Fix linting errors in touched files

This commit is contained in:
Georg Krause 2021-09-25 21:44:02 +02:00
parent 9bef230499
commit 5a74d1d3a0
3 changed files with 201 additions and 212 deletions

View File

@ -207,20 +207,18 @@
</section>
</template>
<script>
import { mapState, mapGetters, mapActions } from "vuex"
import { mapState, mapGetters, mapActions } from 'vuex'
import $ from 'jquery'
import moment from "moment"
import moment from 'moment'
import lodash from '@/lodash'
import time from "@/utils/time"
import time from '@/utils/time'
import createFocusTrap from 'focus-trap'
import store from "@/store"
export default {
components: {
TrackFavoriteIcon: () => import(/* webpackChunkName: "auth-audio" */ "@/components/favorites/TrackFavoriteIcon"),
TrackPlaylistIcon: () => import(/* webpackChunkName: "auth-audio" */ "@/components/playlists/TrackPlaylistIcon"),
VolumeControl: () => import(/* webpackChunkName: "audio" */ "@/components/audio/VolumeControl"),
draggable: () => import(/* webpackChunkName: "draggable" */ "vuedraggable"),
TrackFavoriteIcon: () => import(/* webpackChunkName: "auth-audio" */ '@/components/favorites/TrackFavoriteIcon'),
TrackPlaylistIcon: () => import(/* webpackChunkName: "auth-audio" */ '@/components/playlists/TrackPlaylistIcon'),
draggable: () => import(/* webpackChunkName: "draggable" */ 'vuedraggable')
},
data () {
return {
@ -232,14 +230,13 @@ export default {
}
},
mounted () {
let self = this
this.focusTrap = createFocusTrap(this.$el, {allowOutsideClick: () => { return true }})
this.focusTrap = createFocusTrap(this.$el, { allowOutsideClick: () => { return true } })
this.focusTrap.activate()
this.$nextTick(() => {
setTimeout(() => {
this.scrollToCurrent()
// delay is to let transition work
}, 400);
}, 400)
})
},
computed: {
@ -256,18 +253,18 @@ export default {
queue: state => state.queue
}),
...mapGetters({
currentTrack: "queue/currentTrack",
hasNext: "queue/hasNext",
emptyQueue: "queue/isEmpty",
durationFormatted: "player/durationFormatted",
currentTimeFormatted: "player/currentTimeFormatted",
progress: "player/progress"
currentTrack: 'queue/currentTrack',
hasNext: 'queue/hasNext',
emptyQueue: 'queue/isEmpty',
durationFormatted: 'player/durationFormatted',
currentTimeFormatted: 'player/currentTimeFormatted',
progress: 'player/progress'
}),
tracks: {
get() {
get () {
return this.$store.state.queue.tracks
},
set(value) {
set (value) {
this.tracksChangeBuffer = value
}
},
@ -276,11 +273,11 @@ export default {
queue: this.$pgettext('*/*/*', 'Queue'),
duration: this.$pgettext('*/*/*', 'Duration'),
addArtistContentFilter: this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', 'Hide content from this artist…'),
restart: this.$pgettext('*/*/*', 'Restart track'),
restart: this.$pgettext('*/*/*', 'Restart track')
}
},
timeLeft () {
let seconds = lodash.sum(
const seconds = lodash.sum(
this.queue.tracks.slice(this.queue.currentIndex).map((t) => {
return (t.uploads || []).map((u) => {
return u.duration || 0
@ -294,7 +291,7 @@ export default {
return this.volume
},
set (v) {
this.$store.commit("player/volume", v)
this.$store.commit('player/volume', v)
}
},
playerFocused () {
@ -303,58 +300,57 @@ export default {
},
methods: {
...mapActions({
cleanTrack: "queue/cleanTrack",
mute: "player/mute",
unmute: "player/unmute",
clean: "queue/clean",
toggleMute: "player/toggleMute",
resumePlayback: "player/resumePlayback",
pausePlayback: "player/pausePlayback",
cleanTrack: 'queue/cleanTrack',
mute: 'player/mute',
unmute: 'player/unmute',
clean: 'queue/clean',
toggleMute: 'player/toggleMute',
resumePlayback: 'player/resumePlayback',
pausePlayback: 'player/pausePlayback'
}),
reorder: function(event) {
this.$store.commit("queue/reorder", {
reorder: function (event) {
this.$store.commit('queue/reorder', {
tracks: this.tracksChangeBuffer,
oldIndex: event.oldIndex,
newIndex: event.newIndex
})
},
scrollToCurrent() {
let current = $(this.$el).find('.queue-item.active')[0]
scrollToCurrent () {
const current = $(this.$el).find('.queue-item.active')[0]
if (!current) {
return
}
const elementRect = current.getBoundingClientRect();
const absoluteElementTop = elementRect.top + window.pageYOffset;
const middle = absoluteElementTop - (window.innerHeight / 2);
window.scrollTo({top: middle, behaviour: 'smooth'});
const elementRect = current.getBoundingClientRect()
const absoluteElementTop = elementRect.top + window.pageYOffset
const middle = absoluteElementTop - (window.innerHeight / 2)
window.scrollTo({ top: middle, behaviour: 'smooth' })
},
touchProgress(e) {
let time
let target = this.$refs.progress
time = (e.layerX / target.offsetWidth) * this.duration
touchProgress (e) {
const target = this.$refs.progress
const time = (e.layerX / target.offsetWidth) * this.duration
this.$emit('touch-progress', time)
},
shuffle() {
let disabled = this.queue.tracks.length === 0
shuffle () {
const disabled = this.queue.tracks.length === 0
if (this.isShuffling || disabled) {
return
}
let self = this
let msg = this.$pgettext('Content/Queue/Message', "Queue shuffled!")
const self = this
const msg = this.$pgettext('Content/Queue/Message', 'Queue shuffled!')
this.isShuffling = true
setTimeout(() => {
self.$store.dispatch("queue/shuffle", () => {
self.$store.dispatch('queue/shuffle', () => {
self.isShuffling = false
self.$store.commit("ui/addMessage", {
self.$store.commit('ui/addMessage', {
content: msg,
date: new Date()
})
})
}, 100)
},
}
},
watch: {
"$store.state.ui.queueFocused": {
'$store.state.ui.queueFocused': {
handler (v) {
if (v === 'queue') {
this.$nextTick(() => {
@ -369,7 +365,7 @@ export default {
this.$nextTick(() => {
this.scrollToCurrent()
})
},
}
},
'$store.state.queue.tracks': {
handler (v) {
@ -379,7 +375,7 @@ export default {
},
immediate: true
},
"$route.fullPath" () {
'$route.fullPath' () {
this.$store.commit('ui/queueFocused', null)
}
}

View File

@ -224,23 +224,22 @@
</template>
<script>
import { mapState, mapGetters, mapActions } from "vuex"
import GlobalEvents from "@/components/utils/global-events"
import { mapState, mapGetters, mapActions } from 'vuex'
import GlobalEvents from '@/components/utils/global-events'
import { toLinearVolumeScale } from '@/audio/volume'
import { Howl } from "howler"
import $ from 'jquery'
import { Howl, Howler } from 'howler'
import _ from '@/lodash'
import url from '@/utils/url'
import axios from 'axios'
export default {
components: {
VolumeControl: () => import(/* webpackChunkName: "audio" */ "./VolumeControl"),
TrackFavoriteIcon: () => import(/* webpackChunkName: "auth-audio" */ "@/components/favorites/TrackFavoriteIcon"),
TrackPlaylistIcon: () => import(/* webpackChunkName: "auth-audio" */ "@/components/playlists/TrackPlaylistIcon"),
GlobalEvents,
VolumeControl: () => import(/* webpackChunkName: "audio" */ './VolumeControl'),
TrackFavoriteIcon: () => import(/* webpackChunkName: "auth-audio" */ '@/components/favorites/TrackFavoriteIcon'),
TrackPlaylistIcon: () => import(/* webpackChunkName: "auth-audio" */ '@/components/playlists/TrackPlaylistIcon'),
GlobalEvents
},
data() {
data () {
return {
isShuffling: false,
sliderVolume: this.volume,
@ -260,11 +259,11 @@ export default {
nextTrackPreloaded: false
}
},
mounted() {
mounted () {
this.$store.dispatch('player/updateProgress', 0)
this.$store.commit('player/playing', false)
this.$store.commit("player/isLoadingAudio", false)
Howler.unload() // clear existing cache, if any
this.$store.commit('player/isLoadingAudio', false)
Howler.unload() // clear existing cache, if any
this.nextTrackPreloaded = false
// this is needed to unlock audio playing under some browsers,
// cf https://github.com/goldfire/howler.js#mobilechrome-playback
@ -272,7 +271,7 @@ export default {
this.dummyAudio = new Howl({
preload: false,
autoplay: false,
src: ["noop.webm", "noop.mp3"]
src: ['noop.webm', 'noop.mp3']
})
if (this.currentTrack) {
this.getSound(this.currentTrack)
@ -280,29 +279,29 @@ export default {
}
// Add controls for notification drawer
if ('mediaSession' in navigator) {
navigator.mediaSession.setActionHandler('play', this.resumePlayback);
navigator.mediaSession.setActionHandler('pause', this.pausePlayback);
navigator.mediaSession.setActionHandler('seekforward', this.seekForward);
navigator.mediaSession.setActionHandler('seekbackward', this.seekBackward);
navigator.mediaSession.setActionHandler('nexttrack', this.next);
navigator.mediaSession.setActionHandler('previoustrack', this.previous);
navigator.mediaSession.setActionHandler('play', this.resumePlayback)
navigator.mediaSession.setActionHandler('pause', this.pausePlayback)
navigator.mediaSession.setActionHandler('seekforward', this.seekForward)
navigator.mediaSession.setActionHandler('seekbackward', this.seekBackward)
navigator.mediaSession.setActionHandler('nexttrack', this.next)
navigator.mediaSession.setActionHandler('previoustrack', this.previous)
}
},
beforeDestroy () {
this.dummyAudio.unload()
this.observeProgress(false)
},
destroyed() {
destroyed () {
},
methods: {
...mapActions({
resumePlayback: "player/resumePlayback",
pausePlayback: "player/pausePlayback",
togglePlayback: "player/togglePlayback",
mute: "player/mute",
unmute: "player/unmute",
clean: "queue/clean",
toggleMute: "player/toggleMute",
resumePlayback: 'player/resumePlayback',
pausePlayback: 'player/pausePlayback',
togglePlayback: 'player/togglePlayback',
mute: 'player/mute',
unmute: 'player/unmute',
clean: 'queue/clean',
toggleMute: 'player/toggleMute'
}),
async getTrackData (trackData) {
// use previously fetched trackData
@ -310,53 +309,53 @@ export default {
// we don't have any information for this track, we need to fetch it
return axios.get(`tracks/${trackData.id}/`)
.then(
response => response.data,
err => null
)
.then(
response => response.data,
() => null
)
},
shuffle() {
let disabled = this.queue.tracks.length === 0
shuffle () {
const disabled = this.queue.tracks.length === 0
if (this.isShuffling || disabled) {
return
}
let self = this
let msg = this.$pgettext('Content/Queue/Message', "Queue shuffled!")
const self = this
const msg = this.$pgettext('Content/Queue/Message', 'Queue shuffled!')
this.isShuffling = true
setTimeout(() => {
self.$store.dispatch("queue/shuffle", () => {
self.$store.dispatch('queue/shuffle', () => {
self.isShuffling = false
self.$store.commit("ui/addMessage", {
self.$store.commit('ui/addMessage', {
content: msg,
date: new Date()
})
})
}, 100)
},
next() {
let self = this
this.$store.dispatch("queue/next").then(() => {
self.$emit("next")
next () {
const self = this
this.$store.dispatch('queue/next').then(() => {
self.$emit('next')
})
},
previous() {
let self = this
this.$store.dispatch("queue/previous").then(() => {
self.$emit("previous")
previous () {
const self = this
this.$store.dispatch('queue/previous').then(() => {
self.$emit('previous')
})
},
handleError({ sound, error }) {
this.$store.commit("player/isLoadingAudio", false)
this.$store.dispatch("player/trackErrored")
handleError ({ sound, error }) {
this.$store.commit('player/isLoadingAudio', false)
this.$store.dispatch('player/trackErrored')
},
getSound (trackData) {
let cached = this.getSoundFromCache(trackData)
const cached = this.getSoundFromCache(trackData)
if (cached) {
return cached.sound
}
let srcs = this.getSrcs(trackData)
let self = this
let sound = new Howl({
const srcs = this.getSrcs(trackData)
const self = this
const sound = new Howl({
src: srcs.map((s) => { return s.url }),
format: srcs.map((s) => { return s.type }),
autoplay: false,
@ -372,17 +371,17 @@ export default {
}
},
onload: function () {
let sound = this
let node = this._sounds[0]._node;
const sound = this
const node = this._sounds[0]._node
node.addEventListener('progress', () => {
if (sound != self.currentSound) {
if (sound !== self.currentSound) {
return
}
self.updateBuffer(node)
})
},
onplay: function () {
if (this != self.currentSound) {
if (this !== self.currentSound) {
this.stop()
return
}
@ -390,30 +389,29 @@ export default {
self.$store.commit('player/resetErrorCount')
self.$store.commit('player/errored', false)
self.$store.commit('player/duration', this.duration())
},
onloaderror: function (sound, error) {
self.removeFromCache(this)
if (this != self.currentSound) {
if (this !== self.currentSound) {
return
}
console.log('Error while playing:', sound, error)
self.handleError({sound, error})
},
self.handleError({ sound, error })
}
})
this.addSoundToCache(sound, trackData)
return sound
},
getSrcs: function (trackData) {
let a = document.createElement('audio')
let allowed = ['probably', 'maybe']
let sources = trackData.uploads.filter(u => {
let canPlay = a.canPlayType(u.mimetype)
const a = document.createElement('audio')
const allowed = ['probably', 'maybe']
const sources = trackData.uploads.filter(u => {
const canPlay = a.canPlayType(u.mimetype)
return allowed.indexOf(canPlay) > -1
}).map(u => {
return {
type: u.extension,
url: this.$store.getters['instance/absoluteUrl'](u.listen_url),
url: this.$store.getters['instance/absoluteUrl'](u.listen_url)
}
})
a.remove()
@ -433,12 +431,12 @@ export default {
// so authentication can be checked by the backend
// because for audio files we cannot use the regular Authentication
// header
let param = "jwt"
let param = 'jwt'
let value = this.$store.state.auth.token
if (this.$store.state.auth.scopedTokens && this.$store.state.auth.scopedTokens.listen) {
// used scoped tokens instead of JWT to reduce the attack surface if the token
// is leaked
param = "token"
param = 'token'
value = this.$store.state.auth.scopedTokens.listen
}
sources.forEach(e => {
@ -450,30 +448,30 @@ export default {
updateBuffer (node) {
// from https://github.com/goldfire/howler.js/issues/752#issuecomment-372083163
let range = 0;
let bf = node.buffered;
let time = node.currentTime;
let range = 0
const bf = node.buffered
const time = node.currentTime
try {
while(!(bf.start(range) <= time && time <= bf.end(range))) {
range += 1;
while (!(bf.start(range) <= time && time <= bf.end(range))) {
range += 1
}
} catch (IndexSizeError) {
return
}
let loadPercentage
let start = bf.start(range)
let end = bf.end(range)
const start = bf.start(range)
const end = bf.end(range)
if (range === 0) {
// easy case, no user-seek
let loadStartPercentage = start / node.duration;
let loadEndPercentage = end / node.duration;
loadPercentage = loadEndPercentage - loadStartPercentage;
const loadStartPercentage = start / node.duration
const loadEndPercentage = end / node.duration
loadPercentage = loadEndPercentage - loadStartPercentage
} else {
let loaded = end - start
let remainingToLoad = node.duration - start
const loaded = end - start
const remainingToLoad = node.duration - start
// user seeked a specific position in the audio, our progress must be
// computed based on the remaining portion of the track
loadPercentage = loaded / remainingToLoad;
loadPercentage = loaded / remainingToLoad
}
if (loadPercentage * 100 === this.bufferProgress) {
return
@ -483,18 +481,17 @@ export default {
updateProgress: function () {
this.isUpdatingTime = true
if (this.currentSound && this.currentSound.state() === 'loaded') {
let t = this.currentSound.seek()
let d = this.currentSound.duration()
const t = this.currentSound.seek()
const d = this.currentSound.duration()
this.$store.dispatch('player/updateProgress', t)
this.updateBuffer(this.currentSound._sounds[0]._node)
let toPreload = this.$store.state.queue.tracks[this.currentIndex + 1]
const toPreload = this.$store.state.queue.tracks[this.currentIndex + 1]
if (!this.nextTrackPreloaded && toPreload && !this.getSoundFromCache(toPreload) && (t > this.preloadDelay || d - t < 30)) {
this.getSound(toPreload)
this.nextTrackPreloaded = true
}
if (t > (d / 2)) {
let onlyTrack = this.$store.state.queue.tracks.length === 1
if (this.listeningRecorded != this.currentTrack) {
if (this.listeningRecorded !== this.currentTrack) {
this.listeningRecorded = this.currentTrack
this.$store.dispatch('player/trackListened', this.currentTrack)
}
@ -505,25 +502,24 @@ export default {
if (step > 0) {
// seek right
if (this.currentTime + step < this.duration) {
this.$store.dispatch('player/updateProgress', (this.currentTime + step))
this.$store.dispatch('player/updateProgress', (this.currentTime + step))
} else {
this.next() // parenthesis where missing here
this.next() // parenthesis where missing here
}
}
else {
} else {
// seek left
let position = Math.max(this.currentTime + step, 0)
const position = Math.max(this.currentTime + step, 0)
this.$store.dispatch('player/updateProgress', position)
}
},
seekForward () {
this.seek (5)
this.seek(5)
},
seekBackward () {
this.seek (-5)
this.seek(-5)
},
observeProgress: function (enable) {
let self = this
const self = this
if (enable) {
if (self.progressInterval) {
clearInterval(self.progressInterval)
@ -555,7 +551,7 @@ export default {
}
},
ended: function () {
let onlyTrack = this.$store.state.queue.tracks.length === 1
const onlyTrack = this.$store.state.queue.tracks.length === 1
if (this.looping === 1 || (onlyTrack && this.looping === 2)) {
this.currentSound.seek(0)
this.$store.dispatch('player/updateProgress', 0)
@ -574,7 +570,7 @@ export default {
})[0]
},
addSoundToCache (sound, trackData) {
let data = {
const data = {
date: new Date(),
track: trackData,
sound: sound
@ -583,20 +579,19 @@ export default {
this.checkCache()
},
checkCache () {
let self = this
let toKeep = []
const self = this
const toKeep = []
_.reverse(this.soundsCache).forEach((e) => {
if (toKeep.length < self.maxPreloaded) {
toKeep.push(e)
} else {
let src = e.sound._src
e.sound.unload()
}
})
this.soundsCache = _.reverse(toKeep)
},
removeFromCache (sound) {
let toKeep = []
const toKeep = []
this.soundsCache.forEach((e) => {
if (e.sound === sound) {
e.sound.unload()
@ -608,7 +603,7 @@ export default {
},
async loadSound (newValue, oldValue) {
let trackData = newValue
let oldSound = this.currentSound
const oldSound = this.currentSound
// stop all other sounds!
// we do this here (before the track has loaded) to get a predictable
// song order.
@ -619,7 +614,7 @@ export default {
if (!trackData) {
return
}
if (!this.isShuffling && trackData != oldValue) {
if (!this.isShuffling && trackData !== oldValue) {
trackData = await this.getTrackData(trackData)
if (trackData == null) {
this.handleError({})
@ -645,29 +640,28 @@ export default {
this.$store.commit('ui/queueFocused', 'queue')
} else {
this.$store.commit('ui/queueFocused', 'player')
}
},
updateMetadata () {
// If the session is playing as a PWA, populate the notification
// with details from the track
if (this.currentTrack && 'mediaSession' in navigator) {
let metadata = {
const metadata = {
title: this.currentTrack.title,
artist: this.currentTrack.artist.name,
artist: this.currentTrack.artist.name
}
if (this.currentTrack.album && this.currentTrack.album.cover) {
metadata.album = this.currentTrack.album.title
metadata.artwork = [
{ src: this.currentTrack.album.cover.urls.original, sizes: '96x96', type: 'image/png' },
{ src: this.currentTrack.album.cover.urls.original, sizes: '96x96', type: 'image/png' },
{ src: this.currentTrack.album.cover.urls.original, sizes: '128x128', type: 'image/png' },
{ src: this.currentTrack.album.cover.urls.original, sizes: '192x192', type: 'image/png' },
{ src: this.currentTrack.album.cover.urls.original, sizes: '256x256', type: 'image/png' },
{ src: this.currentTrack.album.cover.urls.original, sizes: '384x384', type: 'image/png' },
{ src: this.currentTrack.album.cover.urls.original, sizes: '512x512', type: 'image/png' },
{ src: this.currentTrack.album.cover.urls.original, sizes: '512x512', type: 'image/png' }
]
}
navigator.mediaSession.metadata = new MediaMetadata(metadata)
navigator.mediaSession.metadata = new window.MediaMetadata(metadata)
}
}
},
@ -685,38 +679,38 @@ export default {
queue: state => state.queue
}),
...mapGetters({
currentTrack: "queue/currentTrack",
hasNext: "queue/hasNext",
hasPrevious: "queue/hasPrevious",
emptyQueue: "queue/isEmpty",
durationFormatted: "player/durationFormatted",
currentTimeFormatted: "player/currentTimeFormatted",
progress: "player/progress"
currentTrack: 'queue/currentTrack',
hasNext: 'queue/hasNext',
hasPrevious: 'queue/hasPrevious',
emptyQueue: 'queue/isEmpty',
durationFormatted: 'player/durationFormatted',
currentTimeFormatted: 'player/currentTimeFormatted',
progress: 'player/progress'
}),
updateProgressThrottled () {
return _.throttle(this.updateProgress, 50)
},
labels() {
let audioPlayer = this.$pgettext('Sidebar/Player/Hidden text', "Media player")
let previous = this.$pgettext('Sidebar/Player/Icon.Tooltip', "Previous track")
let play = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', "Play")
let pause = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', "Pause")
let next = this.$pgettext('Sidebar/Player/Icon.Tooltip', "Next track")
let unmute = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', "Unmute")
let mute = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', "Mute")
let expandQueue = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', "Expand queue")
let loopingDisabled = this.$pgettext('Sidebar/Player/Icon.Tooltip',
"Looping disabled. Click to switch to single-track looping."
labels () {
const audioPlayer = this.$pgettext('Sidebar/Player/Hidden text', 'Media player')
const previous = this.$pgettext('Sidebar/Player/Icon.Tooltip', 'Previous track')
const play = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', 'Play')
const pause = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', 'Pause')
const next = this.$pgettext('Sidebar/Player/Icon.Tooltip', 'Next track')
const unmute = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', 'Unmute')
const mute = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', 'Mute')
const expandQueue = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', 'Expand queue')
const loopingDisabled = this.$pgettext('Sidebar/Player/Icon.Tooltip',
'Looping disabled. Click to switch to single-track looping.'
)
let loopingSingle = this.$pgettext('Sidebar/Player/Icon.Tooltip',
"Looping on a single track. Click to switch to whole queue looping."
const loopingSingle = this.$pgettext('Sidebar/Player/Icon.Tooltip',
'Looping on a single track. Click to switch to whole queue looping.'
)
let loopingWhole = this.$pgettext('Sidebar/Player/Icon.Tooltip',
"Looping on whole queue. Click to disable looping."
const loopingWhole = this.$pgettext('Sidebar/Player/Icon.Tooltip',
'Looping on whole queue. Click to disable looping.'
)
let shuffle = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', "Shuffle your queue")
let clear = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', "Clear your queue")
let addArtistContentFilter = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', 'Hide content from this artist…')
const shuffle = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', 'Shuffle your queue')
const clear = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', 'Clear your queue')
const addArtistContentFilter = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', 'Hide content from this artist…')
return {
audioPlayer,
previous,
@ -731,9 +725,9 @@ export default {
shuffle,
clear,
expandQueue,
addArtistContentFilter,
addArtistContentFilter
}
},
}
},
watch: {
currentTrack: {
@ -746,23 +740,23 @@ export default {
if (this.currentSound) {
this.currentSound.pause()
}
this.$store.commit("player/isLoadingAudio", true)
this.$store.commit('player/isLoadingAudio', true)
this.playTimeout = setTimeout(async () => {
await this.loadSound(newValue, oldValue)
}, 100);
}, 100)
this.updateMetadata()
},
immediate: false
},
volume: {
immediate: true,
handler(newValue) {
handler (newValue) {
this.sliderVolume = newValue
Howler.volume(toLinearVolumeScale(newValue))
},
}
},
sliderVolume(newValue) {
this.$store.commit("player/volume", newValue)
sliderVolume (newValue) {
this.$store.commit('player/volume', newValue)
},
playing: async function (newValue) {
if (this.currentSound) {

View File

@ -92,86 +92,85 @@ export default {
}
},
actions: {
incrementVolume ({commit, state}, value) {
incrementVolume ({ commit, state }, value) {
commit('volume', state.volume + value)
},
stop ({commit}) {
stop ({ commit }) {
commit('errored', false)
commit('resetErrorCount')
},
togglePlayback ({commit, state, dispatch}) {
togglePlayback ({ commit, state, dispatch }) {
commit('playing', !state.playing)
if (state.errored && state.errorCount < state.maxConsecutiveErrors) {
setTimeout(() => {
if (state.playing) {
dispatch('queue/next', null, {root: true})
dispatch('queue/next', null, { root: true })
}
}, 3000)
}
},
resumePlayback ({commit, state, dispatch}) {
resumePlayback ({ commit, state, dispatch }) {
commit('playing', true)
if (state.errored && state.errorCount < state.maxConsecutiveErrors) {
setTimeout(() => {
if (state.playing) {
dispatch('queue/next', null, {root: true})
dispatch('queue/next', null, { root: true })
}
}, 3000)
}
},
pausePlayback ({commit}) {
pausePlayback ({ commit }) {
commit('playing', false)
},
toggleMute({commit, state}) {
toggleMute ({ commit, state }) {
if (state.volume > 0) {
commit('tempVolume', state.volume)
commit('volume', 0)
}
else {
} else {
commit('volume', state.tempVolume)
}
},
trackListened ({commit, rootState}, track) {
trackListened ({ commit, rootState }, track) {
if (!rootState.auth.authenticated) {
return
}
return axios.post('history/listenings/', {'track': track.id}).then((response) => {}, (response) => {
return axios.post('history/listenings/', { track: track.id }).then((response) => {}, (response) => {
logger.default.error('Could not record track in history')
})
},
trackEnded ({commit, dispatch, rootState}, track) {
let queueState = rootState.queue
trackEnded ({ commit, dispatch, rootState }, track) {
const queueState = rootState.queue
if (queueState.currentIndex === queueState.tracks.length - 1) {
// we've reached last track of queue, trigger a reload
// from radio if any
dispatch('radios/populateQueue', null, {root: true})
dispatch('radios/populateQueue', null, { root: true })
}
dispatch('queue/next', null, {root: true})
dispatch('queue/next', null, { root: true })
if (queueState.ended) {
// Reset playback
commit('playing', false)
dispatch('updateProgress', 0)
}
},
trackErrored ({commit, dispatch, state}) {
trackErrored ({ commit, dispatch, state }) {
commit('errored', true)
commit('incrementErrorCount')
if (state.errorCount < state.maxConsecutiveErrors) {
setTimeout(() => {
if (state.playing) {
dispatch('queue/next', null, {root: true})
dispatch('queue/next', null, { root: true })
}
}, 3000)
}
},
updateProgress ({commit}, t) {
updateProgress ({ commit }, t) {
commit('currentTime', t)
},
mute({commit, state}) {
mute ({ commit, state }) {
commit('tempVolume', state.volume)
commit('volume', 0)
},
unmute({commit, state}) {
unmute ({ commit, state }) {
commit('volume', state.tempVolume)
}
}