Fixed a minor visual glitch in player controls after switch to fomantic
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@ -78,7 +78,7 @@
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class="two wide column control"
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@click.prevent.stop="previous"
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:disabled="emptyQueue">
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<i :class="['ui', 'backward step', {'disabled': emptyQueue}, 'secondary', 'icon']"></i>
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<i :class="['ui', 'backward step', {'disabled': emptyQueue}, 'icon']"></i>
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</span>
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<span
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role="button"
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@ -87,7 +87,7 @@
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:aria-label="labels.play"
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@click.prevent.stop="togglePlay"
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class="two wide column control">
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<i :class="['ui', 'play', {'disabled': !currentTrack}, 'secondary', 'icon']"></i>
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<i :class="['ui', 'play', {'disabled': !currentTrack}, 'icon']"></i>
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</span>
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<span
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role="button"
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@ -96,7 +96,7 @@
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:aria-label="labels.pause"
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@click.prevent.stop="togglePlay"
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class="two wide column control">
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<i :class="['ui', 'pause', {'disabled': !currentTrack}, 'secondary', 'icon']"></i>
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<i :class="['ui', 'pause', {'disabled': !currentTrack}, 'icon']"></i>
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</span>
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<span
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role="button"
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@ -105,7 +105,7 @@
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class="two wide column control"
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@click.prevent.stop="next"
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:disabled="!hasNext">
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<i :class="['ui', {'disabled': !hasNext}, 'forward step', 'secondary', 'icon']" ></i>
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<i :class="['ui', {'disabled': !hasNext}, 'forward step', 'icon']" ></i>
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</span>
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<div
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class="wide column control volume-control"
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@ -118,7 +118,7 @@
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:title="labels.unmute"
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:aria-label="labels.unmute"
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@click.prevent.stop="unmute">
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<i class="volume off secondary icon"></i>
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<i class="volume off icon"></i>
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</span>
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<span
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role="button"
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@ -126,7 +126,7 @@
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:title="labels.mute"
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:aria-label="labels.mute"
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@click.prevent.stop="mute">
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<i class="volume down secondary icon"></i>
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<i class="volume down icon"></i>
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</span>
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<span
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role="button"
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@ -134,7 +134,7 @@
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:title="labels.mute"
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:aria-label="labels.mute"
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@click.prevent.stop="mute">
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<i class="volume up secondary icon"></i>
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<i class="volume up icon"></i>
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</span>
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<input
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type="range"
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@ -152,7 +152,7 @@
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:aria-label="labels.loopingDisabled"
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@click.prevent.stop="$store.commit('player/looping', 1)"
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:disabled="!currentTrack">
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<i :class="['ui', {'disabled': !currentTrack}, 'step', 'repeat', 'secondary', 'icon']"></i>
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<i :class="['ui', {'disabled': !currentTrack}, 'step', 'repeat', 'icon']"></i>
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</span>
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<span
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role="button"
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@ -162,7 +162,7 @@
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v-if="looping === 1"
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:disabled="!currentTrack">
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<i
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class="repeat secondary icon">
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class="repeat icon">
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<span class="ui circular tiny orange label">1</span>
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</i>
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</span>
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@ -174,7 +174,7 @@
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:disabled="!currentTrack"
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@click.prevent.stop="$store.commit('player/looping', 0)">
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<i
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class="repeat orange secondary icon">
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class="repeat orange icon">
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</i>
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</span>
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</div>
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@ -187,7 +187,7 @@
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@click.prevent.stop="shuffle()"
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class="two wide column control">
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<div v-if="isShuffling" class="ui inline shuffling inverted tiny active loader"></div>
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<i v-else :class="['ui', 'random', 'secondary', {'disabled': queue.tracks.length === 0}, 'icon']" ></i>
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<i v-else :class="['ui', 'random', {'disabled': queue.tracks.length === 0}, 'icon']" ></i>
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</span>
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<div class="one wide column" v-if="!showVolume"></div>
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<span
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@ -199,8 +199,8 @@
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@click.prevent.stop="clean()"
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class="two wide column control">
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<i class="icons">
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<i :class="['ui', 'trash', 'secondary', {'disabled': queue.tracks.length === 0}, 'icon']" ></i>
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<i :class="['ui corner large inverted', 'list', {'disabled': queue.tracks.length === 0}, 'icon']" ></i>
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<i :class="['ui', 'trash', {'disabled': queue.tracks.length === 0}, 'icon']" ></i>
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<i :class="['ui corner inverted', 'list', {'disabled': queue.tracks.length === 0}, 'icon']" ></i>
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</i>
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</span>
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</div>
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@ -820,7 +820,7 @@ export default {
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vertical-align: middle;
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}
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.secondary.icon {
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.control .icon {
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font-size: 1.5em;
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}
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.progress-area .actions {
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