Fix linting errors in touched files
This commit is contained in:
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9bef230499
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@ -207,20 +207,18 @@
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</section>
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</template>
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<script>
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import { mapState, mapGetters, mapActions } from "vuex"
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import { mapState, mapGetters, mapActions } from 'vuex'
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import $ from 'jquery'
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import moment from "moment"
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import moment from 'moment'
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import lodash from '@/lodash'
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import time from "@/utils/time"
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import time from '@/utils/time'
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import createFocusTrap from 'focus-trap'
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import store from "@/store"
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export default {
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components: {
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TrackFavoriteIcon: () => import(/* webpackChunkName: "auth-audio" */ "@/components/favorites/TrackFavoriteIcon"),
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TrackPlaylistIcon: () => import(/* webpackChunkName: "auth-audio" */ "@/components/playlists/TrackPlaylistIcon"),
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VolumeControl: () => import(/* webpackChunkName: "audio" */ "@/components/audio/VolumeControl"),
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draggable: () => import(/* webpackChunkName: "draggable" */ "vuedraggable"),
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TrackFavoriteIcon: () => import(/* webpackChunkName: "auth-audio" */ '@/components/favorites/TrackFavoriteIcon'),
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TrackPlaylistIcon: () => import(/* webpackChunkName: "auth-audio" */ '@/components/playlists/TrackPlaylistIcon'),
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draggable: () => import(/* webpackChunkName: "draggable" */ 'vuedraggable')
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},
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data () {
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return {
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@ -232,14 +230,13 @@ export default {
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}
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},
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mounted () {
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let self = this
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this.focusTrap = createFocusTrap(this.$el, {allowOutsideClick: () => { return true }})
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this.focusTrap = createFocusTrap(this.$el, { allowOutsideClick: () => { return true } })
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this.focusTrap.activate()
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this.$nextTick(() => {
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setTimeout(() => {
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this.scrollToCurrent()
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// delay is to let transition work
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}, 400);
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}, 400)
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})
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},
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computed: {
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@ -256,18 +253,18 @@ export default {
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queue: state => state.queue
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}),
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...mapGetters({
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currentTrack: "queue/currentTrack",
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hasNext: "queue/hasNext",
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emptyQueue: "queue/isEmpty",
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durationFormatted: "player/durationFormatted",
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currentTimeFormatted: "player/currentTimeFormatted",
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progress: "player/progress"
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currentTrack: 'queue/currentTrack',
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hasNext: 'queue/hasNext',
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emptyQueue: 'queue/isEmpty',
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durationFormatted: 'player/durationFormatted',
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currentTimeFormatted: 'player/currentTimeFormatted',
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progress: 'player/progress'
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}),
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tracks: {
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get() {
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get () {
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return this.$store.state.queue.tracks
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},
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set(value) {
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set (value) {
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this.tracksChangeBuffer = value
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}
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},
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@ -276,11 +273,11 @@ export default {
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queue: this.$pgettext('*/*/*', 'Queue'),
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duration: this.$pgettext('*/*/*', 'Duration'),
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addArtistContentFilter: this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', 'Hide content from this artist…'),
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restart: this.$pgettext('*/*/*', 'Restart track'),
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restart: this.$pgettext('*/*/*', 'Restart track')
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}
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},
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timeLeft () {
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let seconds = lodash.sum(
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const seconds = lodash.sum(
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this.queue.tracks.slice(this.queue.currentIndex).map((t) => {
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return (t.uploads || []).map((u) => {
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return u.duration || 0
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@ -294,7 +291,7 @@ export default {
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return this.volume
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},
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set (v) {
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this.$store.commit("player/volume", v)
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this.$store.commit('player/volume', v)
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}
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},
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playerFocused () {
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@ -303,58 +300,57 @@ export default {
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},
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methods: {
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...mapActions({
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cleanTrack: "queue/cleanTrack",
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mute: "player/mute",
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unmute: "player/unmute",
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clean: "queue/clean",
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toggleMute: "player/toggleMute",
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resumePlayback: "player/resumePlayback",
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pausePlayback: "player/pausePlayback",
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cleanTrack: 'queue/cleanTrack',
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mute: 'player/mute',
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unmute: 'player/unmute',
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clean: 'queue/clean',
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toggleMute: 'player/toggleMute',
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resumePlayback: 'player/resumePlayback',
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pausePlayback: 'player/pausePlayback'
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}),
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reorder: function(event) {
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this.$store.commit("queue/reorder", {
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reorder: function (event) {
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this.$store.commit('queue/reorder', {
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tracks: this.tracksChangeBuffer,
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oldIndex: event.oldIndex,
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newIndex: event.newIndex
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})
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},
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scrollToCurrent() {
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let current = $(this.$el).find('.queue-item.active')[0]
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scrollToCurrent () {
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const current = $(this.$el).find('.queue-item.active')[0]
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if (!current) {
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return
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}
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const elementRect = current.getBoundingClientRect();
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const absoluteElementTop = elementRect.top + window.pageYOffset;
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const middle = absoluteElementTop - (window.innerHeight / 2);
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window.scrollTo({top: middle, behaviour: 'smooth'});
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const elementRect = current.getBoundingClientRect()
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const absoluteElementTop = elementRect.top + window.pageYOffset
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const middle = absoluteElementTop - (window.innerHeight / 2)
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window.scrollTo({ top: middle, behaviour: 'smooth' })
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},
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touchProgress(e) {
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let time
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let target = this.$refs.progress
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time = (e.layerX / target.offsetWidth) * this.duration
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touchProgress (e) {
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const target = this.$refs.progress
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const time = (e.layerX / target.offsetWidth) * this.duration
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this.$emit('touch-progress', time)
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},
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shuffle() {
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let disabled = this.queue.tracks.length === 0
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shuffle () {
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const disabled = this.queue.tracks.length === 0
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if (this.isShuffling || disabled) {
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return
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}
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let self = this
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let msg = this.$pgettext('Content/Queue/Message', "Queue shuffled!")
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const self = this
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const msg = this.$pgettext('Content/Queue/Message', 'Queue shuffled!')
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this.isShuffling = true
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setTimeout(() => {
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self.$store.dispatch("queue/shuffle", () => {
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self.$store.dispatch('queue/shuffle', () => {
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self.isShuffling = false
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self.$store.commit("ui/addMessage", {
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self.$store.commit('ui/addMessage', {
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content: msg,
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date: new Date()
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})
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})
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}, 100)
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},
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}
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},
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watch: {
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"$store.state.ui.queueFocused": {
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'$store.state.ui.queueFocused': {
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handler (v) {
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if (v === 'queue') {
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this.$nextTick(() => {
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@ -369,7 +365,7 @@ export default {
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this.$nextTick(() => {
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this.scrollToCurrent()
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})
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},
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}
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},
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'$store.state.queue.tracks': {
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handler (v) {
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@ -379,7 +375,7 @@ export default {
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},
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immediate: true
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},
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"$route.fullPath" () {
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'$route.fullPath' () {
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this.$store.commit('ui/queueFocused', null)
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}
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}
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@ -224,23 +224,22 @@
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</template>
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<script>
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import { mapState, mapGetters, mapActions } from "vuex"
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import GlobalEvents from "@/components/utils/global-events"
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import { mapState, mapGetters, mapActions } from 'vuex'
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import GlobalEvents from '@/components/utils/global-events'
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import { toLinearVolumeScale } from '@/audio/volume'
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import { Howl } from "howler"
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import $ from 'jquery'
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import { Howl, Howler } from 'howler'
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import _ from '@/lodash'
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import url from '@/utils/url'
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import axios from 'axios'
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export default {
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components: {
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VolumeControl: () => import(/* webpackChunkName: "audio" */ "./VolumeControl"),
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TrackFavoriteIcon: () => import(/* webpackChunkName: "auth-audio" */ "@/components/favorites/TrackFavoriteIcon"),
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TrackPlaylistIcon: () => import(/* webpackChunkName: "auth-audio" */ "@/components/playlists/TrackPlaylistIcon"),
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GlobalEvents,
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VolumeControl: () => import(/* webpackChunkName: "audio" */ './VolumeControl'),
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TrackFavoriteIcon: () => import(/* webpackChunkName: "auth-audio" */ '@/components/favorites/TrackFavoriteIcon'),
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TrackPlaylistIcon: () => import(/* webpackChunkName: "auth-audio" */ '@/components/playlists/TrackPlaylistIcon'),
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GlobalEvents
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},
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data() {
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data () {
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return {
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isShuffling: false,
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sliderVolume: this.volume,
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@ -260,11 +259,11 @@ export default {
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nextTrackPreloaded: false
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}
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},
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mounted() {
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mounted () {
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this.$store.dispatch('player/updateProgress', 0)
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this.$store.commit('player/playing', false)
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this.$store.commit("player/isLoadingAudio", false)
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Howler.unload() // clear existing cache, if any
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this.$store.commit('player/isLoadingAudio', false)
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Howler.unload() // clear existing cache, if any
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this.nextTrackPreloaded = false
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// this is needed to unlock audio playing under some browsers,
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// cf https://github.com/goldfire/howler.js#mobilechrome-playback
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this.dummyAudio = new Howl({
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preload: false,
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autoplay: false,
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src: ["noop.webm", "noop.mp3"]
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src: ['noop.webm', 'noop.mp3']
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})
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if (this.currentTrack) {
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this.getSound(this.currentTrack)
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@ -280,29 +279,29 @@ export default {
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}
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// Add controls for notification drawer
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if ('mediaSession' in navigator) {
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navigator.mediaSession.setActionHandler('play', this.resumePlayback);
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navigator.mediaSession.setActionHandler('pause', this.pausePlayback);
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navigator.mediaSession.setActionHandler('seekforward', this.seekForward);
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navigator.mediaSession.setActionHandler('seekbackward', this.seekBackward);
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navigator.mediaSession.setActionHandler('nexttrack', this.next);
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navigator.mediaSession.setActionHandler('previoustrack', this.previous);
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navigator.mediaSession.setActionHandler('play', this.resumePlayback)
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navigator.mediaSession.setActionHandler('pause', this.pausePlayback)
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navigator.mediaSession.setActionHandler('seekforward', this.seekForward)
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navigator.mediaSession.setActionHandler('seekbackward', this.seekBackward)
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navigator.mediaSession.setActionHandler('nexttrack', this.next)
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navigator.mediaSession.setActionHandler('previoustrack', this.previous)
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}
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},
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beforeDestroy () {
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this.dummyAudio.unload()
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this.observeProgress(false)
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},
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destroyed() {
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destroyed () {
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},
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methods: {
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...mapActions({
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resumePlayback: "player/resumePlayback",
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pausePlayback: "player/pausePlayback",
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togglePlayback: "player/togglePlayback",
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mute: "player/mute",
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unmute: "player/unmute",
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clean: "queue/clean",
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toggleMute: "player/toggleMute",
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resumePlayback: 'player/resumePlayback',
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pausePlayback: 'player/pausePlayback',
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togglePlayback: 'player/togglePlayback',
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mute: 'player/mute',
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unmute: 'player/unmute',
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clean: 'queue/clean',
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toggleMute: 'player/toggleMute'
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}),
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async getTrackData (trackData) {
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// use previously fetched trackData
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// we don't have any information for this track, we need to fetch it
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return axios.get(`tracks/${trackData.id}/`)
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.then(
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response => response.data,
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err => null
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)
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.then(
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response => response.data,
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() => null
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)
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},
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shuffle() {
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let disabled = this.queue.tracks.length === 0
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shuffle () {
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const disabled = this.queue.tracks.length === 0
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if (this.isShuffling || disabled) {
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return
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}
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let self = this
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let msg = this.$pgettext('Content/Queue/Message', "Queue shuffled!")
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const self = this
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const msg = this.$pgettext('Content/Queue/Message', 'Queue shuffled!')
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this.isShuffling = true
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setTimeout(() => {
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self.$store.dispatch("queue/shuffle", () => {
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self.$store.dispatch('queue/shuffle', () => {
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self.isShuffling = false
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self.$store.commit("ui/addMessage", {
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self.$store.commit('ui/addMessage', {
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content: msg,
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date: new Date()
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})
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})
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}, 100)
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},
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next() {
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let self = this
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this.$store.dispatch("queue/next").then(() => {
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self.$emit("next")
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next () {
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const self = this
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this.$store.dispatch('queue/next').then(() => {
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self.$emit('next')
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})
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},
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previous() {
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let self = this
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this.$store.dispatch("queue/previous").then(() => {
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self.$emit("previous")
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previous () {
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const self = this
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this.$store.dispatch('queue/previous').then(() => {
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self.$emit('previous')
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})
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},
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handleError({ sound, error }) {
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this.$store.commit("player/isLoadingAudio", false)
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this.$store.dispatch("player/trackErrored")
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handleError ({ sound, error }) {
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this.$store.commit('player/isLoadingAudio', false)
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this.$store.dispatch('player/trackErrored')
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},
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getSound (trackData) {
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let cached = this.getSoundFromCache(trackData)
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const cached = this.getSoundFromCache(trackData)
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if (cached) {
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return cached.sound
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}
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let srcs = this.getSrcs(trackData)
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let self = this
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let sound = new Howl({
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const srcs = this.getSrcs(trackData)
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const self = this
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const sound = new Howl({
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src: srcs.map((s) => { return s.url }),
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format: srcs.map((s) => { return s.type }),
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autoplay: false,
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@ -372,17 +371,17 @@ export default {
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}
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},
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onload: function () {
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let sound = this
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let node = this._sounds[0]._node;
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const sound = this
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const node = this._sounds[0]._node
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node.addEventListener('progress', () => {
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if (sound != self.currentSound) {
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if (sound !== self.currentSound) {
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return
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}
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self.updateBuffer(node)
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})
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},
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onplay: function () {
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if (this != self.currentSound) {
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if (this !== self.currentSound) {
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this.stop()
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return
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}
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@ -390,30 +389,29 @@ export default {
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self.$store.commit('player/resetErrorCount')
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self.$store.commit('player/errored', false)
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self.$store.commit('player/duration', this.duration())
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},
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onloaderror: function (sound, error) {
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self.removeFromCache(this)
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if (this != self.currentSound) {
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if (this !== self.currentSound) {
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return
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}
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console.log('Error while playing:', sound, error)
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self.handleError({sound, error})
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},
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self.handleError({ sound, error })
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}
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})
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this.addSoundToCache(sound, trackData)
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return sound
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},
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getSrcs: function (trackData) {
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let a = document.createElement('audio')
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let allowed = ['probably', 'maybe']
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let sources = trackData.uploads.filter(u => {
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let canPlay = a.canPlayType(u.mimetype)
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const a = document.createElement('audio')
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const allowed = ['probably', 'maybe']
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const sources = trackData.uploads.filter(u => {
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const canPlay = a.canPlayType(u.mimetype)
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return allowed.indexOf(canPlay) > -1
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}).map(u => {
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return {
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type: u.extension,
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url: this.$store.getters['instance/absoluteUrl'](u.listen_url),
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url: this.$store.getters['instance/absoluteUrl'](u.listen_url)
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}
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})
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a.remove()
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|
@ -433,12 +431,12 @@ export default {
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// so authentication can be checked by the backend
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// because for audio files we cannot use the regular Authentication
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// header
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let param = "jwt"
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let param = 'jwt'
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let value = this.$store.state.auth.token
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if (this.$store.state.auth.scopedTokens && this.$store.state.auth.scopedTokens.listen) {
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// used scoped tokens instead of JWT to reduce the attack surface if the token
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// is leaked
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param = "token"
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param = 'token'
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value = this.$store.state.auth.scopedTokens.listen
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}
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sources.forEach(e => {
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@ -450,30 +448,30 @@ export default {
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updateBuffer (node) {
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// from https://github.com/goldfire/howler.js/issues/752#issuecomment-372083163
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let range = 0;
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let bf = node.buffered;
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let time = node.currentTime;
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let range = 0
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const bf = node.buffered
|
||||
const time = node.currentTime
|
||||
try {
|
||||
while(!(bf.start(range) <= time && time <= bf.end(range))) {
|
||||
range += 1;
|
||||
while (!(bf.start(range) <= time && time <= bf.end(range))) {
|
||||
range += 1
|
||||
}
|
||||
} catch (IndexSizeError) {
|
||||
return
|
||||
}
|
||||
let loadPercentage
|
||||
let start = bf.start(range)
|
||||
let end = bf.end(range)
|
||||
const start = bf.start(range)
|
||||
const end = bf.end(range)
|
||||
if (range === 0) {
|
||||
// easy case, no user-seek
|
||||
let loadStartPercentage = start / node.duration;
|
||||
let loadEndPercentage = end / node.duration;
|
||||
loadPercentage = loadEndPercentage - loadStartPercentage;
|
||||
const loadStartPercentage = start / node.duration
|
||||
const loadEndPercentage = end / node.duration
|
||||
loadPercentage = loadEndPercentage - loadStartPercentage
|
||||
} else {
|
||||
let loaded = end - start
|
||||
let remainingToLoad = node.duration - start
|
||||
const loaded = end - start
|
||||
const remainingToLoad = node.duration - start
|
||||
// user seeked a specific position in the audio, our progress must be
|
||||
// computed based on the remaining portion of the track
|
||||
loadPercentage = loaded / remainingToLoad;
|
||||
loadPercentage = loaded / remainingToLoad
|
||||
}
|
||||
if (loadPercentage * 100 === this.bufferProgress) {
|
||||
return
|
||||
|
@ -483,18 +481,17 @@ export default {
|
|||
updateProgress: function () {
|
||||
this.isUpdatingTime = true
|
||||
if (this.currentSound && this.currentSound.state() === 'loaded') {
|
||||
let t = this.currentSound.seek()
|
||||
let d = this.currentSound.duration()
|
||||
const t = this.currentSound.seek()
|
||||
const d = this.currentSound.duration()
|
||||
this.$store.dispatch('player/updateProgress', t)
|
||||
this.updateBuffer(this.currentSound._sounds[0]._node)
|
||||
let toPreload = this.$store.state.queue.tracks[this.currentIndex + 1]
|
||||
const toPreload = this.$store.state.queue.tracks[this.currentIndex + 1]
|
||||
if (!this.nextTrackPreloaded && toPreload && !this.getSoundFromCache(toPreload) && (t > this.preloadDelay || d - t < 30)) {
|
||||
this.getSound(toPreload)
|
||||
this.nextTrackPreloaded = true
|
||||
}
|
||||
if (t > (d / 2)) {
|
||||
let onlyTrack = this.$store.state.queue.tracks.length === 1
|
||||
if (this.listeningRecorded != this.currentTrack) {
|
||||
if (this.listeningRecorded !== this.currentTrack) {
|
||||
this.listeningRecorded = this.currentTrack
|
||||
this.$store.dispatch('player/trackListened', this.currentTrack)
|
||||
}
|
||||
|
@ -505,25 +502,24 @@ export default {
|
|||
if (step > 0) {
|
||||
// seek right
|
||||
if (this.currentTime + step < this.duration) {
|
||||
this.$store.dispatch('player/updateProgress', (this.currentTime + step))
|
||||
this.$store.dispatch('player/updateProgress', (this.currentTime + step))
|
||||
} else {
|
||||
this.next() // parenthesis where missing here
|
||||
this.next() // parenthesis where missing here
|
||||
}
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
// seek left
|
||||
let position = Math.max(this.currentTime + step, 0)
|
||||
const position = Math.max(this.currentTime + step, 0)
|
||||
this.$store.dispatch('player/updateProgress', position)
|
||||
}
|
||||
},
|
||||
seekForward () {
|
||||
this.seek (5)
|
||||
this.seek(5)
|
||||
},
|
||||
seekBackward () {
|
||||
this.seek (-5)
|
||||
this.seek(-5)
|
||||
},
|
||||
observeProgress: function (enable) {
|
||||
let self = this
|
||||
const self = this
|
||||
if (enable) {
|
||||
if (self.progressInterval) {
|
||||
clearInterval(self.progressInterval)
|
||||
|
@ -555,7 +551,7 @@ export default {
|
|||
}
|
||||
},
|
||||
ended: function () {
|
||||
let onlyTrack = this.$store.state.queue.tracks.length === 1
|
||||
const onlyTrack = this.$store.state.queue.tracks.length === 1
|
||||
if (this.looping === 1 || (onlyTrack && this.looping === 2)) {
|
||||
this.currentSound.seek(0)
|
||||
this.$store.dispatch('player/updateProgress', 0)
|
||||
|
@ -574,7 +570,7 @@ export default {
|
|||
})[0]
|
||||
},
|
||||
addSoundToCache (sound, trackData) {
|
||||
let data = {
|
||||
const data = {
|
||||
date: new Date(),
|
||||
track: trackData,
|
||||
sound: sound
|
||||
|
@ -583,20 +579,19 @@ export default {
|
|||
this.checkCache()
|
||||
},
|
||||
checkCache () {
|
||||
let self = this
|
||||
let toKeep = []
|
||||
const self = this
|
||||
const toKeep = []
|
||||
_.reverse(this.soundsCache).forEach((e) => {
|
||||
if (toKeep.length < self.maxPreloaded) {
|
||||
toKeep.push(e)
|
||||
} else {
|
||||
let src = e.sound._src
|
||||
e.sound.unload()
|
||||
}
|
||||
})
|
||||
this.soundsCache = _.reverse(toKeep)
|
||||
},
|
||||
removeFromCache (sound) {
|
||||
let toKeep = []
|
||||
const toKeep = []
|
||||
this.soundsCache.forEach((e) => {
|
||||
if (e.sound === sound) {
|
||||
e.sound.unload()
|
||||
|
@ -608,7 +603,7 @@ export default {
|
|||
},
|
||||
async loadSound (newValue, oldValue) {
|
||||
let trackData = newValue
|
||||
let oldSound = this.currentSound
|
||||
const oldSound = this.currentSound
|
||||
// stop all other sounds!
|
||||
// we do this here (before the track has loaded) to get a predictable
|
||||
// song order.
|
||||
|
@ -619,7 +614,7 @@ export default {
|
|||
if (!trackData) {
|
||||
return
|
||||
}
|
||||
if (!this.isShuffling && trackData != oldValue) {
|
||||
if (!this.isShuffling && trackData !== oldValue) {
|
||||
trackData = await this.getTrackData(trackData)
|
||||
if (trackData == null) {
|
||||
this.handleError({})
|
||||
|
@ -645,29 +640,28 @@ export default {
|
|||
this.$store.commit('ui/queueFocused', 'queue')
|
||||
} else {
|
||||
this.$store.commit('ui/queueFocused', 'player')
|
||||
|
||||
}
|
||||
},
|
||||
updateMetadata () {
|
||||
// If the session is playing as a PWA, populate the notification
|
||||
// with details from the track
|
||||
if (this.currentTrack && 'mediaSession' in navigator) {
|
||||
let metadata = {
|
||||
const metadata = {
|
||||
title: this.currentTrack.title,
|
||||
artist: this.currentTrack.artist.name,
|
||||
artist: this.currentTrack.artist.name
|
||||
}
|
||||
if (this.currentTrack.album && this.currentTrack.album.cover) {
|
||||
metadata.album = this.currentTrack.album.title
|
||||
metadata.artwork = [
|
||||
{ src: this.currentTrack.album.cover.urls.original, sizes: '96x96', type: 'image/png' },
|
||||
{ src: this.currentTrack.album.cover.urls.original, sizes: '96x96', type: 'image/png' },
|
||||
{ src: this.currentTrack.album.cover.urls.original, sizes: '128x128', type: 'image/png' },
|
||||
{ src: this.currentTrack.album.cover.urls.original, sizes: '192x192', type: 'image/png' },
|
||||
{ src: this.currentTrack.album.cover.urls.original, sizes: '256x256', type: 'image/png' },
|
||||
{ src: this.currentTrack.album.cover.urls.original, sizes: '384x384', type: 'image/png' },
|
||||
{ src: this.currentTrack.album.cover.urls.original, sizes: '512x512', type: 'image/png' },
|
||||
{ src: this.currentTrack.album.cover.urls.original, sizes: '512x512', type: 'image/png' }
|
||||
]
|
||||
}
|
||||
navigator.mediaSession.metadata = new MediaMetadata(metadata)
|
||||
navigator.mediaSession.metadata = new window.MediaMetadata(metadata)
|
||||
}
|
||||
}
|
||||
},
|
||||
|
@ -685,38 +679,38 @@ export default {
|
|||
queue: state => state.queue
|
||||
}),
|
||||
...mapGetters({
|
||||
currentTrack: "queue/currentTrack",
|
||||
hasNext: "queue/hasNext",
|
||||
hasPrevious: "queue/hasPrevious",
|
||||
emptyQueue: "queue/isEmpty",
|
||||
durationFormatted: "player/durationFormatted",
|
||||
currentTimeFormatted: "player/currentTimeFormatted",
|
||||
progress: "player/progress"
|
||||
currentTrack: 'queue/currentTrack',
|
||||
hasNext: 'queue/hasNext',
|
||||
hasPrevious: 'queue/hasPrevious',
|
||||
emptyQueue: 'queue/isEmpty',
|
||||
durationFormatted: 'player/durationFormatted',
|
||||
currentTimeFormatted: 'player/currentTimeFormatted',
|
||||
progress: 'player/progress'
|
||||
}),
|
||||
updateProgressThrottled () {
|
||||
return _.throttle(this.updateProgress, 50)
|
||||
},
|
||||
labels() {
|
||||
let audioPlayer = this.$pgettext('Sidebar/Player/Hidden text', "Media player")
|
||||
let previous = this.$pgettext('Sidebar/Player/Icon.Tooltip', "Previous track")
|
||||
let play = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', "Play")
|
||||
let pause = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', "Pause")
|
||||
let next = this.$pgettext('Sidebar/Player/Icon.Tooltip', "Next track")
|
||||
let unmute = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', "Unmute")
|
||||
let mute = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', "Mute")
|
||||
let expandQueue = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', "Expand queue")
|
||||
let loopingDisabled = this.$pgettext('Sidebar/Player/Icon.Tooltip',
|
||||
"Looping disabled. Click to switch to single-track looping."
|
||||
labels () {
|
||||
const audioPlayer = this.$pgettext('Sidebar/Player/Hidden text', 'Media player')
|
||||
const previous = this.$pgettext('Sidebar/Player/Icon.Tooltip', 'Previous track')
|
||||
const play = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', 'Play')
|
||||
const pause = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', 'Pause')
|
||||
const next = this.$pgettext('Sidebar/Player/Icon.Tooltip', 'Next track')
|
||||
const unmute = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', 'Unmute')
|
||||
const mute = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', 'Mute')
|
||||
const expandQueue = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', 'Expand queue')
|
||||
const loopingDisabled = this.$pgettext('Sidebar/Player/Icon.Tooltip',
|
||||
'Looping disabled. Click to switch to single-track looping.'
|
||||
)
|
||||
let loopingSingle = this.$pgettext('Sidebar/Player/Icon.Tooltip',
|
||||
"Looping on a single track. Click to switch to whole queue looping."
|
||||
const loopingSingle = this.$pgettext('Sidebar/Player/Icon.Tooltip',
|
||||
'Looping on a single track. Click to switch to whole queue looping.'
|
||||
)
|
||||
let loopingWhole = this.$pgettext('Sidebar/Player/Icon.Tooltip',
|
||||
"Looping on whole queue. Click to disable looping."
|
||||
const loopingWhole = this.$pgettext('Sidebar/Player/Icon.Tooltip',
|
||||
'Looping on whole queue. Click to disable looping.'
|
||||
)
|
||||
let shuffle = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', "Shuffle your queue")
|
||||
let clear = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', "Clear your queue")
|
||||
let addArtistContentFilter = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', 'Hide content from this artist…')
|
||||
const shuffle = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', 'Shuffle your queue')
|
||||
const clear = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', 'Clear your queue')
|
||||
const addArtistContentFilter = this.$pgettext('Sidebar/Player/Icon.Tooltip/Verb', 'Hide content from this artist…')
|
||||
return {
|
||||
audioPlayer,
|
||||
previous,
|
||||
|
@ -731,9 +725,9 @@ export default {
|
|||
shuffle,
|
||||
clear,
|
||||
expandQueue,
|
||||
addArtistContentFilter,
|
||||
addArtistContentFilter
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
watch: {
|
||||
currentTrack: {
|
||||
|
@ -746,23 +740,23 @@ export default {
|
|||
if (this.currentSound) {
|
||||
this.currentSound.pause()
|
||||
}
|
||||
this.$store.commit("player/isLoadingAudio", true)
|
||||
this.$store.commit('player/isLoadingAudio', true)
|
||||
this.playTimeout = setTimeout(async () => {
|
||||
await this.loadSound(newValue, oldValue)
|
||||
}, 100);
|
||||
}, 100)
|
||||
this.updateMetadata()
|
||||
},
|
||||
immediate: false
|
||||
},
|
||||
volume: {
|
||||
immediate: true,
|
||||
handler(newValue) {
|
||||
handler (newValue) {
|
||||
this.sliderVolume = newValue
|
||||
Howler.volume(toLinearVolumeScale(newValue))
|
||||
},
|
||||
}
|
||||
},
|
||||
sliderVolume(newValue) {
|
||||
this.$store.commit("player/volume", newValue)
|
||||
sliderVolume (newValue) {
|
||||
this.$store.commit('player/volume', newValue)
|
||||
},
|
||||
playing: async function (newValue) {
|
||||
if (this.currentSound) {
|
||||
|
|
|
@ -92,86 +92,85 @@ export default {
|
|||
}
|
||||
},
|
||||
actions: {
|
||||
incrementVolume ({commit, state}, value) {
|
||||
incrementVolume ({ commit, state }, value) {
|
||||
commit('volume', state.volume + value)
|
||||
},
|
||||
stop ({commit}) {
|
||||
stop ({ commit }) {
|
||||
commit('errored', false)
|
||||
commit('resetErrorCount')
|
||||
},
|
||||
togglePlayback ({commit, state, dispatch}) {
|
||||
togglePlayback ({ commit, state, dispatch }) {
|
||||
commit('playing', !state.playing)
|
||||
if (state.errored && state.errorCount < state.maxConsecutiveErrors) {
|
||||
setTimeout(() => {
|
||||
if (state.playing) {
|
||||
dispatch('queue/next', null, {root: true})
|
||||
dispatch('queue/next', null, { root: true })
|
||||
}
|
||||
}, 3000)
|
||||
}
|
||||
},
|
||||
resumePlayback ({commit, state, dispatch}) {
|
||||
resumePlayback ({ commit, state, dispatch }) {
|
||||
commit('playing', true)
|
||||
if (state.errored && state.errorCount < state.maxConsecutiveErrors) {
|
||||
setTimeout(() => {
|
||||
if (state.playing) {
|
||||
dispatch('queue/next', null, {root: true})
|
||||
dispatch('queue/next', null, { root: true })
|
||||
}
|
||||
}, 3000)
|
||||
}
|
||||
},
|
||||
pausePlayback ({commit}) {
|
||||
pausePlayback ({ commit }) {
|
||||
commit('playing', false)
|
||||
},
|
||||
toggleMute({commit, state}) {
|
||||
toggleMute ({ commit, state }) {
|
||||
if (state.volume > 0) {
|
||||
commit('tempVolume', state.volume)
|
||||
commit('volume', 0)
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
commit('volume', state.tempVolume)
|
||||
}
|
||||
},
|
||||
trackListened ({commit, rootState}, track) {
|
||||
trackListened ({ commit, rootState }, track) {
|
||||
if (!rootState.auth.authenticated) {
|
||||
return
|
||||
}
|
||||
return axios.post('history/listenings/', {'track': track.id}).then((response) => {}, (response) => {
|
||||
return axios.post('history/listenings/', { track: track.id }).then((response) => {}, (response) => {
|
||||
logger.default.error('Could not record track in history')
|
||||
})
|
||||
},
|
||||
trackEnded ({commit, dispatch, rootState}, track) {
|
||||
let queueState = rootState.queue
|
||||
trackEnded ({ commit, dispatch, rootState }, track) {
|
||||
const queueState = rootState.queue
|
||||
if (queueState.currentIndex === queueState.tracks.length - 1) {
|
||||
// we've reached last track of queue, trigger a reload
|
||||
// from radio if any
|
||||
dispatch('radios/populateQueue', null, {root: true})
|
||||
dispatch('radios/populateQueue', null, { root: true })
|
||||
}
|
||||
dispatch('queue/next', null, {root: true})
|
||||
dispatch('queue/next', null, { root: true })
|
||||
if (queueState.ended) {
|
||||
// Reset playback
|
||||
commit('playing', false)
|
||||
dispatch('updateProgress', 0)
|
||||
}
|
||||
},
|
||||
trackErrored ({commit, dispatch, state}) {
|
||||
trackErrored ({ commit, dispatch, state }) {
|
||||
commit('errored', true)
|
||||
commit('incrementErrorCount')
|
||||
if (state.errorCount < state.maxConsecutiveErrors) {
|
||||
setTimeout(() => {
|
||||
if (state.playing) {
|
||||
dispatch('queue/next', null, {root: true})
|
||||
dispatch('queue/next', null, { root: true })
|
||||
}
|
||||
}, 3000)
|
||||
}
|
||||
},
|
||||
updateProgress ({commit}, t) {
|
||||
updateProgress ({ commit }, t) {
|
||||
commit('currentTime', t)
|
||||
},
|
||||
mute({commit, state}) {
|
||||
mute ({ commit, state }) {
|
||||
commit('tempVolume', state.volume)
|
||||
commit('volume', 0)
|
||||
},
|
||||
unmute({commit, state}) {
|
||||
unmute ({ commit, state }) {
|
||||
commit('volume', state.tempVolume)
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue