Merge branch '392-new-player' into 'develop'
Resolve "Investigate Howler.js as a way to manage low-level audio and get cross-browser compatibility" Closes #392 and #390 See merge request funkwhale/funkwhale!351
This commit is contained in:
commit
8974881f95
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Fixed broken audio playback on Chrome and invisible volume control (#390)
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@ -0,0 +1 @@
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Use Howler to manage audio instead of our own dirty/untested code (#392)
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@ -21,6 +21,7 @@
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"axios": "^0.17.1",
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"dateformat": "^2.0.0",
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"django-channels": "^1.1.6",
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"howler": "^2.0.14",
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"js-logger": "^1.3.0",
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"jwt-decode": "^2.2.0",
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"lodash": "^4.17.4",
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@ -1,16 +1,15 @@
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<template>
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<div class="ui inverted segment player-wrapper" :style="style">
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<div class="player">
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<keep-alive>
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<audio-track
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ref="currentAudio"
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v-if="renderAudio && currentTrack"
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:is-current="true"
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:start-time="$store.state.player.currentTime"
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:autoplay="$store.state.player.playing"
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:track="currentTrack">
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</audio-track>
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</keep-alive>
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<audio-track
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ref="currentAudio"
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v-if="currentTrack"
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:is-current="true"
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:start-time="$store.state.player.currentTime"
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:autoplay="$store.state.player.playing"
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:key="audioKey"
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:track="currentTrack">
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</audio-track>
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<div v-if="currentTrack" class="track-area ui unstackable items">
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<div class="ui inverted item">
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<div class="ui tiny image">
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@ -160,13 +159,13 @@
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import {mapState, mapGetters, mapActions} from 'vuex'
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import GlobalEvents from '@/components/utils/global-events'
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import ColorThief from '@/vendor/color-thief'
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import {Howl} from 'howler'
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import AudioTrack from '@/components/audio/Track'
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import TrackFavoriteIcon from '@/components/favorites/TrackFavoriteIcon'
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import TrackPlaylistIcon from '@/components/playlists/TrackPlaylistIcon'
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export default {
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name: 'player',
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components: {
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TrackFavoriteIcon,
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TrackPlaylistIcon,
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@ -177,16 +176,28 @@ export default {
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let defaultAmbiantColors = [[46, 46, 46], [46, 46, 46], [46, 46, 46], [46, 46, 46]]
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return {
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isShuffling: false,
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renderAudio: true,
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sliderVolume: this.volume,
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defaultAmbiantColors: defaultAmbiantColors,
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showVolume: false,
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ambiantColors: defaultAmbiantColors
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ambiantColors: defaultAmbiantColors,
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audioKey: String(new Date()),
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dummyAudio: null
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}
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},
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mounted () {
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// we trigger the watcher explicitely it does not work otherwise
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this.sliderVolume = this.volume
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// this is needed to unlock audio playing under some browsers,
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// cf https://github.com/goldfire/howler.js#mobilechrome-playback
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// but we never actually load those audio files
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this.dummyAudio = new Howl({
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preload: false,
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autoplay: false,
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src: ['noop.webm', 'noop.mp3']
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})
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},
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destroyed () {
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this.dummyAudio.unload()
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},
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methods: {
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...mapActions({
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@ -305,21 +316,13 @@ export default {
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},
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watch: {
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currentTrack (newValue) {
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if (!this.isShuffling) {
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this.audioKey = String(new Date())
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}
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if (!newValue || !newValue.album.cover) {
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this.ambiantColors = this.defaultAmbiantColors
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}
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},
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currentIndex (newValue, oldValue) {
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if (newValue !== oldValue) {
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// why this? to ensure the audio tag is deleted and fully
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// rerendered, so we don't have any issues with cached position
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// or whatever
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this.renderAudio = false
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this.$nextTick(() => {
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this.renderAudio = true
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})
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}
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},
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volume (newValue) {
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this.sliderVolume = newValue
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},
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@ -385,9 +388,6 @@ export default {
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.volume-control {
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position: relative;
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width: 12.5% !important;
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.icon {
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// margin: 0;
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}
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[type="range"] {
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max-width: 70%;
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position: absolute;
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@ -395,16 +395,11 @@ export default {
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left: 25%;
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cursor: pointer;
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}
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input[type=range] {
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-webkit-appearance: none;
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}
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input[type=range]:focus {
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outline: none;
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}
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input[type=range]::-webkit-slider-runnable-track {
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cursor: pointer;
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background: white;
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opacity: 0.3;
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}
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input[type=range]::-webkit-slider-thumb {
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background: white;
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@ -413,10 +408,6 @@ export default {
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border-radius: 3px;
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width: 10px;
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}
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input[type=range]:focus::-webkit-slider-runnable-track {
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background: #white;
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opacity: 0.3;
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}
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input[type=range]::-moz-range-track {
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cursor: pointer;
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background: white;
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@ -455,7 +446,7 @@ export default {
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background: white;
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}
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input[type=range]:focus::-ms-fill-upper {
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background: #white;
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background: white;
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}
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}
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@ -1,24 +1,13 @@
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<template>
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<audio
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ref="audio"
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@error="errored"
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@loadeddata="loaded"
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@durationchange="updateDuration"
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@timeupdate="updateProgressThrottled"
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@ended="ended"
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preload>
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<source
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@error="sourceErrored"
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v-for="src in srcs"
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:src="src.url"
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:type="src.type">
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</audio>
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<i />
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</template>
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<script>
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import {mapState} from 'vuex'
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import url from '@/utils/url'
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import _ from 'lodash'
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import url from '@/utils/url'
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import {Howl} from 'howler'
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// import logger from '@/logging'
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export default {
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},
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data () {
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return {
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realTrack: this.track,
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sourceErrors: 0,
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isUpdatingTime: false
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sound: null,
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isUpdatingTime: false,
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progressInterval: null
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}
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},
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mounted () {
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let self = this
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this.sound = new Howl({
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src: this.srcs.map((s) => { return s.url }),
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autoplay: false,
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loop: false,
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html5: true,
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preload: true,
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volume: this.volume,
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onend: function () {
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self.ended()
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},
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onunlock: function () {
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if (this.$store.state.player.playing) {
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self.sound.play()
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}
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},
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onload: function () {
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self.$store.commit('player/resetErrorCount')
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self.$store.commit('player/duration', self.sound.duration())
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}
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})
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if (this.autoplay) {
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this.sound.play()
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this.$store.commit('player/playing', true)
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this.observeProgress(true)
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}
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},
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destroyed () {
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this.observeProgress(false)
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this.sound.unload()
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},
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computed: {
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...mapState({
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playing: state => state.player.playing,
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looping: state => state.player.looping
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}),
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srcs: function () {
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let file = this.realTrack.files[0]
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let file = this.track.files[0]
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if (!file) {
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this.$store.dispatch('player/trackErrored')
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return []
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}
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},
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methods: {
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errored: function () {
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let self = this
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setTimeout(
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() => { self.$store.dispatch('player/trackErrored') }
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, 1000)
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},
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sourceErrored: function () {
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this.sourceErrors += 1
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if (this.sourceErrors >= this.srcs.length) {
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// all sources failed
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this.errored()
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}
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},
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updateDuration: function (e) {
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if (!this.$refs.audio) {
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return
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}
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this.$store.commit('player/duration', this.$refs.audio.duration)
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},
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loaded: function () {
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if (!this.$refs.audio) {
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return
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}
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this.$refs.audio.volume = this.volume
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this.$store.commit('player/resetErrorCount')
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if (this.isCurrent) {
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this.$store.commit('player/duration', this.$refs.audio.duration)
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if (this.startTime) {
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this.setCurrentTime(this.startTime)
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}
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if (this.autoplay) {
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this.$store.commit('player/playing', true)
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this.$refs.audio.play()
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}
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}
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},
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updateProgress: function () {
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this.isUpdatingTime = true
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if (this.$refs.audio) {
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this.$store.dispatch('player/updateProgress', this.$refs.audio.currentTime)
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if (this.sound && this.sound.state() === 'loaded') {
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this.$store.dispatch('player/updateProgress', this.sound.seek())
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}
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},
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ended: function () {
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let onlyTrack = this.$store.state.queue.tracks.length === 1
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if (this.looping === 1 || (onlyTrack && this.looping === 2)) {
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this.setCurrentTime(0)
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this.$refs.audio.play()
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observeProgress: function (enable) {
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let self = this
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if (enable) {
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if (self.progressInterval) {
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clearInterval(self.progressInterval)
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}
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self.progressInterval = setInterval(() => {
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self.updateProgress()
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}, 1000)
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} else {
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this.$store.dispatch('player/trackEnded', this.realTrack)
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clearInterval(self.progressInterval)
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}
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},
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setCurrentTime (t) {
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if (t < 0 | t > this.duration) {
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return
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}
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if (t === this.$refs.audio.currentTime) {
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if (t === this.sound.seek()) {
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return
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}
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if (t === 0) {
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this.updateProgressThrottled.cancel()
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}
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this.$refs.audio.currentTime = t
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this.sound.seek(t)
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},
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ended: function () {
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let onlyTrack = this.$store.state.queue.tracks.length === 1
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if (this.looping === 1 || (onlyTrack && this.looping === 2)) {
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this.sound.seek(0)
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this.sound.play()
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} else {
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this.$store.dispatch('player/trackEnded', this.track)
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}
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}
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},
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watch: {
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track: _.debounce(function (newValue) {
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this.realTrack = newValue
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this.setCurrentTime(0)
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this.$refs.audio.load()
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}, 1000, {leading: true, trailing: true}),
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playing: function (newValue) {
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if (newValue === true) {
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this.$refs.audio.play()
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this.sound.play()
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} else {
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this.$refs.audio.pause()
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}
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},
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'$store.state.queue.currentIndex' () {
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if (this.$store.state.player.playing) {
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this.$refs.audio.play()
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this.sound.pause()
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}
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this.observeProgress(newValue)
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},
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volume: function (newValue) {
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this.$refs.audio.volume = newValue
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this.sound.volume(newValue)
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},
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currentTime (newValue) {
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if (!this.isUpdatingTime) {
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@ -56,7 +56,8 @@ export default {
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fetch ({dispatch, state, commit, rootState}, url) {
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// will fetch favorites by batches from API to have them locally
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let params = {
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user: rootState.auth.profile.id
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user: rootState.auth.profile.id,
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page_size: 50
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}
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url = url || 'favorites/tracks/'
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return axios.get(url, {params: params}).then((response) => {
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@ -3493,6 +3493,10 @@ hosted-git-info@^2.1.4:
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version "2.6.0"
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resolved "https://registry.yarnpkg.com/hosted-git-info/-/hosted-git-info-2.6.0.tgz#23235b29ab230c576aab0d4f13fc046b0b038222"
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howler@^2.0.14:
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version "2.0.14"
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resolved "https://registry.yarnpkg.com/howler/-/howler-2.0.14.tgz#28e37800fea002fea147a3ca033660c4f1288a99"
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html-comment-regex@^1.1.0:
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version "1.1.1"
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resolved "https://registry.yarnpkg.com/html-comment-regex/-/html-comment-regex-1.1.1.tgz#668b93776eaae55ebde8f3ad464b307a4963625e"
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