Make embedded Player functional
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@ -29,59 +29,7 @@
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<h3><a :href="fullUrl('/library/tracks/' + currentTrack.id)" target="_blank" rel="noopener noreferrer">{{ currentTrack.title }}</a></h3>
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<a :href="fullUrl('/library/artists/' + currentTrack.artist.id)" target="_blank" rel="noopener noreferrer">{{ currentTrack.artist.name }}</a>
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</header>
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<section v-if="!isLoading" class="controls" aria-label="Audio player">
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<template v-if="currentTrack && currentTrack.sources.length > 0">
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<div class="queue-controls plyr--audio" v-if="tracks.length > 1">
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<div class="plyr__controls">
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<button
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@focus="setControlFocus($event, true)"
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@blur="setControlFocus($event, false)"
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@click="previous()"
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type="button"
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class="plyr__control"
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aria-label="Play previous track">
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<svg class="icon--not-pressed" role="presentation" focusable="false" viewBox="0 0 1100 1650" width="80" height="80">
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<use xlink:href="#plyr-step-backward"></use>
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</svg>
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</button>
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<button
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@click="next()"
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@focus="setControlFocus($event, true)"
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@blur="setControlFocus($event, false)"
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type="button"
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class="plyr__control"
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aria-label="Play next track">
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<svg class="icon--not-pressed" role="presentation" focusable="false" viewBox="0 0 1100 1650" width="80" height="80">
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<use xlink:href="#plyr-step-forward"></use>
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</svg>
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</button>
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</div>
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</div>
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<vue-plyr
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:key="currentIndex"
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ref="player"
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class="player"
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:options="{loadSprite: false, controls: controls, duration: currentTrack.sources[0].duration, autoplay}">
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<audio preload="none">
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<source v-for="source in currentTrack.sources" :src="source.src" :type="source.type"/>
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</audio>
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</vue-plyr>
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</template>
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<div v-else class="player">
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<span v-if="error === 'invalid_type'" class="error">Widget improperly configured (bad resource type {{ type }}).</span>
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<span v-else-if="error === 'invalid_id'" class="error">Widget improperly configured (missing resource id).</span>
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<span v-else-if="error === 'server_not_found'" class="error">Track not found.</span>
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<span v-else-if="error === 'server_requires_auth'" class="error">You need to login to access this resource.</span>
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<span v-else-if="error === 'server_error'" class="error">A server error occurred.</span>
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<span v-else-if="error === 'server_error'" class="error">An unknown error occurred while loading track data from server.</span>
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<span v-else-if="currentTrack && currentTrack.sources.length === 0" class="error">This track is unavailable.</span>
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<span v-else class="error">An unknown error occurred while loading track data.</span>
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</div>
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<a title="Funkwhale" href="https://funkwhale.audio" target="_blank" rel="noopener noreferrer" class="logo-wrapper">
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<logo :fill="currentTheme.textColor" class="logo"></logo>
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</a>
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</section>
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<Player></Player>
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</div>
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</article>
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<div v-if="tracks.length > 1" class="queue-wrapper" id="queue">
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@ -119,6 +67,7 @@ import axios from 'axios'
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import Logo from "@/components/Logo"
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import url from '@/utils/url'
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import time from '@/utils/time'
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import Player from '@/components/audio/PlayerCopy'
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function getURLParams () {
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var urlParams
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@ -135,7 +84,7 @@ function getURLParams () {
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}
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export default {
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name: 'app',
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components: {Logo},
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components: {Logo, Player},
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data () {
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return {
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time,
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@ -175,6 +124,7 @@ export default {
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if (!!params.instance) {
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this.baseUrl = params.instance
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}
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this.$store.dispatch('instance/setUrl', this.baseUrl)
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this.autoplay = params.autoplay != undefined || params.auto_play != undefined
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this.fetch(this.type, this.id)
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@ -256,7 +206,9 @@ export default {
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let self = this
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let url = `${this.baseUrl}/api/v1/tracks/${id}/`
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axios.get(url).then(response => {
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self.tracks = self.parseTracks([response.data])
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self.tracks = response.data
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self.$store.dispatch('queue/append', {track: self.tracks})
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self.$store.dispatch('queue/next')
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self.isLoading = false;
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}).catch(error => {
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if (error.response) {
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@ -326,9 +278,9 @@ export default {
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},
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bindEvents () {
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let self = this
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this.$refs.player.player.on('ended', () => {
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self.next()
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})
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//this.$refs.player.player.on('ended', () => {
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// self.next()
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//})
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},
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fullUrl (path) {
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if (path.startsWith('/')) {
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@ -0,0 +1,731 @@
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<template>
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<section role="complementary" v-if="currentTrack" class="player-wrapper ui bottom-player component-player" aria-labelledby="player-label">
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<h1 id="player-label" class="visually-hidden">
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<translate translate-context="*/*/*">Audio player and controls</translate>
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</h1>
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<div class="ui inverted segment fixed-controls" @click.prevent.stop="toggleMobilePlayer">
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<div
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:class="['ui', 'top attached', 'small', 'inverted', {'indicating': isLoadingAudio}, 'progress']">
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<div class="buffer bar" :data-percent="bufferProgress" :style="{ 'width': bufferProgress + '%' }"></div>
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<div class="position bar" :data-percent="progress" :style="{ 'width': progress + '%' }"></div>
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</div>
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<div class="controls-row">
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<div class="controls track-controls queue-not-focused desktop-and-up">
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<div class="ui tiny image" @click.stop.prevent="$router.push({name: 'library.tracks.detail', params: {id: currentTrack.id }})">
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<img alt="" ref="cover" v-if="currentTrack.cover && currentTrack.cover.urls && currentTrack.cover.urls.original" :src="$store.getters['instance/absoluteUrl'](currentTrack.cover.urls.medium_square_crop)">
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<img alt="" ref="cover" v-else-if="currentTrack.album && currentTrack.album.cover && currentTrack.album.cover.urls && currentTrack.album.cover.urls.original" :src="$store.getters['instance/absoluteUrl'](currentTrack.album.cover.urls.medium_square_crop)">
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<img alt="" v-else src="../../assets/audio/default-cover.png">
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</div>
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<div @click.stop.prevent="" class="middle aligned content ellipsis">
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<strong>
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{{ currentTrack.title }}
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</strong>
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<div class="meta">
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{{ currentTrack.artist.name }}
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<template v-if="currentTrack.album"> /
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{{ currentTrack.album.title }}
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</template>
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</div>
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</div>
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</div>
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<div class="controls track-controls queue-not-focused tablet-and-below">
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<div class="ui tiny image">
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<img alt="" ref="cover" v-if="currentTrack.cover && currentTrack.cover.urls && currentTrack.cover.urls.original" :src="$store.getters['instance/absoluteUrl'](currentTrack.cover.urls.medium_square_crop)">
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<img alt="" ref="cover" v-else-if="currentTrack.album && currentTrack.album.cover && currentTrack.album.cover.urls.original" :src="$store.getters['instance/absoluteUrl'](currentTrack.album.cover.urls.medium_square_crop)">
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<img alt="" v-else src="../../assets/audio/default-cover.png">
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</div>
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<div class="middle aligned content ellipsis">
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<strong>
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{{ currentTrack.title }}
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</strong>
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<div class="meta">
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{{ currentTrack.artist.name }}<template v-if="currentTrack.album"> / {{ currentTrack.album.title }}</template>
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</div>
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</div>
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</div>
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<div class="player-controls controls queue-not-focused">
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<button
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:title="labels.previous"
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:aria-label="labels.previous"
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class="circular button control tablet-and-up"
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@click.prevent.stop="$store.dispatch('queue/previous')"
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:disabled="!hasPrevious">
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<i :class="['ui', 'large', {'disabled': !hasPrevious}, 'backward step', 'icon']" ></i>
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</button>
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<button
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v-if="!playing"
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:title="labels.play"
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:aria-label="labels.play"
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@click.prevent.stop="resumePlayback"
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class="circular button control">
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<i :class="['ui', 'big', 'play', {'disabled': !currentTrack}, 'icon']"></i>
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</button>
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<button
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v-else
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:title="labels.pause"
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:aria-label="labels.pause"
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@click.prevent.stop="pausePlayback"
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class="circular button control">
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<i :class="['ui', 'big', 'pause', {'disabled': !currentTrack}, 'icon']"></i>
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</button>
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<button
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:title="labels.next"
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:aria-label="labels.next"
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class="circular button control"
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@click.prevent.stop="$store.dispatch('queue/next')"
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:disabled="!hasNext">
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<i :class="['ui', 'large', {'disabled': !hasNext}, 'forward step', 'icon']" ></i>
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</button>
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</div>
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<div class="controls progress-controls queue-not-focused tablet-and-up small align-left">
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<div class="timer">
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<template v-if="!isLoadingAudio">
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<span class="start" @click.stop.prevent="setCurrentTime(0)">{{currentTimeFormatted}}</span>
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| <span class="total">{{durationFormatted}}</span>
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</template>
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<template v-else>
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00:00 | 00:00
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</template>
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</div>
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</div>
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<div class="controls queue-controls when-queue-focused align-right">
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<div class="group">
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<volume-control class="expandable" />
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<button
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class="circular control button"
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v-if="looping === 0"
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:title="labels.loopingDisabled"
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:aria-label="labels.loopingDisabled"
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@click.prevent.stop="$store.commit('player/looping', 1)"
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:disabled="!currentTrack">
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<i :class="['ui', {'disabled': !currentTrack}, 'step', 'repeat', 'icon']"></i>
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</button>
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<button
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class="looping circular control button"
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@click.prevent.stop="$store.commit('player/looping', 2)"
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:title="labels.loopingSingle"
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:aria-label="labels.loopingSingle"
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v-if="looping === 1"
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:disabled="!currentTrack">
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<i
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class="repeat icon">
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<span class="ui circular tiny vibrant label">1</span>
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</i>
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</button>
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<button
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class="looping circular control button"
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:title="labels.loopingWhole"
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:aria-label="labels.loopingWhole"
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v-if="looping === 2"
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:disabled="!currentTrack"
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@click.prevent.stop="$store.commit('player/looping', 0)">
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<i
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class="repeat icon">
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<span class="ui circular tiny vibrant label">∞</span>
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</i>
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</button>
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<button
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class="circular control button"
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:disabled="queue.tracks.length === 0"
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:title="labels.shuffle"
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:aria-label="labels.shuffle"
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@click.prevent.stop="shuffle()">
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<div v-if="isShuffling" class="ui inline shuffling inverted tiny active loader"></div>
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<i v-else :class="['ui', 'random', {'disabled': queue.tracks.length === 0}, 'icon']" ></i>
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</button>
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</div>
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<div class="group">
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<div class="fake-dropdown">
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<button class="position circular control button desktop-and-up" @click.stop="toggleMobilePlayer" aria-expanded="true">
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<i class="stream icon"></i>
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<translate translate-context="Sidebar/Queue/Text" :translate-params="{index: queue.currentIndex + 1, length: queue.tracks.length}">
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%{ index } of %{ length }
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</translate>
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</button>
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<button class="position circular control button tablet-and-below" @click.stop="switchTab">
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<i class="stream icon"></i>
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<translate translate-context="Sidebar/Queue/Text" :translate-params="{index: queue.currentIndex + 1, length: queue.tracks.length}">
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%{ index } of %{ length }
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</translate>
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</button>
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</div>
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<button
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class="circular control button close-control tablet-and-below"
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@click.stop="$store.commit('ui/queueFocused', null)">
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<i class="x icon"></i>
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</button>
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</div>
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</div>
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</div>
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</div>
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<GlobalEvents
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@keydown.p.prevent.exact="togglePlayback"
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@keydown.esc.prevent.exact="$store.commit('ui/queueFocused', null)"
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@keydown.ctrl.shift.left.prevent.exact="previous"
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@keydown.ctrl.shift.right.prevent.exact="next"
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@keydown.shift.down.prevent.exact="$store.commit('player/incrementVolume', -0.1)"
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@keydown.shift.up.prevent.exact="$store.commit('player/incrementVolume', 0.1)"
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@keydown.right.prevent.exact="seek (5)"
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@keydown.left.prevent.exact="seek (-5)"
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@keydown.shift.right.prevent.exact="seek (30)"
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@keydown.shift.left.prevent.exact="seek (-30)"
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@keydown.m.prevent.exact="toggleMute"
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@keydown.l.exact="$store.commit('player/toggleLooping')"
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@keydown.s.exact="shuffle"
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@keydown.f.exact="$store.dispatch('favorites/toggle', currentTrack.id)"
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@keydown.q.exact="clean"
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@keydown.e.exact="toggleMobilePlayer"
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/>
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</section>
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</template>
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<script>
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import { mapState, mapGetters, mapActions } from 'vuex'
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import GlobalEvents from '@/components/utils/global-events'
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import { toLinearVolumeScale } from '@/audio/volume'
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import { Howl, Howler } from 'howler'
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import _ from '@/lodash'
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import url from '@/utils/url'
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import axios from 'axios'
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export default {
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components: {
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VolumeControl: () => import(/* webpackChunkName: "audio" */ './VolumeControl'),
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TrackFavoriteIcon: () => import(/* webpackChunkName: "auth-audio" */ '@/components/favorites/TrackFavoriteIcon'),
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TrackPlaylistIcon: () => import(/* webpackChunkName: "auth-audio" */ '@/components/playlists/TrackPlaylistIcon'),
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GlobalEvents
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},
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data () {
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return {
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isShuffling: false,
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sliderVolume: this.volume,
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showVolume: false,
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currentSound: null,
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dummyAudio: null,
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isUpdatingTime: false,
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sourceErrors: 0,
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progressInterval: null,
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maxPreloaded: 3,
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preloadDelay: 15,
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listenDelay: 15,
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listeningRecorded: null,
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soundsCache: [],
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soundId: null,
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playTimeout: null,
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nextTrackPreloaded: false
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}
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},
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mounted () {
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this.$store.dispatch('player/updateProgress', 0)
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this.$store.commit('player/playing', false)
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this.$store.commit('player/isLoadingAudio', false)
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Howler.unload() // clear existing cache, if any
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this.nextTrackPreloaded = false
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// this is needed to unlock audio playing under some browsers,
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// cf https://github.com/goldfire/howler.js#mobilechrome-playback
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// but we never actually load those audio files
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this.dummyAudio = new Howl({
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preload: false,
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autoplay: false,
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src: ['noop.webm', 'noop.mp3']
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})
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if (this.currentTrack) {
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this.getSound(this.currentTrack)
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this.updateMetadata()
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}
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// Add controls for notification drawer
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if ('mediaSession' in navigator) {
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navigator.mediaSession.setActionHandler('play', this.resumePlayback)
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navigator.mediaSession.setActionHandler('pause', this.pausePlayback)
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navigator.mediaSession.setActionHandler('seekforward', this.seekForward)
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navigator.mediaSession.setActionHandler('seekbackward', this.seekBackward)
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navigator.mediaSession.setActionHandler('nexttrack', this.next)
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navigator.mediaSession.setActionHandler('previoustrack', this.previous)
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}
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},
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beforeDestroy () {
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this.dummyAudio.unload()
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this.observeProgress(false)
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},
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destroyed () {
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},
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methods: {
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...mapActions({
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resumePlayback: 'player/resumePlayback',
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pausePlayback: 'player/pausePlayback',
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togglePlayback: 'player/togglePlayback',
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mute: 'player/mute',
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unmute: 'player/unmute',
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clean: 'queue/clean',
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toggleMute: 'player/toggleMute'
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}),
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async getTrackData (trackData) {
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// use previously fetched trackData
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if (trackData && trackData.uploads && trackData.uploads.length) return trackData
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// we don't have any information for this track, we need to fetch it
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return axios.get(`https://open.audio/api/v1/tracks/${trackData.id}/`)
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.then(
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response => response.data,
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() => null
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)
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},
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shuffle () {
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const disabled = this.queue.tracks.length === 0
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if (this.isShuffling || disabled) {
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return
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}
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const self = this
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const msg = this.$pgettext('Content/Queue/Message', 'Queue shuffled!')
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this.isShuffling = true
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setTimeout(() => {
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self.$store.dispatch('queue/shuffle', () => {
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self.isShuffling = false
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self.$store.commit('ui/addMessage', {
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content: msg,
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date: new Date()
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})
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})
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}, 100)
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},
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next () {
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const self = this
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this.$store.dispatch('queue/next').then(() => {
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self.$emit('next')
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})
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},
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previous () {
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const self = this
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this.$store.dispatch('queue/previous').then(() => {
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self.$emit('previous')
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})
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},
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handleError ({ sound, error }) {
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this.$store.commit('player/isLoadingAudio', false)
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this.$store.dispatch('player/trackErrored')
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},
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getSound (trackData) {
|
||||
const cached = this.getSoundFromCache(trackData)
|
||||
if (cached) {
|
||||
return cached.sound
|
||||
}
|
||||
const srcs = this.getSrcs(trackData)
|
||||
const self = this
|
||||
const sound = new Howl({
|
||||
src: srcs.map((s) => { return s.url }),
|
||||
format: srcs.map((s) => { return s.type }),
|
||||
autoplay: false,
|
||||
loop: false,
|
||||
html5: true,
|
||||
preload: true,
|
||||
onend: function () {
|
||||
self.ended()
|
||||
},
|
||||
onunlock: function () {
|
||||
if (self.$store.state.player.playing && self.sound) {
|
||||
self.soundId = self.sound.play(self.soundId)
|
||||
}
|
||||
},
|
||||
onload: function () {
|
||||
const sound = this
|
||||
const node = this._sounds[0]._node
|
||||
node.addEventListener('progress', () => {
|
||||
if (sound !== self.currentSound) {
|
||||
return
|
||||
}
|
||||
self.updateBuffer(node)
|
||||
})
|
||||
},
|
||||
onplay: function () {
|
||||
if (this !== self.currentSound) {
|
||||
this.stop()
|
||||
return
|
||||
}
|
||||
self.$store.commit('player/isLoadingAudio', false)
|
||||
self.$store.commit('player/resetErrorCount')
|
||||
self.$store.commit('player/errored', false)
|
||||
self.$store.commit('player/duration', this.duration())
|
||||
},
|
||||
onloaderror: function (sound, error) {
|
||||
self.removeFromCache(this)
|
||||
if (this !== self.currentSound) {
|
||||
return
|
||||
}
|
||||
console.log('Error while playing:', sound, error)
|
||||
self.handleError({ sound, error })
|
||||
}
|
||||
})
|
||||
this.addSoundToCache(sound, trackData)
|
||||
return sound
|
||||
},
|
||||
getSrcs: function (trackData) {
|
||||
const a = document.createElement('audio')
|
||||
const allowed = ['probably', 'maybe']
|
||||
const sources = trackData.uploads.filter(u => {
|
||||
const canPlay = a.canPlayType(u.mimetype)
|
||||
return allowed.indexOf(canPlay) > -1
|
||||
}).map(u => {
|
||||
return {
|
||||
type: u.extension,
|
||||
url: this.$store.getters['instance/absoluteUrl'](u.listen_url)
|
||||
}
|
||||
})
|
||||
a.remove()
|
||||
// We always add a transcoded MP3 src at the end
|
||||
// because transcoding is expensive, but we want browsers that do
|
||||
// not support other codecs to be able to play it :)
|
||||
//sources.push({
|
||||
// type: 'mp3',
|
||||
// url: url.updateQueryString(
|
||||
// this.$store.getters['instance/absoluteUrl'](trackData.listen_url),
|
||||
// 'to',
|
||||
// 'mp3'
|
||||
// )
|
||||
//})
|
||||
|
||||
|
||||
return sources
|
||||
},
|
||||
|
||||
updateBuffer (node) {
|
||||
// from https://github.com/goldfire/howler.js/issues/752#issuecomment-372083163
|
||||
let range = 0
|
||||
const bf = node.buffered
|
||||
const time = node.currentTime
|
||||
try {
|
||||
while (!(bf.start(range) <= time && time <= bf.end(range))) {
|
||||
range += 1
|
||||
}
|
||||
} catch (IndexSizeError) {
|
||||
return
|
||||
}
|
||||
let loadPercentage
|
||||
const start = bf.start(range)
|
||||
const end = bf.end(range)
|
||||
if (range === 0) {
|
||||
// easy case, no user-seek
|
||||
const loadStartPercentage = start / node.duration
|
||||
const loadEndPercentage = end / node.duration
|
||||
loadPercentage = loadEndPercentage - loadStartPercentage
|
||||
} else {
|
||||
const loaded = end - start
|
||||
const remainingToLoad = node.duration - start
|
||||
// user seeked a specific position in the audio, our progress must be
|
||||
// computed based on the remaining portion of the track
|
||||
loadPercentage = loaded / remainingToLoad
|
||||
}
|
||||
if (loadPercentage * 100 === this.bufferProgress) {
|
||||
return
|
||||
}
|
||||
this.$store.commit('player/bufferProgress', loadPercentage * 100)
|
||||
},
|
||||
updateProgress: function () {
|
||||
this.isUpdatingTime = true
|
||||
if (this.currentSound && this.currentSound.state() === 'loaded') {
|
||||
const t = this.currentSound.seek()
|
||||
const d = this.currentSound.duration()
|
||||
this.$store.dispatch('player/updateProgress', t)
|
||||
this.updateBuffer(this.currentSound._sounds[0]._node)
|
||||
const toPreload = this.$store.state.queue.tracks[this.currentIndex + 1]
|
||||
if (!this.nextTrackPreloaded && toPreload && !this.getSoundFromCache(toPreload) && (t > this.preloadDelay || d - t < 30)) {
|
||||
this.getSound(toPreload)
|
||||
this.nextTrackPreloaded = true
|
||||
}
|
||||
if (t > (d / 2)) {
|
||||
if (this.listeningRecorded !== this.currentTrack) {
|
||||
this.listeningRecorded = this.currentTrack
|
||||
this.$store.dispatch('player/trackListened', this.currentTrack)
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
seek (step) {
|
||||
if (step > 0) {
|
||||
// seek right
|
||||
if (this.currentTime + step < this.duration) {
|
||||
this.$store.dispatch('player/updateProgress', (this.currentTime + step))
|
||||
} else {
|
||||
this.next() // parenthesis where missing here
|
||||
}
|
||||
} else {
|
||||
// seek left
|
||||
const position = Math.max(this.currentTime + step, 0)
|
||||
this.$store.dispatch('player/updateProgress', position)
|
||||
}
|
||||
},
|
||||
seekForward () {
|
||||
this.seek(5)
|
||||
},
|
||||
seekBackward () {
|
||||
this.seek(-5)
|
||||
},
|
||||
observeProgress: function (enable) {
|
||||
const self = this
|
||||
if (enable) {
|
||||
if (self.progressInterval) {
|
||||
clearInterval(self.progressInterval)
|
||||
}
|
||||
self.progressInterval = setInterval(() => {
|
||||
self.updateProgress()
|
||||
}, 1000)
|
||||
} else {
|
||||
clearInterval(self.progressInterval)
|
||||
}
|
||||
},
|
||||
setCurrentTime (t) {
|
||||
if (t < 0 | t > this.duration) {
|
||||
return
|
||||
}
|
||||
if (!this.currentSound || !this.currentSound._sounds[0]) {
|
||||
return
|
||||
}
|
||||
if (t === this.currentSound.seek()) {
|
||||
return
|
||||
}
|
||||
if (t === 0) {
|
||||
this.updateProgressThrottled.cancel()
|
||||
}
|
||||
this.currentSound.seek(t)
|
||||
// If player is paused update progress immediately to ensure updated UI
|
||||
if (!this.$store.state.player.playing) {
|
||||
this.updateProgress()
|
||||
}
|
||||
},
|
||||
ended: function () {
|
||||
const onlyTrack = this.$store.state.queue.tracks.length === 1
|
||||
if (this.looping === 1 || (onlyTrack && this.looping === 2)) {
|
||||
this.currentSound.seek(0)
|
||||
this.$store.dispatch('player/updateProgress', 0)
|
||||
this.soundId = this.currentSound.play(this.soundId)
|
||||
} else {
|
||||
this.$store.dispatch('player/trackEnded', this.currentTrack)
|
||||
}
|
||||
},
|
||||
getSoundFromCache (trackData) {
|
||||
return this.soundsCache.filter((d) => {
|
||||
if (d.track.id !== trackData.id) {
|
||||
return false
|
||||
}
|
||||
|
||||
return true
|
||||
})[0]
|
||||
},
|
||||
addSoundToCache (sound, trackData) {
|
||||
const data = {
|
||||
date: new Date(),
|
||||
track: trackData,
|
||||
sound: sound
|
||||
}
|
||||
this.soundsCache.push(data)
|
||||
this.checkCache()
|
||||
},
|
||||
checkCache () {
|
||||
const self = this
|
||||
const toKeep = []
|
||||
_.reverse(this.soundsCache).forEach((e) => {
|
||||
if (toKeep.length < self.maxPreloaded) {
|
||||
toKeep.push(e)
|
||||
} else {
|
||||
e.sound.unload()
|
||||
}
|
||||
})
|
||||
this.soundsCache = _.reverse(toKeep)
|
||||
},
|
||||
removeFromCache (sound) {
|
||||
const toKeep = []
|
||||
this.soundsCache.forEach((e) => {
|
||||
if (e.sound === sound) {
|
||||
e.sound.unload()
|
||||
} else {
|
||||
toKeep.push(e)
|
||||
}
|
||||
})
|
||||
this.soundsCache = toKeep
|
||||
},
|
||||
async loadSound (newValue, oldValue) {
|
||||
let trackData = newValue
|
||||
const oldSound = this.currentSound
|
||||
// stop all other sounds!
|
||||
// we do this here (before the track has loaded) to get a predictable
|
||||
// song order.
|
||||
Howler.stop()
|
||||
if (oldSound && trackData !== oldValue) {
|
||||
this.soundId = null
|
||||
}
|
||||
if (!trackData) {
|
||||
return
|
||||
}
|
||||
if (!this.isShuffling && trackData !== oldValue) {
|
||||
trackData = await this.getTrackData(trackData)
|
||||
if (trackData == null) {
|
||||
this.handleError({})
|
||||
}
|
||||
this.currentSound = this.getSound(trackData)
|
||||
this.$store.commit('player/isLoadingAudio', true)
|
||||
this.soundId = this.currentSound.play()
|
||||
this.$store.commit('player/errored', false)
|
||||
this.$store.commit('player/playing', true)
|
||||
this.$store.dispatch('player/updateProgress', 0)
|
||||
this.observeProgress(true)
|
||||
}
|
||||
},
|
||||
toggleMobilePlayer () {
|
||||
//if (['queue', 'player'].indexOf(this.$store.state.ui.queueFocused) > -1) {
|
||||
// this.$store.commit('ui/queueFocused', null)
|
||||
//} else {
|
||||
// this.$store.commit('ui/queueFocused', 'player')
|
||||
//}
|
||||
},
|
||||
switchTab () {
|
||||
//if (this.$store.state.ui.queueFocused === 'player') {
|
||||
// this.$store.commit('ui/queueFocused', 'queue')
|
||||
//} else {
|
||||
// this.$store.commit('ui/queueFocused', 'player')
|
||||
//}
|
||||
},
|
||||
updateMetadata () {
|
||||
// If the session is playing as a PWA, populate the notification
|
||||
// with details from the track
|
||||
if (this.currentTrack && 'mediaSession' in navigator) {
|
||||
const metadata = {
|
||||
title: this.currentTrack.title,
|
||||
artist: this.currentTrack.artist.name
|
||||
}
|
||||
if (this.currentTrack.album && this.currentTrack.album.cover) {
|
||||
metadata.album = this.currentTrack.album.title
|
||||
metadata.artwork = [
|
||||
{ src: this.currentTrack.album.cover.urls.original, sizes: '96x96', type: 'image/png' },
|
||||
{ src: this.currentTrack.album.cover.urls.original, sizes: '128x128', type: 'image/png' },
|
||||
{ src: this.currentTrack.album.cover.urls.original, sizes: '192x192', type: 'image/png' },
|
||||
{ src: this.currentTrack.album.cover.urls.original, sizes: '256x256', type: 'image/png' },
|
||||
{ src: this.currentTrack.album.cover.urls.original, sizes: '384x384', type: 'image/png' },
|
||||
{ src: this.currentTrack.album.cover.urls.original, sizes: '512x512', type: 'image/png' }
|
||||
]
|
||||
}
|
||||
navigator.mediaSession.metadata = new window.MediaMetadata(metadata)
|
||||
}
|
||||
}
|
||||
},
|
||||
computed: {
|
||||
...mapState({
|
||||
currentIndex: state => state.queue.currentIndex,
|
||||
playing: state => state.player.playing,
|
||||
isLoadingAudio: state => state.player.isLoadingAudio,
|
||||
volume: state => state.player.volume,
|
||||
looping: state => state.player.looping,
|
||||
duration: state => state.player.duration,
|
||||
bufferProgress: state => state.player.bufferProgress,
|
||||
errored: state => state.player.errored,
|
||||
currentTime: state => state.player.currentTime,
|
||||
queue: state => state.queue
|
||||
}),
|
||||
...mapGetters({
|
||||
currentTrack: 'queue/currentTrack',
|
||||
hasNext: 'queue/hasNext',
|
||||
hasPrevious: 'queue/hasPrevious',
|
||||
emptyQueue: 'queue/isEmpty',
|
||||
durationFormatted: 'player/durationFormatted',
|
||||
currentTimeFormatted: 'player/currentTimeFormatted',
|
||||
progress: 'player/progress'
|
||||
}),
|
||||
updateProgressThrottled () {
|
||||
return _.throttle(this.updateProgress, 50)
|
||||
},
|
||||
labels () {
|
||||
const audioPlayer = this.$pgettext('Sidebar/Player/Hidden text', 'Media player')
|
||||
const previous = this.$pgettext('Sidebar/Player/Icon.Tooltip', 'Previous track')
|
||||
const play = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', 'Play')
|
||||
const pause = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', 'Pause')
|
||||
const next = this.$pgettext('Sidebar/Player/Icon.Tooltip', 'Next track')
|
||||
const unmute = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', 'Unmute')
|
||||
const mute = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', 'Mute')
|
||||
const expandQueue = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', 'Expand queue')
|
||||
const loopingDisabled = this.$pgettext('Sidebar/Player/Icon.Tooltip',
|
||||
'Looping disabled. Click to switch to single-track looping.'
|
||||
)
|
||||
const loopingSingle = this.$pgettext('Sidebar/Player/Icon.Tooltip',
|
||||
'Looping on a single track. Click to switch to whole queue looping.'
|
||||
)
|
||||
const loopingWhole = this.$pgettext('Sidebar/Player/Icon.Tooltip',
|
||||
'Looping on whole queue. Click to disable looping.'
|
||||
)
|
||||
const shuffle = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', 'Shuffle your queue')
|
||||
const clear = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', 'Clear your queue')
|
||||
const addArtistContentFilter = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', 'Hide content from this artist…')
|
||||
return {
|
||||
audioPlayer,
|
||||
previous,
|
||||
play,
|
||||
pause,
|
||||
next,
|
||||
unmute,
|
||||
mute,
|
||||
loopingDisabled,
|
||||
loopingSingle,
|
||||
loopingWhole,
|
||||
shuffle,
|
||||
clear,
|
||||
expandQueue,
|
||||
addArtistContentFilter
|
||||
}
|
||||
}
|
||||
},
|
||||
watch: {
|
||||
currentTrack: {
|
||||
async handler (newValue, oldValue) {
|
||||
if (newValue === oldValue) {
|
||||
return
|
||||
}
|
||||
this.nextTrackPreloaded = false
|
||||
clearTimeout(this.playTimeout)
|
||||
if (this.currentSound) {
|
||||
this.currentSound.pause()
|
||||
}
|
||||
this.$store.commit('player/isLoadingAudio', true)
|
||||
this.playTimeout = setTimeout(async () => {
|
||||
await this.loadSound(newValue, oldValue)
|
||||
}, 100)
|
||||
this.updateMetadata()
|
||||
},
|
||||
immediate: false
|
||||
},
|
||||
volume: {
|
||||
immediate: true,
|
||||
handler (newValue) {
|
||||
this.sliderVolume = newValue
|
||||
Howler.volume(toLinearVolumeScale(newValue))
|
||||
}
|
||||
},
|
||||
sliderVolume (newValue) {
|
||||
this.$store.commit('player/volume', newValue)
|
||||
},
|
||||
playing: async function (newValue) {
|
||||
if (this.currentSound) {
|
||||
if (newValue === true) {
|
||||
this.soundId = this.currentSound.play(this.soundId)
|
||||
} else {
|
||||
this.currentSound.pause(this.soundId)
|
||||
}
|
||||
} else {
|
||||
await this.loadSound(this.currentTrack, null)
|
||||
}
|
||||
|
||||
this.observeProgress(newValue)
|
||||
},
|
||||
currentTime (newValue) {
|
||||
if (!this.isUpdatingTime) {
|
||||
this.setCurrentTime(newValue)
|
||||
}
|
||||
this.isUpdatingTime = false
|
||||
},
|
||||
emptyQueue (newValue) {
|
||||
if (newValue) {
|
||||
Howler.unload()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
</script>
|
|
@ -1,12 +1,57 @@
|
|||
|
||||
import Vue from 'vue'
|
||||
import Vuex from 'vuex'
|
||||
import EmbedFrame from './EmbedFrame'
|
||||
import locales from '@/locales'
|
||||
import player from '@/store/player'
|
||||
import queue from '@/store/queue'
|
||||
import instance from '@/store/instance'
|
||||
import GetTextPlugin from 'vue-gettext'
|
||||
|
||||
Vue.config.productionTip = false
|
||||
//Vue.config.productionTip = false
|
||||
Vue.use(Vuex)
|
||||
|
||||
const store = new Vuex.Store({
|
||||
modules: {
|
||||
player,
|
||||
queue,
|
||||
instance
|
||||
}
|
||||
})
|
||||
|
||||
let availableLanguages = (function () {
|
||||
let l = {}
|
||||
locales.locales.forEach(c => {
|
||||
l[c.code] = c.label
|
||||
})
|
||||
return l
|
||||
})()
|
||||
let defaultLanguage = 'en_US'
|
||||
//if (availableLanguages[store.state.ui.currentLanguage]) {
|
||||
// defaultLanguage = store.state.ui.currentLanguage
|
||||
//}
|
||||
Vue.use(GetTextPlugin, {
|
||||
availableLanguages: availableLanguages,
|
||||
defaultLanguage: defaultLanguage,
|
||||
// cf https://github.com/Polyconseil/vue-gettext#configuration
|
||||
// not recommended but this is fixing weird bugs with translation nodes
|
||||
// not being updated when in v-if/v-else clauses
|
||||
autoAddKeyAttributes: true,
|
||||
languageVmMixin: {
|
||||
computed: {
|
||||
currentKebabCase: function () {
|
||||
return this.current.toLowerCase().replace('_', '-')
|
||||
}
|
||||
}
|
||||
},
|
||||
translations: {},
|
||||
silent: true
|
||||
})
|
||||
|
||||
/* eslint-disable no-new */
|
||||
new Vue({
|
||||
el: '#app',
|
||||
store,
|
||||
render (h) {
|
||||
return h('EmbedFrame')
|
||||
},
|
||||
|
|
Loading…
Reference in New Issue