Handle Cross-Origin canvas error in player
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@ -356,7 +356,11 @@ export default {
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return
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}
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let image = this.$refs.cover
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this.ambiantColors = ColorThief.prototype.getPalette(image, 4).slice(0, 4)
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try {
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this.ambiantColors = ColorThief.prototype.getPalette(image, 4).slice(0, 4)
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} catch (e) {
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console.log('Cannot generate player background from cover image, likely a cross-origin tainted canvas issue')
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}
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},
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handleError({ sound, error }) {
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this.$store.commit("player/isLoadingAudio", false)
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