue from 'vue'
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import _ from 'lodash'
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import logger from '@/logging'
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import cache from '@/cache'
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import config from '@/config'
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import Audio from '@/audio'
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import backend from '@/audio/backend'
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import radios from '@/radios'
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import url from '@/utils/url'
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import auth from '@/auth'
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class Queue {
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constructor (options = {}) {
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logger.default.info('Instanciating queue')
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this.previousQueue = cache.get('queue')
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this.tracks = []
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this.currentIndex = -1
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this.currentTrack = null
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this.ended = true
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this.state = {
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looping: 0, // 0 -> no, 1 -> on track, 2 -> on queue
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volume: cache.get('volume', 0.5)
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}
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this.audio = {
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state: {
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startLoad: false,
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failed: false,
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try: 3,
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tried: 0,
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playing: false,
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paused: false,
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playbackRate: 1.0,
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progress: 0,
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currentTime: 0,
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duration: 0,
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volume: this.state.volume,
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loaded: '0',
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durationTimerFormat: '00:00',
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currentTimeFormat: '00:00',
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lastTimeFormat: '00:00'
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}
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}
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}
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cache () {
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let cached = {
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tracks: this.tracks.map(track => {
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// we keep only valuable fields to make the cache lighter and avoid
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// cyclic value serialization errors
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let artist = {
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id: track.artist.id,
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mbid: track.artist.mbid,
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name: track.artist.name
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}
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return {
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id: track.id,
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title: track.title,
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mbid: track.mbid,
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album: {
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id: track.album.id,
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title: track.album.title,
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mbid: track.album.mbid,
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cover: track.album.cover,
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artist: artist
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},
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artist: artist,
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files: track.files
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}
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}),
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currentIndex: this.currentIndex
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}
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cache.set('queue', cached)
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}
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restore () {
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let cached = cache.get('queue')
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if (!cached) {
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return false
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}
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logger.default.info('Restoring previous queue...')
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this.tracks = cached.tracks
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this.play(cached.currentIndex)
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this.previousQueue = null
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return true
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}
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removePrevious () {
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this.previousQueue = undefined
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cache.remove('queue')
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}
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setVolume (newValue) {
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newValue = Math.min(newValue, 1)
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newValue = Math.max(newValue, 0)
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this.state.volume = newValue
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if (this.audio.setVolume) {
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this.audio.setVolume(newValue)
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} else {
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this.audio.state.volume = newValue
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}
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cache.set('volume', newValue)
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}
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incrementVolume (value) {
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this.setVolume(this.state.volume + value)
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}
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reorder (oldIndex, newIndex) {
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// called when the user uses drag / drop to reorder
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// tracks in queue
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if (oldIndex === this.currentIndex) {
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this.currentIndex = newIndex
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return
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}
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if (oldIndex < this.currentIndex && newIndex >= this.currentIndex) {
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// item before was moved after
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this.currentIndex -= 1
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}
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if (oldIndex > this.currentIndex && newIndex <= this.currentIndex) {
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// item after was moved before
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this.currentIndex += 1
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}
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}
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append (track, index, skipPlay) {
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this.previousQueue = null
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index = index || this.tracks.length
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if (index > this.tracks.length - 1) {
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// we simply push to the end
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this.tracks.push(track)
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} else {
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// we insert the track at given position
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this.tracks.splice(index, 0, track)
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}
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if (!skipPlay) {
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this.resumeQueue()
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}
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this.cache()
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}
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appendMany (tracks, index) {
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logger.default.info('Appending many tracks to the queue', tracks.map(e => { return e.title }))
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let self = this
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if (this.tracks.length === 0) {
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index = 0
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} else {
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index = index || this.tracks.length
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}
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tracks.forEach((t) => {
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self.append(t, index, true)
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index += 1
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})
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this.resumeQueue()
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}
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resumeQueue () {
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if (this.ended | this.errored) {
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this.next()
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}
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}
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populateFromRadio () {
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if (!radios.running) {
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return
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}
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var self = this
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radios.fetch().then((response) => {
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logger.default.info('Adding track to queue from radio')
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self.append(response.data.track)
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}, (response) => {
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logger.default.error('Error while adding track to queue from radio')
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})
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}
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clean () {
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this.stop()
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radios.stop()
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this.tracks = []
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this.currentIndex = -1
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this.currentTrack = null
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// so we replay automatically on next track append
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this.ended = true
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}
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cleanTrack (index) {
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// are we removing current playin track
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let current = index === this.currentIndex
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if (current) {
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this.stop()
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}
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if (index < this.currentIndex) {
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this.currentIndex -= 1
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}
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this.tracks.splice(index, 1)
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if (current) {
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// we play next track, which now have the same index
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this.play(index)
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}
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if (this.currentIndex === this.tracks.length - 1) {
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this.populateFromRadio()
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}
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}
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stop () {
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if (this.audio.pause) {
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this.audio.pause()
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}
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if (this.audio.destroyed) {
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this.audio.destroyed()
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}
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}
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play (index) {
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let self = this
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let currentIndex = index
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let currentTrack = this.tracks[index]
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if (this.audio.destroyed) {
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logger.default.debug('Destroying previous audio...', index - 1)
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this.audio.destroyed()
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}
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if (!currentTrack) {
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return
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}
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this.currentIndex = currentIndex
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this.currentTrack = currentTrack
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this.ended = false
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this.errored = false
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let file = this.currentTrack.files[0]
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if (!file) {
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this.errored = true
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return this.next()
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}
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let path = backend.absoluteUrl(file.path)
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if (auth.user.authenticated) {
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// we need to send the token directly in url
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// so authentication can be checked by the backend
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// because for audio files we cannot use the regular Authentication
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// header
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path = url.updateQueryString(path, 'jwt', auth.getAuthToken())
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}
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let audio = new Audio(path, {
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preload: true,
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autoplay: true,
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rate: 1,
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loop: false,
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volume: this.state.volume,
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onEnded: this.handleAudioEnded.bind(this),
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onError: function (src) {
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self.errored = true
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self.next()
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}
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})
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this.audio = audio
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audio.updateHook('playState', function (e) {
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// in some situations, we may have a race condition, for example
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// if the user spams the next / previous buttons, with multiple audios
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// playing at the same time. To avoid that, we ensure the audio
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// still matches de queue current audio
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if (audio !== self.audio) {
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logger.default.debug('Destroying duplicate audio')
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audio.destroyed()
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}
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})
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if (this.currentIndex === this.tracks.length - 1) {
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this.populateFromRadio()
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}
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this.cache()
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}
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handleAudioEnded (e) {
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this.recordListen(this.currentTrack)
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if (this.state.looping === 1) {
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// we loop on the same track
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logger.default.info('Looping on the same track')
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return this.play(this.currentIndex)
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}
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if (this.currentIndex < this.tracks.length - 1) {
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logger.default.info('Audio track ended, playing next one')
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return this.next()
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} else {
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logger.default.info('We reached the end of the queue')
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if (this.state.looping === 2) {
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logger.default.info('Going back to the beginning of the queue')
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return this.play(0)
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} else {
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this.ended = true
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}
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}
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}
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recordListen (track) {
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let url = config.API_URL + 'history/listenings/'
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let resource = Vue.resource(url)
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resource.save({}, {'track': track.id}).then((response) => {}, (response) => {
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logger.default.error('Could not record track in history')
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})
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}
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previous () {
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if (this.currentIndex > 0) {
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this.play(this.currentIndex - 1)
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}
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}
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next () {
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if (this.currentIndex < this.tracks.length - 1) {
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logger.default.debug('Playing next track')
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this.play(this.currentIndex + 1)
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}
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}
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toggleLooping () {
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if (this.state.looping > 1) {
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this.state.looping = 0
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} else {
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this.state.looping += 1
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}
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}
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shuffle () {
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let tracks = this.tracks
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let shuffled = _.shuffle(tracks)
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this.clean()
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this.appendMany(shuffled)
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}
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}
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let queue = new Queue()
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export default queue
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|
@ -51,7 +51,7 @@
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<div class="ui bottom attached tab" data-tab="queue">
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<table class="ui compact inverted very basic fixed single line table">
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<draggable v-model="queue.tracks" element="tbody" @update="reorder">
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<tr @click="queue.play(index)" v-for="(track, index) in queue.tracks" :key="index" :class="[{'active': index === queue.currentIndex}]">
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<tr @click="$store.dispatch('queue/currentIndex', index)" v-for="(track, index) in queue.tracks" :key="index" :class="[{'active': index === queue.currentIndex}]">
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<td class="right aligned">{{ index + 1}}</td>
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<td class="center aligned">
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<img class="ui mini image" v-if="track.album.cover" :src="backend.absoluteUrl(track.album.cover)">
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@ -63,23 +63,23 @@
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</td>
|
||||
<td>
|
||||
<template v-if="favoriteTracks.objects[track.id]">
|
||||
<i @click.stop="queue.cleanTrack(index)" class="pink heart icon"></i>
|
||||
</template
|
||||
<i class="pink heart icon"></i>
|
||||
</template
|
||||
</td>
|
||||
<td>
|
||||
<i @click.stop="queue.cleanTrack(index)" class="circular trash icon"></i>
|
||||
<i @click.stop="cleanTrack(index)" class="circular trash icon"></i>
|
||||
</td>
|
||||
</tr>
|
||||
</draggable>
|
||||
</table>
|
||||
<div v-if="radios.running" class="ui black message">
|
||||
<div v-if="$store.state.radios.running" class="ui black message">
|
||||
|
||||
<div class="content">
|
||||
<div class="header">
|
||||
<i class="feed icon"></i> You have a radio playing
|
||||
</div>
|
||||
<p>New tracks will be appended here automatically.</p>
|
||||
<div @click="radios.stop()" class="ui basic inverted red button">Stop radio</div>
|
||||
<div @click="$store.dispatch('radios/stop')" class="ui basic inverted red button">Stop radio</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
@ -87,24 +87,19 @@
|
|||
<div class="ui inverted segment player-wrapper">
|
||||
<player></player>
|
||||
</div>
|
||||
<GlobalEvents
|
||||
@keydown.r.stop="queue.restore"
|
||||
/>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script>
|
||||
import GlobalEvents from '@/components/utils/global-events'
|
||||
import {mapState, mapActions} from 'vuex'
|
||||
|
||||
import Player from '@/components/audio/Player'
|
||||
import favoriteTracks from '@/favorites/tracks'
|
||||
import Logo from '@/components/Logo'
|
||||
import SearchBar from '@/components/audio/SearchBar'
|
||||
import auth from '@/auth'
|
||||
import queue from '@/audio/queue'
|
||||
import backend from '@/audio/backend'
|
||||
import draggable from 'vuedraggable'
|
||||
import radios from '@/radios'
|
||||
|
||||
import $ from 'jquery'
|
||||
|
||||
|
@ -114,24 +109,29 @@ export default {
|
|||
Player,
|
||||
SearchBar,
|
||||
Logo,
|
||||
draggable,
|
||||
GlobalEvents
|
||||
draggable
|
||||
},
|
||||
data () {
|
||||
return {
|
||||
auth: auth,
|
||||
backend: backend,
|
||||
queue: queue,
|
||||
radios,
|
||||
favoriteTracks
|
||||
}
|
||||
},
|
||||
mounted () {
|
||||
$(this.$el).find('.menu .item').tab()
|
||||
},
|
||||
computed: {
|
||||
...mapState({
|
||||
queue: state => state.queue
|
||||
})
|
||||
},
|
||||
methods: {
|
||||
reorder (e) {
|
||||
this.queue.reorder(e.oldIndex, e.newIndex)
|
||||
...mapActions({
|
||||
cleanTrack: 'queue/cleanTrack'
|
||||
}),
|
||||
reorder: function (oldValue, newValue) {
|
||||
this.$store.commit('queue/reorder', {oldValue, newValue})
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -17,7 +17,6 @@
|
|||
|
||||
<script>
|
||||
import logger from '@/logging'
|
||||
import queue from '@/audio/queue'
|
||||
import jQuery from 'jquery'
|
||||
|
||||
export default {
|
||||
|
@ -40,19 +39,19 @@ export default {
|
|||
methods: {
|
||||
add () {
|
||||
if (this.track) {
|
||||
queue.append(this.track)
|
||||
this.$store.dispatch('queue/append', {track: this.track})
|
||||
} else {
|
||||
queue.appendMany(this.tracks)
|
||||
this.$store.dispatch('queue/appendMany', {tracks: this.tracks})
|
||||
}
|
||||
},
|
||||
addNext (next) {
|
||||
if (this.track) {
|
||||
queue.append(this.track, queue.currentIndex + 1)
|
||||
this.$store.dispatch('queue/append', {track: this.track, index: this.$store.state.queue.currentIndex + 1})
|
||||
} else {
|
||||
queue.appendMany(this.tracks, queue.currentIndex + 1)
|
||||
this.$store.dispatch('queue/appendMany', {tracks: this.tracks, index: this.$store.state.queue.currentIndex + 1})
|
||||
}
|
||||
if (next) {
|
||||
queue.next()
|
||||
this.$store.dispatch('queue/next')
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,104 +1,112 @@
|
|||
<template>
|
||||
<div class="player">
|
||||
<div v-if="queue.currentTrack" class="track-area ui items">
|
||||
<audio-track
|
||||
ref="currentAudio"
|
||||
v-if="currentTrack"
|
||||
:key="(currentIndex, currentTrack.id)"
|
||||
:is-current="true"
|
||||
:track="currentTrack">
|
||||
</audio-track>
|
||||
|
||||
<div v-if="currentTrack" class="track-area ui items">
|
||||
<div class="ui inverted item">
|
||||
<div class="ui tiny image">
|
||||
<img v-if="queue.currentTrack.album.cover" :src="Track.getCover(queue.currentTrack)">
|
||||
<img v-if="currentTrack.album.cover" :src="Track.getCover(currentTrack)">
|
||||
<img v-else src="../../assets/audio/default-cover.png">
|
||||
</div>
|
||||
<div class="middle aligned content">
|
||||
<router-link class="small header discrete link track" :to="{name: 'library.tracks.detail', params: {id: queue.currentTrack.id }}">
|
||||
{{ queue.currentTrack.title }}
|
||||
<router-link class="small header discrete link track" :to="{name: 'library.tracks.detail', params: {id: currentTrack.id }}">
|
||||
{{ currentTrack.title }}
|
||||
</router-link>
|
||||
<div class="meta">
|
||||
<router-link class="artist" :to="{name: 'library.artists.detail', params: {id: queue.currentTrack.artist.id }}">
|
||||
{{ queue.currentTrack.artist.name }}
|
||||
<router-link class="artist" :to="{name: 'library.artists.detail', params: {id: currentTrack.artist.id }}">
|
||||
{{ currentTrack.artist.name }}
|
||||
</router-link> /
|
||||
<router-link class="album" :to="{name: 'library.albums.detail', params: {id: queue.currentTrack.album.id }}">
|
||||
{{ queue.currentTrack.album.title }}
|
||||
<router-link class="album" :to="{name: 'library.albums.detail', params: {id: currentTrack.album.id }}">
|
||||
{{ currentTrack.album.title }}
|
||||
</router-link>
|
||||
</div>
|
||||
<div class="description">
|
||||
<track-favorite-icon :track="queue.currentTrack"></track-favorite-icon>
|
||||
<track-favorite-icon :track="currentTrack"></track-favorite-icon>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="progress-area" v-if="queue.currentTrack">
|
||||
<div class="progress-area" v-if="currentTrack">
|
||||
<div class="ui grid">
|
||||
<div class="left floated four wide column">
|
||||
<p class="timer start" @click="queue.audio.setTime(0)">{{queue.audio.state.currentTimeFormat}}</p>
|
||||
<p class="timer start" @click="updateProgress(0)">{{currentTimeFormatted}}</p>
|
||||
</div>
|
||||
|
||||
<div class="right floated four wide column">
|
||||
<p class="timer total">{{queue.audio.state.durationTimerFormat}}</p>
|
||||
<p class="timer total">{{durationFormatted}}</p>
|
||||
</div>
|
||||
</div>
|
||||
<div ref="progress" class="ui small orange inverted progress" @click="touchProgress">
|
||||
<div class="bar" :data-percent="queue.audio.state.progress" :style="{ 'width': queue.audio.state.progress + '%' }"></div>
|
||||
<div class="bar" :data-percent="progress" :style="{ 'width': progress + '%' }"></div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="two wide column controls ui grid">
|
||||
<div
|
||||
@click="queue.previous()"
|
||||
@click="previous"
|
||||
title="Previous track"
|
||||
class="two wide column control"
|
||||
:disabled="!hasPrevious">
|
||||
<i :class="['ui', {'disabled': !hasPrevious}, 'step', 'backward', 'big', 'icon']" ></i>
|
||||
</div>
|
||||
<div
|
||||
v-if="!queue.audio.state.playing"
|
||||
@click="pauseOrPlay"
|
||||
v-if="!playing"
|
||||
@click="togglePlay"
|
||||
title="Play track"
|
||||
class="two wide column control">
|
||||
<i :class="['ui', 'play', {'disabled': !queue.currentTrack}, 'big', 'icon']"></i>
|
||||
<i :class="['ui', 'play', {'disabled': !currentTrack}, 'big', 'icon']"></i>
|
||||
</div>
|
||||
<div
|
||||
v-else
|
||||
@click="pauseOrPlay"
|
||||
@click="togglePlay"
|
||||
title="Pause track"
|
||||
class="two wide column control">
|
||||
<i :class="['ui', 'pause', {'disabled': !queue.currentTrack}, 'big', 'icon']"></i>
|
||||
<i :class="['ui', 'pause', {'disabled': !currentTrack}, 'big', 'icon']"></i>
|
||||
</div>
|
||||
<div
|
||||
@click="queue.next()"
|
||||
@click="next"
|
||||
title="Next track"
|
||||
class="two wide column control"
|
||||
:disabled="!hasNext">
|
||||
<i :class="['ui', {'disabled': !hasPrevious}, 'step', 'forward', 'big', 'icon']" ></i>
|
||||
<i :class="['ui', {'disabled': !hasNext}, 'step', 'forward', 'big', 'icon']" ></i>
|
||||
</div>
|
||||
<div class="two wide column control volume-control">
|
||||
<i title="Unmute" @click="queue.setVolume(1)" v-if="currentVolume === 0" class="volume off secondary icon"></i>
|
||||
<i title="Mute" @click="queue.setVolume(0)" v-else-if="currentVolume < 0.5" class="volume down secondary icon"></i>
|
||||
<i title="Mute" @click="queue.setVolume(0)" v-else class="volume up secondary icon"></i>
|
||||
<i title="Unmute" @click="$store.commit('player/volume', 1)" v-if="volume === 0" class="volume off secondary icon"></i>
|
||||
<i title="Mute" @click="$store.commit('player/volume', 0)" v-else-if="volume < 0.5" class="volume down secondary icon"></i>
|
||||
<i title="Mute" @click="$store.commit('player/volume', 0)" v-else class="volume up secondary icon"></i>
|
||||
<input type="range" step="0.05" min="0" max="1" v-model="sliderVolume" />
|
||||
</div>
|
||||
<div class="two wide column control looping">
|
||||
<i
|
||||
title="Looping disabled. Click to switch to single-track looping."
|
||||
v-if="queue.state.looping === 0"
|
||||
@click="queue.state.looping = 1"
|
||||
:disabled="!queue.currentTrack"
|
||||
:class="['ui', {'disabled': !queue.currentTrack}, 'step', 'repeat', 'secondary', 'icon']"></i>
|
||||
v-if="looping === 0"
|
||||
@click="$store.commit('player/looping', 1)"
|
||||
:disabled="!currentTrack"
|
||||
:class="['ui', {'disabled': !currentTrack}, 'step', 'repeat', 'secondary', 'icon']"></i>
|
||||
<i
|
||||
title="Looping on a single track. Click to switch to whole queue looping."
|
||||
v-if="queue.state.looping === 1"
|
||||
@click="queue.state.looping = 2"
|
||||
:disabled="!queue.currentTrack"
|
||||
v-if="looping === 1"
|
||||
@click="$store.commit('player/looping', 2)"
|
||||
:disabled="!currentTrack"
|
||||
class="repeat secondary icon">
|
||||
<span class="ui circular tiny orange label">1</span>
|
||||
</i>
|
||||
<i
|
||||
title="Looping on whole queue. Click to disable looping."
|
||||
v-if="queue.state.looping === 2"
|
||||
@click="queue.state.looping = 0"
|
||||
:disabled="!queue.currentTrack"
|
||||
v-if="looping === 2"
|
||||
@click="$store.commit('player/looping', 0)"
|
||||
:disabled="!currentTrack"
|
||||
class="repeat orange secondary icon">
|
||||
</i>
|
||||
</div>
|
||||
<div
|
||||
@click="queue.shuffle()"
|
||||
@click="shuffle()"
|
||||
:disabled="queue.tracks.length === 0"
|
||||
title="Shuffle your queue"
|
||||
class="two wide column control">
|
||||
|
@ -106,7 +114,7 @@
|
|||
</div>
|
||||
<div class="one wide column"></div>
|
||||
<div
|
||||
@click="queue.clean()"
|
||||
@click="clean()"
|
||||
:disabled="queue.tracks.length === 0"
|
||||
title="Clear your queue"
|
||||
class="two wide column control">
|
||||
|
@ -114,79 +122,87 @@
|
|||
</div>
|
||||
</div>
|
||||
<GlobalEvents
|
||||
@keydown.space.prevent.exact="pauseOrPlay"
|
||||
@keydown.ctrl.left.prevent.exact="queue.previous"
|
||||
@keydown.ctrl.right.prevent.exact="queue.next"
|
||||
@keydown.ctrl.down.prevent.exact="queue.incrementVolume(-0.1)"
|
||||
@keydown.ctrl.up.prevent.exact="queue.incrementVolume(0.1)"
|
||||
@keydown.f.prevent.exact="favoriteTracks.toggle(queue.currentTrack.id)"
|
||||
@keydown.l.prevent.exact="queue.toggleLooping"
|
||||
@keydown.s.prevent.exact="queue.shuffle"
|
||||
@keydown.space.prevent.exact="togglePlay"
|
||||
@keydown.ctrl.left.prevent.exact="previous"
|
||||
@keydown.ctrl.right.prevent.exact="next"
|
||||
@keydown.ctrl.down.prevent.exact="$store.commit('player/incrementVolume', -0.1)"
|
||||
@keydown.ctrl.up.prevent.exact="$store.commit('player/incrementVolume', 0.1)"
|
||||
@keydown.f.prevent.exact="favoriteTracks.toggle(currentTrack.id)"
|
||||
@keydown.l.prevent.exact="$store.commit('player/toggleLooping')"
|
||||
@keydown.s.prevent.exact="shuffle"
|
||||
/>
|
||||
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script>
|
||||
import {mapState, mapGetters, mapActions} from 'vuex'
|
||||
import GlobalEvents from '@/components/utils/global-events'
|
||||
|
||||
import favoriteTracks from '@/favorites/tracks'
|
||||
import queue from '@/audio/queue'
|
||||
import radios from '@/radios'
|
||||
import Track from '@/audio/track'
|
||||
import AudioTrack from '@/components/audio/Track'
|
||||
import TrackFavoriteIcon from '@/components/favorites/TrackFavoriteIcon'
|
||||
|
||||
export default {
|
||||
name: 'player',
|
||||
components: {
|
||||
TrackFavoriteIcon,
|
||||
GlobalEvents
|
||||
GlobalEvents,
|
||||
AudioTrack
|
||||
},
|
||||
data () {
|
||||
return {
|
||||
sliderVolume: this.currentVolume,
|
||||
queue: queue,
|
||||
sliderVolume: this.volume,
|
||||
Track: Track,
|
||||
favoriteTracks,
|
||||
radios
|
||||
favoriteTracks
|
||||
}
|
||||
},
|
||||
mounted () {
|
||||
// we trigger the watcher explicitely it does not work otherwise
|
||||
this.sliderVolume = this.currentVolume
|
||||
this.sliderVolume = this.volume
|
||||
},
|
||||
methods: {
|
||||
pauseOrPlay () {
|
||||
if (this.queue.audio.state.playing) {
|
||||
this.queue.audio.pause()
|
||||
} else {
|
||||
this.queue.audio.play()
|
||||
}
|
||||
},
|
||||
...mapActions({
|
||||
pause: 'player/pause',
|
||||
togglePlay: 'player/togglePlay',
|
||||
clean: 'queue/clean',
|
||||
next: 'queue/next',
|
||||
previous: 'queue/previous',
|
||||
shuffle: 'queue/shuffle',
|
||||
updateProgress: 'player/updateProgress'
|
||||
}),
|
||||
touchProgress (e) {
|
||||
let time
|
||||
let target = this.$refs.progress
|
||||
time = e.layerX / target.offsetWidth * this.queue.audio.state.duration
|
||||
this.queue.audio.setTime(time)
|
||||
time = e.layerX / target.offsetWidth * this.duration
|
||||
this.$refs.currentAudio.setCurrentTime(time)
|
||||
}
|
||||
},
|
||||
computed: {
|
||||
hasPrevious () {
|
||||
return this.queue.currentIndex > 0
|
||||
},
|
||||
hasNext () {
|
||||
return this.queue.currentIndex < this.queue.tracks.length - 1
|
||||
},
|
||||
currentVolume () {
|
||||
return this.queue.audio.state.volume
|
||||
}
|
||||
...mapState({
|
||||
currentIndex: state => state.queue.currentIndex,
|
||||
playing: state => state.player.playing,
|
||||
volume: state => state.player.volume,
|
||||
looping: state => state.player.looping,
|
||||
duration: state => state.player.duration,
|
||||
queue: state => state.queue
|
||||
}),
|
||||
...mapGetters({
|
||||
currentTrack: 'queue/currentTrack',
|
||||
hasNext: 'queue/hasNext',
|
||||
hasPrevious: 'queue/hasPrevious',
|
||||
durationFormatted: 'player/durationFormatted',
|
||||
currentTimeFormatted: 'player/currentTimeFormatted',
|
||||
progress: 'player/progress'
|
||||
})
|
||||
},
|
||||
watch: {
|
||||
currentVolume (newValue) {
|
||||
volume (newValue) {
|
||||
this.sliderVolume = newValue
|
||||
},
|
||||
sliderVolume (newValue) {
|
||||
this.queue.setVolume(parseFloat(newValue))
|
||||
this.$store.commit('player/volume', newValue)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -30,7 +30,6 @@
|
|||
|
||||
<script>
|
||||
import logger from '@/logging'
|
||||
import queue from '@/audio/queue'
|
||||
import backend from '@/audio/backend'
|
||||
import AlbumCard from '@/components/audio/album/Card'
|
||||
import ArtistCard from '@/components/audio/artist/Card'
|
||||
|
@ -54,8 +53,7 @@ export default {
|
|||
artists: []
|
||||
},
|
||||
backend: backend,
|
||||
isLoading: false,
|
||||
queue: queue
|
||||
isLoading: false
|
||||
}
|
||||
},
|
||||
mounted () {
|
||||
|
|
|
@ -0,0 +1,104 @@
|
|||
<template>
|
||||
<audio
|
||||
ref="audio"
|
||||
:src="url"
|
||||
@error="errored"
|
||||
@progress="updateLoad"
|
||||
@loadeddata="loaded"
|
||||
@timeupdate="updateProgress"
|
||||
@ended="ended"
|
||||
preload>
|
||||
|
||||
</audio>
|
||||
</template>
|
||||
|
||||
<script>
|
||||
import {mapState} from 'vuex'
|
||||
import backend from '@/audio/backend'
|
||||
import auth from '@/auth'
|
||||
import url from '@/utils/url'
|
||||
|
||||
// import logger from '@/logging'
|
||||
|
||||
export default {
|
||||
props: {
|
||||
track: {type: Object},
|
||||
isCurrent: {type: Boolean, default: false}
|
||||
},
|
||||
computed: {
|
||||
...mapState({
|
||||
playing: state => state.player.playing,
|
||||
currentTime: state => state.player.currentTime,
|
||||
duration: state => state.player.duration,
|
||||
volume: state => state.player.volume,
|
||||
looping: state => state.player.looping
|
||||
}),
|
||||
url: function () {
|
||||
let file = this.track.files[0]
|
||||
if (!file) {
|
||||
this.$store.dispatch('player/trackErrored')
|
||||
return null
|
||||
}
|
||||
let path = backend.absoluteUrl(file.path)
|
||||
if (auth.user.authenticated) {
|
||||
// we need to send the token directly in url
|
||||
// so authentication can be checked by the backend
|
||||
// because for audio files we cannot use the regular Authentication
|
||||
// header
|
||||
path = url.updateQueryString(path, 'jwt', auth.getAuthToken())
|
||||
}
|
||||
return path
|
||||
}
|
||||
},
|
||||
methods: {
|
||||
errored: function () {
|
||||
this.$store.dispatch('player/trackErrored')
|
||||
},
|
||||
updateLoad: function () {
|
||||
|
||||
},
|
||||
loaded: function () {
|
||||
this.$store.commit('player/duration', this.$refs.audio.duration)
|
||||
if (this.isCurrent) {
|
||||
this.$store.commit('player/playing', true)
|
||||
this.$refs.audio.play()
|
||||
}
|
||||
},
|
||||
updateProgress: function () {
|
||||
if (this.$refs.audio) {
|
||||
this.$store.dispatch('player/updateProgress', this.$refs.audio.currentTime)
|
||||
}
|
||||
},
|
||||
ended: function () {
|
||||
if (this.looping === 1) {
|
||||
this.setCurrentTime(0)
|
||||
this.$refs.audio.play()
|
||||
}
|
||||
this.$store.dispatch('player/trackEnded', this.track)
|
||||
},
|
||||
setCurrentTime (t) {
|
||||
if (t < 0 | t > this.duration) {
|
||||
return
|
||||
}
|
||||
this.updateProgress(t)
|
||||
this.$refs.audio.currentTime = t
|
||||
}
|
||||
},
|
||||
watch: {
|
||||
playing: function (newValue) {
|
||||
if (newValue === true) {
|
||||
this.$refs.audio.play()
|
||||
} else {
|
||||
this.$refs.audio.pause()
|
||||
}
|
||||
},
|
||||
volume: function (newValue) {
|
||||
this.$refs.audio.volume = newValue
|
||||
}
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
<!-- Add "scoped" attribute to limit CSS to this component only -->
|
||||
<style scoped>
|
||||
</style>
|
|
@ -51,7 +51,6 @@
|
|||
</template>
|
||||
|
||||
<script>
|
||||
import queue from '@/audio/queue'
|
||||
import backend from '@/audio/backend'
|
||||
import TrackFavoriteIcon from '@/components/favorites/TrackFavoriteIcon'
|
||||
import PlayButton from '@/components/audio/PlayButton'
|
||||
|
@ -68,7 +67,6 @@ export default {
|
|||
data () {
|
||||
return {
|
||||
backend: backend,
|
||||
queue: queue,
|
||||
initialTracks: 4,
|
||||
showAllTracks: false
|
||||
}
|
||||
|
|
|
@ -9,33 +9,28 @@
|
|||
|
||||
<script>
|
||||
|
||||
import radios from '@/radios'
|
||||
|
||||
export default {
|
||||
props: {
|
||||
type: {type: String, required: true},
|
||||
objectId: {type: Number, default: null}
|
||||
},
|
||||
data () {
|
||||
return {
|
||||
radios
|
||||
}
|
||||
},
|
||||
methods: {
|
||||
toggleRadio () {
|
||||
if (this.running) {
|
||||
radios.stop()
|
||||
this.$store.dispatch('radios/stop')
|
||||
} else {
|
||||
radios.start(this.type, this.objectId)
|
||||
this.$store.dispatch('radios/start', {type: this.type, objectId: this.objectId})
|
||||
}
|
||||
}
|
||||
},
|
||||
computed: {
|
||||
running () {
|
||||
if (!radios.running) {
|
||||
let state = this.$store.state.radios
|
||||
let current = state.current
|
||||
if (!state.running) {
|
||||
return false
|
||||
} else {
|
||||
return radios.current.type === this.type & radios.current.objectId === this.objectId
|
||||
return current.type === this.type & current.objectId === this.objectId
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -13,7 +13,6 @@
|
|||
</template>
|
||||
|
||||
<script>
|
||||
import radios from '@/radios'
|
||||
import RadioButton from './Button'
|
||||
|
||||
export default {
|
||||
|
@ -25,7 +24,7 @@ export default {
|
|||
},
|
||||
computed: {
|
||||
radio () {
|
||||
return radios.types[this.type]
|
||||
return this.$store.getters['radios/types'][this.type]
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -11,6 +11,7 @@ import router from './router'
|
|||
import VueResource from 'vue-resource'
|
||||
import auth from './auth'
|
||||
import VueLazyload from 'vue-lazyload'
|
||||
import store from './store'
|
||||
|
||||
window.$ = window.jQuery = require('jquery')
|
||||
|
||||
|
@ -42,6 +43,7 @@ auth.checkAuth()
|
|||
new Vue({
|
||||
el: '#app',
|
||||
router,
|
||||
store,
|
||||
template: '<App/>',
|
||||
components: { App }
|
||||
})
|
||||
|
|
|
@ -1,64 +0,0 @@
|
|||
import Vue from 'vue'
|
||||
import config from '@/config'
|
||||
import logger from '@/logging'
|
||||
import queue from '@/audio/queue'
|
||||
|
||||
const CREATE_RADIO_URL = config.API_URL + 'radios/sessions/'
|
||||
const GET_TRACK_URL = config.API_URL + 'radios/tracks/'
|
||||
|
||||
var radios = {
|
||||
types: {
|
||||
random: {
|
||||
name: 'Random',
|
||||
description: "Totally random picks, maybe you'll discover new things?"
|
||||
},
|
||||
favorites: {
|
||||
name: 'Favorites',
|
||||
description: 'Play your favorites tunes in a never-ending happiness loop.'
|
||||
},
|
||||
'less-listened': {
|
||||
name: 'Less listened',
|
||||
description: "Listen to tracks you usually don't. It's time to restore some balance."
|
||||
}
|
||||
},
|
||||
start (type, objectId) {
|
||||
this.current.type = type
|
||||
this.current.objectId = objectId
|
||||
this.running = true
|
||||
let resource = Vue.resource(CREATE_RADIO_URL)
|
||||
var self = this
|
||||
var params = {
|
||||
radio_type: type,
|
||||
related_object_id: objectId
|
||||
}
|
||||
resource.save({}, params).then((response) => {
|
||||
logger.default.info('Successfully started radio ', type)
|
||||
self.current.session = response.data.id
|
||||
queue.populateFromRadio()
|
||||
}, (response) => {
|
||||
logger.default.error('Error while starting radio', type)
|
||||
})
|
||||
},
|
||||
stop () {
|
||||
this.current.type = null
|
||||
this.current.objectId = null
|
||||
this.running = false
|
||||
this.session = null
|
||||
},
|
||||
fetch () {
|
||||
let resource = Vue.resource(GET_TRACK_URL)
|
||||
var self = this
|
||||
var params = {
|
||||
session: self.current.session
|
||||
}
|
||||
return resource.save({}, params)
|
||||
}
|
||||
}
|
||||
|
||||
Vue.set(radios, 'running', false)
|
||||
Vue.set(radios, 'current', {})
|
||||
Vue.set(radios.current, 'objectId', null)
|
||||
Vue.set(radios.current, 'type', null)
|
||||
Vue.set(radios.current, 'session', null)
|
||||
|
||||
export default radios
|
|
@ -0,0 +1,16 @@
|
|||
import Vue from 'vue'
|
||||
import Vuex from 'vuex'
|
||||
|
||||
import queue from './queue'
|
||||
import radios from './radios'
|
||||
import player from './player'
|
||||
|
||||
Vue.use(Vuex)
|
||||
|
||||
export default new Vuex.Store({
|
||||
modules: {
|
||||
queue,
|
||||
radios,
|
||||
player
|
||||
}
|
||||
})
|
|
@ -0,0 +1,91 @@
|
|||
import Vue from 'vue'
|
||||
import config from '@/config'
|
||||
import logger from '@/logging'
|
||||
import time from '@/utils/time'
|
||||
|
||||
export default {
|
||||
namespaced: true,
|
||||
state: {
|
||||
playing: false,
|
||||
volume: 0.5,
|
||||
duration: 0,
|
||||
currentTime: 0,
|
||||
errored: false,
|
||||
looping: 0 // 0 -> no, 1 -> on track, 2 -> on queue
|
||||
},
|
||||
mutations: {
|
||||
volume (state, value) {
|
||||
value = parseFloat(value)
|
||||
value = Math.min(value, 1)
|
||||
value = Math.max(value, 0)
|
||||
state.volume = value
|
||||
},
|
||||
incrementVolume (state, value) {
|
||||
value = parseFloat(state.volume + value)
|
||||
value = Math.min(value, 1)
|
||||
value = Math.max(value, 0)
|
||||
state.volume = value
|
||||
},
|
||||
duration (state, value) {
|
||||
state.duration = value
|
||||
},
|
||||
errored (state, value) {
|
||||
state.errored = value
|
||||
},
|
||||
currentTime (state, value) {
|
||||
state.currentTime = value
|
||||
},
|
||||
looping (state, value) {
|
||||
state.looping = value
|
||||
},
|
||||
playing (state, value) {
|
||||
state.playing = value
|
||||
},
|
||||
toggleLooping (state) {
|
||||
if (state.looping > 1) {
|
||||
state.looping = 0
|
||||
} else {
|
||||
state.looping += 1
|
||||
}
|
||||
}
|
||||
},
|
||||
getters: {
|
||||
durationFormatted: state => {
|
||||
return time.parse(Math.round(state.duration))
|
||||
},
|
||||
currentTimeFormatted: state => {
|
||||
return time.parse(Math.round(state.currentTime))
|
||||
},
|
||||
progress: state => {
|
||||
return Math.round(state.currentTime / state.duration * 100)
|
||||
}
|
||||
},
|
||||
actions: {
|
||||
incrementVolume (context, value) {
|
||||
context.commit('volume', context.state.volume + value)
|
||||
},
|
||||
stop (context) {
|
||||
},
|
||||
togglePlay ({commit, state}) {
|
||||
commit('playing', !state.playing)
|
||||
},
|
||||
trackListened ({commit}, track) {
|
||||
let url = config.API_URL + 'history/listenings/'
|
||||
let resource = Vue.resource(url)
|
||||
resource.save({}, {'track': track.id}).then((response) => {}, (response) => {
|
||||
logger.default.error('Could not record track in history')
|
||||
})
|
||||
},
|
||||
trackEnded ({dispatch}, track) {
|
||||
dispatch('trackListened', track)
|
||||
dispatch('queue/next', null, {root: true})
|
||||
},
|
||||
trackErrored ({commit, dispatch}) {
|
||||
commit('errored', true)
|
||||
dispatch('queue/next', null, {root: true})
|
||||
},
|
||||
updateProgress ({commit}, t) {
|
||||
commit('currentTime', t)
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,153 @@
|
|||
import logger from '@/logging'
|
||||
import _ from 'lodash'
|
||||
|
||||
export default {
|
||||
namespaced: true,
|
||||
state: {
|
||||
tracks: [],
|
||||
currentIndex: -1,
|
||||
ended: true,
|
||||
previousQueue: null
|
||||
},
|
||||
mutations: {
|
||||
currentIndex (state, value) {
|
||||
state.currentIndex = value
|
||||
},
|
||||
ended (state, value) {
|
||||
state.ended = value
|
||||
},
|
||||
splice (state, {start, size}) {
|
||||
state.tracks.splice(start, size)
|
||||
},
|
||||
tracks (state, value) {
|
||||
state.tracks = value
|
||||
},
|
||||
insert (state, {track, index}) {
|
||||
state.tracks.splice(index, 0, track)
|
||||
},
|
||||
reorder (state, {oldIndex, newIndex}) {
|
||||
// called when the user uses drag / drop to reorder
|
||||
// tracks in queue
|
||||
if (oldIndex === state.currentIndex) {
|
||||
state.currentIndex = newIndex
|
||||
return
|
||||
}
|
||||
if (oldIndex < state.currentIndex && newIndex >= state.currentIndex) {
|
||||
// item before was moved after
|
||||
state.currentIndex -= 1
|
||||
}
|
||||
if (oldIndex > state.currentIndex && newIndex <= state.currentIndex) {
|
||||
// item after was moved before
|
||||
state.currentIndex += 1
|
||||
}
|
||||
}
|
||||
|
||||
},
|
||||
getters: {
|
||||
currentTrack: state => {
|
||||
return state.tracks[state.currentIndex]
|
||||
},
|
||||
hasNext: state => {
|
||||
return state.currentIndex < state.tracks.length - 1
|
||||
},
|
||||
hasPrevious: state => {
|
||||
return state.currentIndex > 0
|
||||
}
|
||||
},
|
||||
actions: {
|
||||
append (context, {track, index, skipPlay}) {
|
||||
index = index || context.state.tracks.length
|
||||
if (index > context.state.tracks.length - 1) {
|
||||
// we simply push to the end
|
||||
context.commit('insert', {track, index: context.state.tracks.length})
|
||||
} else {
|
||||
// we insert the track at given position
|
||||
context.commit('insert', {track, index})
|
||||
}
|
||||
if (!skipPlay) {
|
||||
context.dispatch('resume')
|
||||
}
|
||||
// this.cache()
|
||||
},
|
||||
|
||||
appendMany (context, {tracks, index}) {
|
||||
logger.default.info('Appending many tracks to the queue', tracks.map(e => { return e.title }))
|
||||
if (context.state.tracks.length === 0) {
|
||||
index = 0
|
||||
} else {
|
||||
index = index || context.state.tracks.length
|
||||
}
|
||||
tracks.forEach((t) => {
|
||||
context.dispatch('append', {track: t, index: index, skipPlay: true})
|
||||
index += 1
|
||||
})
|
||||
context.dispatch('resume')
|
||||
},
|
||||
|
||||
cleanTrack ({state, dispatch, commit}, index) {
|
||||
// are we removing current playin track
|
||||
let current = index === state.currentIndex
|
||||
if (current) {
|
||||
dispatch('player/stop', null, {root: true})
|
||||
}
|
||||
if (index < state.currentIndex) {
|
||||
dispatch('currentIndex', state.currentIndex - 1)
|
||||
}
|
||||
commit('splice', {start: index, size: 1})
|
||||
if (current) {
|
||||
// we play next track, which now have the same index
|
||||
dispatch('currentIndex', index)
|
||||
}
|
||||
},
|
||||
|
||||
resume (context) {
|
||||
if (context.state.ended | context.rootState.player.errored) {
|
||||
context.dispatch('next')
|
||||
}
|
||||
},
|
||||
previous (context) {
|
||||
if (context.state.currentIndex > 0) {
|
||||
context.dispatch('currentIndex', context.state.currentIndex - 1)
|
||||
}
|
||||
},
|
||||
next ({state, dispatch, commit, rootState}) {
|
||||
if (rootState.player.looping === 1) {
|
||||
// we loop on the same track, this is handled directly on the track
|
||||
// component, so we do nothing.
|
||||
return logger.default.info('Looping on the same track')
|
||||
}
|
||||
if (rootState.player.looping === 2 && state.currentIndex >= state.tracks.length - 1) {
|
||||
logger.default.info('Going back to the beginning of the queue')
|
||||
return dispatch('currentIndex', 0)
|
||||
} else {
|
||||
if (state.currentIndex < state.tracks.length - 1) {
|
||||
logger.default.debug('Playing next track')
|
||||
return dispatch('currentIndex', state.currentIndex + 1)
|
||||
} else {
|
||||
commit('ended', true)
|
||||
}
|
||||
}
|
||||
},
|
||||
currentIndex ({commit, state, rootState, dispatch}, index) {
|
||||
commit('ended', false)
|
||||
commit('player/errored', false, {root: true})
|
||||
commit('currentIndex', index)
|
||||
if (state.tracks.length - index <= 2 && rootState.radios.running) {
|
||||
dispatch('radios/populateQueue', null, {root: true})
|
||||
}
|
||||
},
|
||||
clean ({dispatch, commit}) {
|
||||
dispatch('player/stop', null, {root: true})
|
||||
// radios.stop()
|
||||
commit('tracks', [])
|
||||
dispatch('currentIndex', -1)
|
||||
// so we replay automatically on next track append
|
||||
commit('ended', true)
|
||||
},
|
||||
shuffle ({dispatch, commit, state}) {
|
||||
let shuffled = _.shuffle(state.tracks)
|
||||
commit('tracks', [])
|
||||
dispatch('appendMany', {tracks: shuffled})
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,78 @@
|
|||
import Vue from 'vue'
|
||||
import config from '@/config'
|
||||
import logger from '@/logging'
|
||||
|
||||
const CREATE_RADIO_URL = config.API_URL + 'radios/sessions/'
|
||||
const GET_TRACK_URL = config.API_URL + 'radios/tracks/'
|
||||
|
||||
export default {
|
||||
namespaced: true,
|
||||
state: {
|
||||
current: null,
|
||||
running: false
|
||||
},
|
||||
getters: {
|
||||
types: state => {
|
||||
return {
|
||||
random: {
|
||||
name: 'Random',
|
||||
description: "Totally random picks, maybe you'll discover new things?"
|
||||
},
|
||||
favorites: {
|
||||
name: 'Favorites',
|
||||
description: 'Play your favorites tunes in a never-ending happiness loop.'
|
||||
},
|
||||
'less-listened': {
|
||||
name: 'Less listened',
|
||||
description: "Listen to tracks you usually don't. It's time to restore some balance."
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
mutations: {
|
||||
current: (state, value) => {
|
||||
state.current = value
|
||||
},
|
||||
running: (state, value) => {
|
||||
state.running = value
|
||||
}
|
||||
},
|
||||
actions: {
|
||||
start ({commit, dispatch}, {type, objectId}) {
|
||||
let resource = Vue.resource(CREATE_RADIO_URL)
|
||||
var params = {
|
||||
radio_type: type,
|
||||
related_object_id: objectId
|
||||
}
|
||||
resource.save({}, params).then((response) => {
|
||||
logger.default.info('Successfully started radio ', type)
|
||||
commit('current', {type, objectId, session: response.data.id})
|
||||
commit('running', true)
|
||||
dispatch('populateQueue')
|
||||
}, (response) => {
|
||||
logger.default.error('Error while starting radio', type)
|
||||
})
|
||||
},
|
||||
stop ({commit}) {
|
||||
commit('current', null)
|
||||
commit('running', false)
|
||||
},
|
||||
populateQueue ({state, dispatch}) {
|
||||
if (!state.running) {
|
||||
return
|
||||
}
|
||||
let resource = Vue.resource(GET_TRACK_URL)
|
||||
var params = {
|
||||
session: state.current.session
|
||||
}
|
||||
let promise = resource.save({}, params)
|
||||
promise.then((response) => {
|
||||
logger.default.info('Adding track to queue from radio')
|
||||
dispatch('queue/append', {track: response.data.track}, {root: true})
|
||||
}, (response) => {
|
||||
logger.default.error('Error while adding track to queue from radio')
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
}
|
Loading…
Reference in New Issue